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Interesting... So is this saying that we choose our end conditions at game start, separately from victory conditions? In other words, if one were to simply disable all the end conditions, the game would never end despite being "over" at turn 600?
I hate turn limits. I have not bought games because of them. I was thinking of trying this game on Game Pass before buying. (been burned way too many times with the industry now to buy day one.) Depending on how many turns we have I might now even try it on Game Pass now.
I don't know, something about I like to play as long as I want, not what someone is telling me how I should. In some games, I just love to drag it out or play right to the end till I am eliminated. Like last man standing.
Hopefully they fix this in a patch otherwise it's a no buy from me.
The streams I've been watching aren't allowed to show late game stuff so we don't know about any of the hard stop stuff like we've seen in other games. Like "land on AC" or build certain wonders or any of that.
Honestly it looks, to me, like the replay value of this game is vast. Instead of picking one favorite civ to start, and steamrollering all the other civs until it gets boring you pic nothing, and have to compete to get each culture you might want as the game progresses. Instead of a FOTM "killer civ" you pick, at each era, what fits your current circumstances, from the available, remaining, choices.
Now I fully expect bugs, and unexpected interactions, to crop up when it is generally released, such is life with software.
There will be speed runners who want to get to the end of the game, basically skipping the whole game to "finish first" for some reason. (have fun with that) Those people won't add anything useful to the corpus of knowledge about the game. (btw this game punishes that kind of play.)
Following this topic...
The way I understand it from the developer response, and not having seen the setup windows for myself, "yes if" would be the answer.
The way I understand it is that after X number of turns, depending on the pace you set, fame scores will be tallied. But this doesn't end play on the save. There are certain game-ending goals that can be achieved, which will end the game right away, but these can be turned off when starting the game.
That's how I understand it.
We'll know, officially, once the embargo lifts around 3pm--whatever the time the streamer I'm watching is saying. As then they can reveal what happens once a game is won/over.
So, no, you are not selecting ending conditions at the start, you get to evolve your strategy as the game flows, you may, mentally, decide on a course, then change it as circumstances require.
Ah, I see that, but I was referring specifically to...
Good to know about the continue button.