Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm playing my game right now, and in the ancient era, Buyouts are around 100 for ancient military units, so it seems normal. But in the Midieval era, that's where the buyouts are supposed to start jumping in cost. If you focus on building a large trade network and building any infrastructures that scales well with trade (There's at least 3 of them), you should be well on your way to making more than 1000 money a turn by the end of the midieval era.
I can't stress enough how powerful a healthy number of traderoutes is for your monetary income, especially with the Trade Infrastructures.