HUMANKIND™

HUMANKIND™

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Humankind 2 ? Yes ? No ? Maybe ?
I think Humankind 2 would be a true Civ7 game , we have always dreamed off.Humankind 1 already plays , and looks better then Civ6,7
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Showing 1-10 of 10 comments
Amplitude has a great series of IPs worth the sequel, give them the time to work on them.
No, they should improve the game, add more cultures.

Fix icon spam, clutters the map and is horrible to look at.
l3igl3oi Jan 25 @ 8:11pm 
Originally posted by FilipinoFOX:
No, they should improve the game, add more cultures.

Fix icon spam, clutters the map and is horrible to look at.

I agree. Now that SEGA is out of the picture and no longer taking funds from every project, including Humankind, then Amplitude should focus on adding content, reworking and re-balancing mechanics, and fixing bugs. Humankind, without any major issue, is definitely a major competitor to Civilizations.
The Doctor Jan 25 @ 11:43pm 
Originally posted by l3igl3oi:
Originally posted by FilipinoFOX:
No, they should improve the game, add more cultures.

Fix icon spam, clutters the map and is horrible to look at.

I agree. Now that SEGA is out of the picture and no longer taking funds from every project, including Humankind, then Amplitude should focus on adding content, reworking and re-balancing mechanics, and fixing bugs. Humankind, without any major issue, is definitely a major competitor to Civilizations.
I don't think that's how a publsiher works - they fund the development and so get all the revenue up to a certain point and the developers are simply salaried employees as far as I understand it. I'm sure there are other relationships and contracts beyond that but as far as I understand it, the publisher is the one that takes the real risks.

I can wait for Humankind 2. TBH, we already have it in Civ VII and I have little interest in that. I'm far more excited about Endless Legend 2. And beyond that, either Endless Space 3 or a proper sequel to DotE.
Last edited by The Doctor; Jan 25 @ 11:45pm
Originally posted by l3igl3oi:
Originally posted by FilipinoFOX:
No, they should improve the game, add more cultures.

Fix icon spam, clutters the map and is horrible to look at.

I agree. Now that SEGA is out of the picture and no longer taking funds from every project, including Humankind, then Amplitude should focus on adding content, reworking and re-balancing mechanics, and fixing bugs. Humankind, without any major issue, is definitely a major competitor to Civilizations.
Agreed. Saw CiV 7 and it was looked like worsen version of Humankind actrually! They need to proper compete with em!
Nats Jan 27 @ 1:41am 
The fact Civ 7 takes loads from Humankind shows how much of an upgrade it was to the tired Civ formula. You need competition to keep you on your toes.

Humankind does a lot right. BUT it still feels too much like an Amplitude Endless type game - same icons, similar music, same 2d animations. They need to get away from that. It gets a bit annoying seeing the same Endless icons etc in every game they do.

I've played Endless Legends and Endless Space, they weren't great. This game should have been a new start away from the Amplitude style. It's the only thing I really don't care for in Humankind. Any new game would have to be significantly better in concept and design, proper 3d leader animations etc.

For the moment I still haven't bought Humankind. Just been playing it in various free ways. I am still interested to see what Civ 7 does. Although I like Humankind a lot I am not sure it is a Civ beater, its close though.

But god the graphics in Civ 7 look amazing. Compared to the yellow hue all over the map in Humankind there is no comparison there thats for sure.
Last edited by Nats; Jan 27 @ 1:47am
Originally posted by Nats:
The fact Civ 7 takes loads from Humankind shows how much of an upgrade it was to the tired Civ formula. You need competition to keep you on your toes.

Humankind does a lot right. BUT it still feels too much like an Amplitude Endless type game - same icons, similar music, same 2d animations. They need to get away from that. It gets a bit annoying seeing the same Endless icons etc in every game they do.

I've played Endless Legends and Endless Space, they weren't great. This game should have been a new start away from the Amplitude style. It's the only thing I really don't care for in Humankind. Any new game would have to be significantly better in concept and design, proper 3d leader animations etc.
That's certainly one way to look at it. I'd suggest that it was the culture shifting that appealed more to the Firaxis team. Had Humankind been more Civ-like and you played as a unique culture throughout the six ages, it would probably have been a lot more successful. After all, the vast majority of Civ fans are very, very forgiving of bugs and missing features on release so it wasn't the buggy release that caused issues and one of Amplitude's strangths is that they make unique factions with their own distinct play styles.

I wanted Humankind to be a development of Endless Legend with a human history slant, the BIG cultures like China, England, Egypt, Persia, France, Russia etc with unique units, techs etc. There are some elements of EL in Humankind, in particular using the strategic map to make a tactical battle map and some other innovations to such which I hope make it into EL2 but otherwise, it was a huge disappointment
AN Jan 27 @ 10:51am 
Originally posted by The Doctor:
Originally posted by Nats:
The fact Civ 7 takes loads from Humankind shows how much of an upgrade it was to the tired Civ formula. You need competition to keep you on your toes.

Humankind does a lot right. BUT it still feels too much like an Amplitude Endless type game - same icons, similar music, same 2d animations. They need to get away from that. It gets a bit annoying seeing the same Endless icons etc in every game they do.

I've played Endless Legends and Endless Space, they weren't great. This game should have been a new start away from the Amplitude style. It's the only thing I really don't care for in Humankind. Any new game would have to be significantly better in concept and design, proper 3d leader animations etc.
That's certainly one way to look at it. I'd suggest that it was the culture shifting that appealed more to the Firaxis team. Had Humankind been more Civ-like and you played as a unique culture throughout the six ages, it would probably have been a lot more successful. After all, the vast majority of Civ fans are very, very forgiving of bugs and missing features on release so it wasn't the buggy release that caused issues and one of Amplitude's strangths is that they make unique factions with their own distinct play styles.

I wanted Humankind to be a development of Endless Legend with a human history slant, the BIG cultures like China, England, Egypt, Persia, France, Russia etc with unique units, techs etc. There are some elements of EL in Humankind, in particular using the strategic map to make a tactical battle map and some other innovations to such which I hope make it into EL2 but otherwise, it was a huge disappointment
What is this minority obsession with the ahistorical idea of a singular culture surviving 6000+ years? Even names, like China, being reused again and again after suffering total collapse, cultural and demographic replacement, aren't even close to being a continuous, coherent culture over the course of history, only using barely relevant touchstones and symbols to try to manufacture authority, like the various european powers calling back to rome.
Originally posted by AN:
What is this minority obsession with the ahistorical idea of a singular culture surviving 6000+ years? Even names, like China, being reused again and again after suffering total collapse, cultural and demographic replacement, aren't even close to being a continuous, coherent culture over the course of history, only using barely relevant touchstones and symbols to try to manufacture authority, like the various european powers calling back to rome.
I'm not sure I've ever met anyone who is obsessed with the ahistorical idea of a singular culture surviving 6000+ years at all. If they exist at all, they would indeed be a very, very small minority. In fact, most older folks who still have their wits, recognise that cultures change dramatically over the course of their own lifetimes, 60+ years, never mind 100 years or so.

I don't identify with the Victorian or Edwardian cultures that my grandparents grew up in at all much as young people today can't identify with the ever evolving culture I grew up in the second half of the 20th Century. It's the NOW that matters and it's always changing and we all have to adapt rather than pine for how 'things were better in the day of the horse and cart', a sentiment I encountered as a young working man and was appalled by. Culture, without heritage, is ephemeral.

Just to be very clear here - we're talking about a game here and not actual history. The Civilization franchise has never been a serious attempt to simulate history in any shape or form. It's a fun strategy game where you guide your civilization through the ages in competition with others to become the one surviving civilization or the greatest whether it be through military conquest, having the most dominant culture on the 'planet', having yours be the one 'true' religion or through technological achievement, colonising Alpha Centauri or, less ambitiously, Mars. The game is called 'Civilization and not 'Culture'.

People naturally identify with their current culture and so we see folks gratefully thank Firaxis for including their own 'Civilization' in the game even if it will only be for one era. You're probably going to find many of these folks will choose to retain their 'culture' for future eras if they are given the option to. It's not because they think their culture has been around since the year dot but because they identify with their own cultural heritage.
Last edited by The Doctor; Jan 27 @ 5:17pm
Nats Jan 28 @ 5:27am 
Yes of course its just a game. With abstracted mechanics to represent real life history. And I think most people are fine with that, apart from a few weird people.

As a game it is a good imaginative play on the old Civ formula, I think Civ 7 will still not be as good, from what I've seen it's going to be a bit of a rip off empty shell for future dlc.

But we will see.
Last edited by Nats; Jan 28 @ 5:28am
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