Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You have a choice whether you want to create a new city or to attach it to another city. Click on the chain icon next to the city's name and you'll get a list of outposts to attach to your city. Make sure you've selected the right one ;) Don't leave it too lonmg as there's a limit to how many pops an outpost can have.
You don't need to place the outpost next to the resource. Any resource in the territory can be exploited if you have the tech.
That's the extent of my understanding of how it works at the moment. Hope that helps.
First, your out[post's population is integrated into the city's and all the tiles your outpost 'worked' become part of the citiy's production base too.
You can build extractors on whatever on each strategic resource within the outpost territory. This means you can build them in a couple of turns rather than in twelve or so.
You can also build districts around the integrated outpost
Your territory doesn't count towards your city cap so you can acquire more territory.
You can build a second harbour in the outpost territory.
I'm sure there are more.
And this is what I dislike most about the game. With the province system from Endless Legends you're basically forced to play hyper expansionist at the start, and you can't afford to upgrade your outposts to cities either until you have a lot of territories in lock down.
BTW, you don't have to build settlers in this game. You just need to have enough influence and your scout or military unit can claim the territory and move on to claim another and another. In my experience, I've never seen any other game do it this way. I'm sure it has but it's not in any of the games I've ever played. Stellaris perhaps came close but you still had to build the settler unit to actually work the territory. You can lock down a lot of territory in this game if you choose a culture that generates lots of influence in the early game.
In my current game I have a neighboring territory with 93% of my influence and only 7% of its owner influence.
What will happen when I'll get 100% influence?
I have 4 cities and cant find any way of linking 2 of them together. The video trailer on you tube implied you could make a big metropolis as a strategy. Any one found a way to link them?
If i'm wrong, sorry, and i'll learn something ! :)
I don't think you get control but the faction that controls the city will start to be more friendly to you.
I had a game where went to war with one faction and capture one of their cities leaving them with just one surrounded on 3 sides by my territories.
Initially they were super hostile to me but as my influence increased and I grew much stronger than them they eventually went from "piss of, leave us alone" to "plz like us, have alliance, yes boss!"