HUMANKIND™

HUMANKIND™

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Humankind could be better and more organic than Civ 7
After watching some videos about Civ 7 and playing some Humankind the last few weeks, I start to believe that Humankind made it better than Civ 7 with the culture and epoch changes ingame.
My biggest pet peeve with Civ 7 so far is the abrupt change. All wars end, all diplomacy is starting new, all city states disappear and reappear at a different place. It looked very unorganic compared to my Humankind experience.

What do you think?
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Showing 1-11 of 11 comments
every game is different, every game is unfinished and have its own flaws...
too bad but none is going to be reworked or even redone better...
every time they reinvent the bicycle from scratch with old tools but only to make it a different to sell it again...they have no interest in making a proper game, cause if they do one - no one ever will want an another one to buy...so we stuck at different iterations of combinations of mechanics that never be mastered out...
all you have to talk in such forums is: "do you like this shirt or another? i like this one cause it pink with blue and hate yours cause it is blue with pink"
srsly...waste of time...stupid forums with stupid people
Originally posted by ScythianUA:
all you have to talk in such forums is: "do you like this shirt or another? i like this one cause it pink with blue and hate yours cause it is blue with pink"
srsly...waste of time...stupid forums with stupid people
Nobody asked you to participate, you chose it with your own free will. Just saying...

Somebody else? Maybe with an ontopic response?
Last edited by monkeypunch87; Jan 26 @ 6:27am
Henryk Jan 26 @ 7:46am 
As a fan of Humankind and Civilization I would say the following: On the communication from the devs as well as a living roadmap, the regular updates and the Steam workshop participation you can really good see, if a game in general is good or not.

In case of Humankind I posted so much really good ranked ideas, but nothing was implemented so far and there is still no roadmap or any statement about the future from the devs. But the combat is really good as well as some modern units (of few mods).

I'm really happy, that the devs have implemented so much fresh ideas in Civ 7. I'm not a fan of all, but most. And some features could only be implemented by accepting negative ones (like the breaks between ages, limited victory conditions, missing mordern age ...). But anyway it looks really nice and I didn't want to play Civ 6 in the last 2 years anymore. So, I bought the Founders edition months ago to say thank you to Firaxis.
Last edited by Henryk; Jan 26 @ 7:49am
My biggest issue with Civ VII isn't the way eras are implemented but with the later eras being completely left out of the launch version of the game. In it's current form the game will end around 1950-1960, leaving out huge chunks of modern technology/units to most likely be sold as expansion/DLCs at a later date. That's a first for Civ, and enough to keep me from buying it at full price.
In terms of just the civ change, I agree I think humankind is more streamlined and simple and allows more user choice. Civ 7 make a big song and dance about it looks like it might be very fragmented and jarring and is restrictive in civ choice. I'm not convinced at the moment its anything better but we shall see. I'm also surprised civ 7 coming out so soon, it does look rough still from videos.

There are other interesting features of civ 7 (fixing issues of 6) but they are all minor selling points in the grand scheme of things. Humankind also fixes various issues of civ 6 in different ways.

I still think the right way to go for future games is a fixed civ and leader, but all civ specific perks and unique units are obtained through some sort of first to tech. E.g first person to research roman legions is allowed to claim them and only they can use them (unrelated to civ choice), but is locked out of other uniques in that era etc Its effectively really is build your own civ.
OZFugazi Jan 26 @ 4:01pm 
Originally posted by Fleetwood:
My biggest issue with Civ VII isn't the way eras are implemented but with the later eras being completely left out of the launch version of the game. In it's current form the game will end around 1950-1960, leaving out huge chunks of modern technology/units to most likely be sold as expansion/DLCs at a later date. That's a first for Civ, and enough to keep me from buying it at full price.

my sentiments precisely.

civ 7 will be cut up, and priced out like some paradox pricing nonsense. i have over 10k hours in civ 6.. and close to that in civ 5 and countless hours civ 1-4. i am a huge fan of the ip and have the equity to support that. i will NOT support fleecing schemes to flush the player base of ALL the money. there is fair practice and support pricing, then there is .. "parents credit card" pricing, that preys on younger people or less responsible, ignorant to, consumer practice and discipline. 2k knows they can prey on peoples inability to say "no" and will sell to people who will at some point .. learn a lesson. or.. continue to be apologists to the obvious targeting and pricing practice.

i full on expect at some point within civ 7's career .. a "pay by monthly subscription for content model" mark these words.

all the best.
OZFugazi Jan 26 @ 4:12pm 
meh..

either way.. if amplitude was proactively thinking.. they could easily capitalize HUMANKIND's future .. by that of firaxis/2k's greed. this is a perfect, PERFECT time to fix, work out the kinks and make stable (and lets face it.. there is still room for progress here).. HUMANKIND. there's room for better communication between the player base and developer. there is room for better relationships and "less greed" opportunities.. LIKE giving a small piece of DLC for free (still charging full price in the definitive/complete your collection though.. shame on you btw) and bonding a stronger relationship.. so that if .. IF civ7 falls flat (and lets be real.. it will). games like HUMANKIND and Oldworld or even Millennia or Ara; Histories Untold could be the fallbacks and regain some income to fix or make better from that fallout.

an interesting time to see what happens.. civ 7 will be a big shake up.. but an even bigger or HUGE shake down.. if it fails..

all the best.
Originally posted by OZFugazi:
meh..

either way.. if amplitude was proactively thinking.. they could easily capitalize HUMANKIND's future .. by that of firaxis/2k's greed. this is a perfect, PERFECT time to fix, work out the kinks and make stable (and lets face it.. there is still room for progress here).. HUMANKIND. there's room for better communication between the player base and developer. there is room for better relationships and "less greed" opportunities.. LIKE giving a small piece of DLC for free (still charging full price in the definitive/complete your collection though.. shame on you btw) and bonding a stronger relationship.. so that if .. IF civ7 falls flat (and lets be real.. it will). games like HUMANKIND and Oldworld or even Millennia or Ara; Histories Untold could be the fallbacks and regain some income to fix or make better from that fallout.

an interesting time to see what happens.. civ 7 will be a big shake up.. but an even bigger or HUGE shake down.. if it fails..

all the best.
I can see your thinking about the timing and you may be right. I think the new Civ is far more like Humankind than it is Civ 6. Of course it's not a carbon copy, there are numerous differences but it's basically the same game now and so there is more crossover appeal. On the other hand, I think Civ 7 will be a 'better' game than Humankind on most levels but not the combat and Civvers who like Civ 7 won't want to 'regress'.

But I strongly doubt that Civ 7 will fail. I understand why you might want it to but it's still too strong a franchise to fail with too many fans who don't care about its 'issues'. I doubt it will have anything like Civ 6's player numbers for the first year, maybe not even as many as Civ V but it will get 'better' over time to have its own fan base and numbers that outstrip both. It's Civ. Even I'm tempted and will probably end up buying it at some point.

Much as I love Old World and think it's the best of all the historical 4X games (and will be for a long time to come), it isn't a fallback for Civvers, or even Humankinders for a number of good reasons.

Millenia is also good, very good IMO but it has a number of issues as well as having the Paradox Interactive albatross around its neck. Folks who hate it for some reason or anthier will say "It will be a bare bones game which will have a vast number of DLCs to finish it' to the entirely contradictory '2 DLCs and it's abandonware."
DNLH Jan 26 @ 9:03pm 
The worst case scenario I can see for VII is a repeat of VI situation when V was pulling comparable numbers for a while after release and people declared it DOA despite still getting playerbase a magnitude bigger than any other 4X on the market.

Love it or hate it, that franchise is the gateway drug for the whole genre, and the number of new players pulled into it by Old World, HK and all the others together, AoW series included, is abysmal comparing to how many will pick Civ and stay with that.

And honestly? I just want Amplitude to stay in their lane. They do have a hardy playerbase that sticks to their titles and enjoys very particular mechanics that they provide. If it's enough to keep them going, and we will see about that soon enough with SEGA divorce and EL2 announced, I'm all aboard.
Nats Jan 27 @ 11:57am 
I think Humankind is better and more organic than Civ 7. I've played all of the Civ games to date but I enjoy playing Humankind more than any of the later ones, because of the fresh ideas and interesting concepts.

The Civ developers have shown time and time again they do not really know how to create a great game. Each game has had minor adjustments that have not improved the actual gameplay. The last one of course came with terrible cartoony graphics for no other reason than they needed something to change. People like myself buying and playing the Civ games are basing the purchase on a lot of nostalgia for an older version, in my case Civ 2. But the new Civ games are nothing like the older ones they have gradually stripped all the fun out, but they havent added anything more fun as a replacement.

I personally think Civ 7 will prove to be a complete failure and the worst of them all until several dlc are released to address the vanilla games shortcomings. From what I've seen of the game I dont like the look of it at all. It will be the first Civ game I do not buy on release. I do not believe in buying half a game for £60.
Last edited by Nats; Jan 27 @ 11:59am
I knew I hated Humankind.... until I actually tried it on the Endless celebration free weekend.

I bought the whole deluxe edition on sale.

My Civ biased objections to civ switching turned out to be misplaced as long as the map is not a true start location map. (It's also a plus that in HK the leader changes as well).

Think I'll cut and paste this into a review.... :steamhappy:

:cozykcdknight:
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