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HUMANKIND™

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iRubi0 Aug 15, 2021 @ 11:22pm
any way to turn off turn limit?
does anyone know if theres gonna be a way to turn off turn limits because i know the game ends after reaching a certain turn number and then who ever has the most fame wins but is there a way to turn off that turn limit so basically to have the game go on til one nation conquers others etc. like on civ.
Originally posted by Mioukon:
Let me rephrase - the current end condition settings (Default/Last Human Standing/Time Limit /Space Race) each have reaching the last turn (300 at normal game pace) as one possible end condition, but depending on your choice, it's equally possible to end a game by earning every Contemporary Era Star, completing the Technology Tree, eliminating all of the other empires or what not. And yes, there's a "continue playing" button!
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Showing 31-45 of 65 comments
The Former Aug 16, 2021 @ 3:20am 
Originally posted by Cythal:
I think the question OP wants answered, is that can a player go over the maximum turn limit of 600 turns which is what the turn limit is when you select Endless game speed, if I remember correctly.

After 600 turns can the player keep playing the current game or must it end with a score victory or maximum fame victory? Does the player has option to keep playing after a victory condition is decided, or must they start a new game? Or can conquest only be selected as victory condition with no turn limit, regardless of which game speed the player selects?

Perhaps Mioukon, a developer can answer this.

Originally posted by Mioukon:
While it is correct that fame remains the sole victory condition, Humankind offers several end conditions, not all of which enforce a turn limit. Regarding the concern for replayability, our intention is that, instead of being stuck with a strategy focusing on one particular aspect of the game decided upon at the start, your strategy can evolve more organically throughout the respective playthrough. Nevertheless, you always have the option to lean into a specific system (i.e. religion), an affinity (i.e. only choosing agrarian cultures) or custom criteria (like the "elephant run" :) )

Interesting... So is this saying that we choose our end conditions at game start, separately from victory conditions? In other words, if one were to simply disable all the end conditions, the game would never end despite being "over" at turn 600?
Last edited by The Former; Aug 16, 2021 @ 3:21am
GuNNuP Aug 16, 2021 @ 4:31am 
watching someone start up a game, there is a way. yes. And also there is only the score system, to victory. Take away turn limits only way to win is 100% conquest.
Seedy Aug 16, 2021 @ 4:46am 
Originally posted by iRubi0:
i appreciate your response. my questions is for example. before i start a game could i turn off all turn limit conditions and focus on conquest?
From what I've seen, if your focus on conquest, the game will be over way before the turn limit. This isn't like Civ where people can just plop down cities wherever there is a sliver of free space. And it looks like the equivalent of barbarians are relevant through at least the industrial era, they will take any unclaimed territories, so all territories on the map will get occupied pretty quick.
Davor Aug 16, 2021 @ 4:50am 
Originally posted by iRubi0:
Originally posted by TARS:
It has a turn limit? O.o
oof thats good to know...
yeah it might stop me from getting it tbh..idk

I hate turn limits. I have not bought games because of them. I was thinking of trying this game on Game Pass before buying. (been burned way too many times with the industry now to buy day one.) Depending on how many turns we have I might now even try it on Game Pass now.

I don't know, something about I like to play as long as I want, not what someone is telling me how I should. In some games, I just love to drag it out or play right to the end till I am eliminated. Like last man standing.

Hopefully they fix this in a patch otherwise it's a no buy from me.
Seedy Aug 16, 2021 @ 5:02am 
Originally posted by Digihuman:
Originally posted by Razorblade:
"Fame is a new and unifying victory condition... The player with the most fame will win the game."
~Humankind's store page

There is only one win condition: Fame. Presumably you could also win by default by eliminating every other civilization, but there is no science/culture/religion victory to speak of. It's all about having the most points at the end of the game.

That's unfortunate, really hurts the replayability of the game if you only have one way to win. Oh sure there's probably different ways to go about it but that's not nearly as fun as, say, exterminating all of your enemies.
You are totally failing to understand what is being said, it's really the opposite of what you said really. The key part you are missing is that the science, culture, religion, and expansion victories are all measured by the fame stat.
The streams I've been watching aren't allowed to show late game stuff so we don't know about any of the hard stop stuff like we've seen in other games. Like "land on AC" or build certain wonders or any of that.
Honestly it looks, to me, like the replay value of this game is vast. Instead of picking one favorite civ to start, and steamrollering all the other civs until it gets boring you pic nothing, and have to compete to get each culture you might want as the game progresses. Instead of a FOTM "killer civ" you pick, at each era, what fits your current circumstances, from the available, remaining, choices.
Now I fully expect bugs, and unexpected interactions, to crop up when it is generally released, such is life with software.
There will be speed runners who want to get to the end of the game, basically skipping the whole game to "finish first" for some reason. (have fun with that) Those people won't add anything useful to the corpus of knowledge about the game. (btw this game punishes that kind of play.)
The Former Aug 16, 2021 @ 5:06am 
I have to say, Davor, you're doing a better job of marketing than the marketing team, from where I'm standing. I've never wanted to play this game more than I do right now, just to see how much freedom they offer us.
Last edited by The Former; Aug 16, 2021 @ 5:11am
Jablo Aug 16, 2021 @ 6:50am 
I am still a little bit confused. Can I continue playing the save after I hit the turn limit / scorescreen. In Stellaris for example you can get the end screen after endgame crisis, but you can continue and conquer the whole galaxy after that point. Is this the same in Humankind?
Janfin Aug 16, 2021 @ 6:52am 
Originally posted by Jablo:
I am still a little bit confused. Can I continue playing the save after I hit the turn limit / scorescreen. In Stellaris for example you can get the end screen after endgame crisis, but you can continue and conquer the whole galaxy after that point. Is this the same in Humankind?
Or like in CIV where is the (optional) turn limit, once you reach it you can either stop or continue but without any victory chances.
Following this topic...
The Former Aug 16, 2021 @ 6:53am 
Originally posted by Jablo:
I am still a little bit confused. Can I continue playing the save after I hit the turn limit / scorescreen. In Stellaris for example you can get the end screen after endgame crisis, but you can continue and conquer the whole galaxy after that point. Is this the same in Humankind?

The way I understand it from the developer response, and not having seen the setup windows for myself, "yes if" would be the answer.

The way I understand it is that after X number of turns, depending on the pace you set, fame scores will be tallied. But this doesn't end play on the save. There are certain game-ending goals that can be achieved, which will end the game right away, but these can be turned off when starting the game.

That's how I understand it.
utilityguy Aug 16, 2021 @ 6:53am 
Originally posted by Jablo:
I am still a little bit confused. Can I continue playing the save after I hit the turn limit / scorescreen. In Stellaris for example you can get the end screen after endgame crisis, but you can continue and conquer the whole galaxy after that point. Is this the same in Humankind?

We'll know, officially, once the embargo lifts around 3pm--whatever the time the streamer I'm watching is saying. As then they can reveal what happens once a game is won/over.
Seedy Aug 16, 2021 @ 6:55am 
Originally posted by Dimitri Alexandre Blaiddyd:
Originally posted by Cythal:
I think the question OP wants answered, is that can a player go over the maximum turn limit of 600 turns which is what the turn limit is when you select Endless game speed, if I remember correctly.

After 600 turns can the player keep playing the current game or must it end with a score victory or maximum fame victory? Does the player has option to keep playing after a victory condition is decided, or must they start a new game? Or can conquest only be selected as victory condition with no turn limit, regardless of which game speed the player selects?

Perhaps Mioukon, a developer can answer this.

Interesting... So is this saying that we choose our end conditions at game start, separately from victory conditions? In other words, if one were to simply disable all the end conditions, the game would never end despite being "over" at turn 600?
I think you misread that they said "...instead of being stuck with a strategy focusing on one particular aspect of the game decided upon at the start, your strategy can evolve more organically throughout the respective playthrough."
So, no, you are not selecting ending conditions at the start, you get to evolve your strategy as the game flows, you may, mentally, decide on a course, then change it as circumstances require.
The Former Aug 16, 2021 @ 6:59am 
Originally posted by Seedy:
Originally posted by Dimitri Alexandre Blaiddyd:

Interesting... So is this saying that we choose our end conditions at game start, separately from victory conditions? In other words, if one were to simply disable all the end conditions, the game would never end despite being "over" at turn 600?
I think you misread that they said "...instead of being stuck with a strategy focusing on one particular aspect of the game decided upon at the start, your strategy can evolve more organically throughout the respective playthrough."
So, no, you are not selecting ending conditions at the start, you get to evolve your strategy as the game flows, you may, mentally, decide on a course, then change it as circumstances require.

Ah, I see that, but I was referring specifically to...

Originally posted by Mioukon:
While it is correct that fame remains the sole victory condition, Humankind offers several end conditions, not all of which enforce a turn limit. Regarding the concern for replayability, our intention is that, instead of being stuck with a strategy focusing on one particular aspect of the game decided upon at the start, your strategy can evolve more organically throughout the respective playthrough. Nevertheless, you always have the option to lean into a specific system (i.e. religion), an affinity (i.e. only choosing agrarian cultures) or custom criteria (like the "elephant run" :) )
The author of this thread has indicated that this post answers the original topic.
Mioukon Aug 16, 2021 @ 7:08am 
Let me rephrase - the current end condition settings (Default/Last Human Standing/Time Limit /Space Race) each have reaching the last turn (300 at normal game pace) as one possible end condition, but depending on your choice, it's equally possible to end a game by earning every Contemporary Era Star, completing the Technology Tree, eliminating all of the other empires or what not. And yes, there's a "continue playing" button!
Last edited by Mioukon; Aug 16, 2021 @ 7:10am
Seedy Aug 16, 2021 @ 7:21am 
Originally posted by Dimitri Alexandre Blaiddyd:
Ah, I see that, but I was referring specifically to...

Originally posted by Mioukon:
While it is correct that fame remains the sole victory condition, Humankind offers several end conditions, not all of which enforce a turn limit. Regarding the concern for replayability, our intention is that, instead of being stuck with a strategy focusing on one particular aspect of the game decided upon at the start, your strategy can evolve more organically throughout the respective playthrough. Nevertheless, you always have the option to lean into a specific system (i.e. religion), an affinity (i.e. only choosing agrarian cultures) or custom criteria (like the "elephant run" :) )
Ah, I see what you mean. However, I have not seen anything to indicate that such things are selectable in the game setting at start. I have seen the: competitors, world settings, pace, and difficulty screens. None of those has something like Civ's space/tech/culture/religion checkboxes. (Theoretically the streams this week are of the release version.)

So, unless it's a feature just for map editor, or DLC, it looks just baked into the game, not changeable. i.e. it's up to the player to take an action that ends the game. (possibly also the AI)
Seedy Aug 16, 2021 @ 7:22am 
Originally posted by Mioukon:
Let me rephrase - the current end condition settings (Default/Last Human Standing/Time Limit /Space Race) each have reaching the last turn (300 at normal game pace) as one possible end condition, but depending on your choice, it's equally possible to end a game by earning every Contemporary Era Star, completing the Technology Tree, eliminating all of the other empires or what not. And yes, there's a "continue playing" button!
Lol, I should've waited a minute (or 12) before responding. :)
Good to know about the continue button.
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Date Posted: Aug 15, 2021 @ 11:22pm
Posts: 65