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Fix icon spam, clutters the map and is horrible to look at.
I agree. Now that SEGA is out of the picture and no longer taking funds from every project, including Humankind, then Amplitude should focus on adding content, reworking and re-balancing mechanics, and fixing bugs. Humankind, without any major issue, is definitely a major competitor to Civilizations.
I can wait for Humankind 2. TBH, we already have it in Civ VII and I have little interest in that. I'm far more excited about Endless Legend 2. And beyond that, either Endless Space 3 or a proper sequel to DotE.
Humankind does a lot right. BUT it still feels too much like an Amplitude Endless type game - same icons, similar music, same 2d animations. They need to get away from that. It gets a bit annoying seeing the same Endless icons etc in every game they do.
I've played Endless Legends and Endless Space, they weren't great. This game should have been a new start away from the Amplitude style. It's the only thing I really don't care for in Humankind. Any new game would have to be significantly better in concept and design, proper 3d leader animations etc.
For the moment I still haven't bought Humankind. Just been playing it in various free ways. I am still interested to see what Civ 7 does. Although I like Humankind a lot I am not sure it is a Civ beater, its close though.
But god the graphics in Civ 7 look amazing. Compared to the yellow hue all over the map in Humankind there is no comparison there thats for sure.
I wanted Humankind to be a development of Endless Legend with a human history slant, the BIG cultures like China, England, Egypt, Persia, France, Russia etc with unique units, techs etc. There are some elements of EL in Humankind, in particular using the strategic map to make a tactical battle map and some other innovations to such which I hope make it into EL2 but otherwise, it was a huge disappointment
I don't identify with the Victorian or Edwardian cultures that my grandparents grew up in at all much as young people today can't identify with the ever evolving culture I grew up in the second half of the 20th Century. It's the NOW that matters and it's always changing and we all have to adapt rather than pine for how 'things were better in the day of the horse and cart', a sentiment I encountered as a young working man and was appalled by. Culture, without heritage, is ephemeral.
Just to be very clear here - we're talking about a game here and not actual history. The Civilization franchise has never been a serious attempt to simulate history in any shape or form. It's a fun strategy game where you guide your civilization through the ages in competition with others to become the one surviving civilization or the greatest whether it be through military conquest, having the most dominant culture on the 'planet', having yours be the one 'true' religion or through technological achievement, colonising Alpha Centauri or, less ambitiously, Mars. The game is called 'Civilization and not 'Culture'.
People naturally identify with their current culture and so we see folks gratefully thank Firaxis for including their own 'Civilization' in the game even if it will only be for one era. You're probably going to find many of these folks will choose to retain their 'culture' for future eras if they are given the option to. It's not because they think their culture has been around since the year dot but because they identify with their own cultural heritage.
As a game it is a good imaginative play on the old Civ formula, I think Civ 7 will still not be as good, from what I've seen it's going to be a bit of a rip off empty shell for future dlc.
But we will see.