Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
too bad but none is going to be reworked or even redone better...
every time they reinvent the bicycle from scratch with old tools but only to make it a different to sell it again...they have no interest in making a proper game, cause if they do one - no one ever will want an another one to buy...so we stuck at different iterations of combinations of mechanics that never be mastered out...
all you have to talk in such forums is: "do you like this shirt or another? i like this one cause it pink with blue and hate yours cause it is blue with pink"
srsly...waste of time...stupid forums with stupid people
Somebody else? Maybe with an ontopic response?
In case of Humankind I posted so much really good ranked ideas, but nothing was implemented so far and there is still no roadmap or any statement about the future from the devs. But the combat is really good as well as some modern units (of few mods).
I'm really happy, that the devs have implemented so much fresh ideas in Civ 7. I'm not a fan of all, but most. And some features could only be implemented by accepting negative ones (like the breaks between ages, limited victory conditions, missing mordern age ...). But anyway it looks really nice and I didn't want to play Civ 6 in the last 2 years anymore. So, I bought the Founders edition months ago to say thank you to Firaxis.
There are other interesting features of civ 7 (fixing issues of 6) but they are all minor selling points in the grand scheme of things. Humankind also fixes various issues of civ 6 in different ways.
I still think the right way to go for future games is a fixed civ and leader, but all civ specific perks and unique units are obtained through some sort of first to tech. E.g first person to research roman legions is allowed to claim them and only they can use them (unrelated to civ choice), but is locked out of other uniques in that era etc Its effectively really is build your own civ.
my sentiments precisely.
civ 7 will be cut up, and priced out like some paradox pricing nonsense. i have over 10k hours in civ 6.. and close to that in civ 5 and countless hours civ 1-4. i am a huge fan of the ip and have the equity to support that. i will NOT support fleecing schemes to flush the player base of ALL the money. there is fair practice and support pricing, then there is .. "parents credit card" pricing, that preys on younger people or less responsible, ignorant to, consumer practice and discipline. 2k knows they can prey on peoples inability to say "no" and will sell to people who will at some point .. learn a lesson. or.. continue to be apologists to the obvious targeting and pricing practice.
i full on expect at some point within civ 7's career .. a "pay by monthly subscription for content model" mark these words.
all the best.
either way.. if amplitude was proactively thinking.. they could easily capitalize HUMANKIND's future .. by that of firaxis/2k's greed. this is a perfect, PERFECT time to fix, work out the kinks and make stable (and lets face it.. there is still room for progress here).. HUMANKIND. there's room for better communication between the player base and developer. there is room for better relationships and "less greed" opportunities.. LIKE giving a small piece of DLC for free (still charging full price in the definitive/complete your collection though.. shame on you btw) and bonding a stronger relationship.. so that if .. IF civ7 falls flat (and lets be real.. it will). games like HUMANKIND and Oldworld or even Millennia or Ara; Histories Untold could be the fallbacks and regain some income to fix or make better from that fallout.
an interesting time to see what happens.. civ 7 will be a big shake up.. but an even bigger or HUGE shake down.. if it fails..
all the best.
But I strongly doubt that Civ 7 will fail. I understand why you might want it to but it's still too strong a franchise to fail with too many fans who don't care about its 'issues'. I doubt it will have anything like Civ 6's player numbers for the first year, maybe not even as many as Civ V but it will get 'better' over time to have its own fan base and numbers that outstrip both. It's Civ. Even I'm tempted and will probably end up buying it at some point.
Much as I love Old World and think it's the best of all the historical 4X games (and will be for a long time to come), it isn't a fallback for Civvers, or even Humankinders for a number of good reasons.
Millenia is also good, very good IMO but it has a number of issues as well as having the Paradox Interactive albatross around its neck. Folks who hate it for some reason or anthier will say "It will be a bare bones game which will have a vast number of DLCs to finish it' to the entirely contradictory '2 DLCs and it's abandonware."
Love it or hate it, that franchise is the gateway drug for the whole genre, and the number of new players pulled into it by Old World, HK and all the others together, AoW series included, is abysmal comparing to how many will pick Civ and stay with that.
And honestly? I just want Amplitude to stay in their lane. They do have a hardy playerbase that sticks to their titles and enjoys very particular mechanics that they provide. If it's enough to keep them going, and we will see about that soon enough with SEGA divorce and EL2 announced, I'm all aboard.
The Civ developers have shown time and time again they do not really know how to create a great game. Each game has had minor adjustments that have not improved the actual gameplay. The last one of course came with terrible cartoony graphics for no other reason than they needed something to change. People like myself buying and playing the Civ games are basing the purchase on a lot of nostalgia for an older version, in my case Civ 2. But the new Civ games are nothing like the older ones they have gradually stripped all the fun out, but they havent added anything more fun as a replacement.
I personally think Civ 7 will prove to be a complete failure and the worst of them all until several dlc are released to address the vanilla games shortcomings. From what I've seen of the game I dont like the look of it at all. It will be the first Civ game I do not buy on release. I do not believe in buying half a game for £60.
I bought the whole deluxe edition on sale.
My Civ biased objections to civ switching turned out to be misplaced as long as the map is not a true start location map. (It's also a plus that in HK the leader changes as well).
Think I'll cut and paste this into a review....