HUMANKIND™

HUMANKIND™

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biomekanic Aug 23, 2021 @ 4:48pm
My disappointment; all the techs ends the game
Playing as the Japanese, I was looking forward to hitting my annoying jerk of a neighbor with my bionic commandos before the game ended. And getting to Mars.

It seems the only way to play using 'end game' techs is to intentionally skip earlier techs and nerf your own research to avoid an 'early' win.
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Showing 1-15 of 16 comments
ultraglorious Aug 30, 2021 @ 12:47pm 
I am also having this problem. This endgame condition is at odds with the mars mission. By the time I get to the necessary techs the game is over very quickly after as as I just crank through the rest of tech tree.
Staber13857 Aug 30, 2021 @ 1:48pm 
You can change the victory setting before you start the game to avoid that issue. You're still going to run into the turn limit and global warming issue, but at least you'll get another 10-20 turns out of your game.
Oddible Aug 30, 2021 @ 1:50pm 
Why do people keep saying this? This is 100% wrong. The SCORED game ends. It announces a winner to the Fame scoring game. Then you can continue to play as long as you want. No idea why people are so confused by this - just keep playing!?!? The game doesn't freaking end.
Arcane Aug 30, 2021 @ 2:39pm 
Yup I was annoyed as well. Was looking forward to using Nukes, but it is practically impossible with how much late game science I get. No time to build satellites, Mars colony, nukes or high tech army. The game just ends.
Swisspike Aug 30, 2021 @ 9:28pm 
Originally posted by Oddible:
Why do people keep saying this? This is 100% wrong. The SCORED game ends. It announces a winner to the Fame scoring game. Then you can continue to play as long as you want. No idea why people are so confused by this - just keep playing!?!? The game doesn't freaking end.

I know, right? They're STILL ignoring what you said.
IdealPersona Aug 30, 2021 @ 9:33pm 
Originally posted by Oddible:
Why do people keep saying this? This is 100% wrong. The SCORED game ends. It announces a winner to the Fame scoring game. Then you can continue to play as long as you want. No idea why people are so confused by this - just keep playing!?!? The game doesn't freaking end.

Because it feels really unsatisfying to play after this
Fudschy Aug 31, 2021 @ 11:24am 
sorry but wad?
At this Point the real definition of playing begins.
Everything was aimed towards a game Goal, so closer to working, in my view.
now you can set your own goals and achieve whatever ridicolous thing you want to.
Dorok Aug 31, 2021 @ 12:22pm 
Sorry but yes play past the end isn't fully satisfying, and after have finish a play, I quite agree with OP and many comments I read in some threads, last parts of the game don't seem properly finished:
- The last era is just too short and smells too much the end.
- Pollution is ok from player point of view, not from global perspective and AI. And my play finished with a comment I was letting a green planet for future generation.
- Research end isn't even done when you searched all, but when you research the last 4 final research that all look dumb OP.
- It feels improper that the whole 1900 and bit of 2000 centuries are just one era, seriously, world war 1 had tanks, electricity, many more.

Fun game, but last era is like not dry yet or rather badly designed.
Captain Flappy Aug 31, 2021 @ 12:51pm 
Originally posted by Dorok:
Sorry but yes play past the end isn't fully satisfying, and after have finish a play, I quite agree with OP and many comments I read in some threads, last parts of the game don't seem properly finished:
- The last era is just too short and smells too much the end.
- Pollution is ok from player point of view, not from global perspective and AI. And my play finished with a comment I was letting a green planet for future generation.
- Research end isn't even done when you searched all, but when you research the last 4 final research that all look dumb OP.
- It feels improper that the whole 1900 and bit of 2000 centuries are just one era, seriously, world war 1 had tanks, electricity, many more.

Fun game, but last era is like not dry yet or rather badly designed.
But then again, all you do is moan about this game...
Cythal Aug 31, 2021 @ 1:01pm 
Set Win Condition to Space Race to avoid ending the game with all Techs researched.

From experience I think it is easier to manage pollution in endless game speed. You have enough time to beeline to required techs, get the required resources however you wish (plan ahead of time), and then launch the lunar and mars missions. I have done this more than once in Humankind Difficulty but found it much easier in Endless Speed than Normal.

In Normal, turns happen quickly that you don't get to explore the lands quick enough to plan expansion peacefully and secure those remote islands where uranium and oil are most likely. Most of the time I have to secure the 1 or 2 aluminium that I need through trade.

Perhaps, Endless speed and Space Race might be what you need.
Dorok Aug 31, 2021 @ 11:40pm 
Originally posted by DreadPirateFlappy's 87PSI penis:
Originally posted by Dorok:
Sorry but yes play past the end isn't fully satisfying, and after have finish a play, I quite agree with OP and many comments I read in some threads, last parts of the game don't seem properly finished:
- The last era is just too short and smells too much the end.
- Pollution is ok from player point of view, not from global perspective and AI. And my play finished with a comment I was letting a green planet for future generation.
- Research end isn't even done when you searched all, but when you research the last 4 final research that all look dumb OP.
- It feels improper that the whole 1900 and bit of 2000 centuries are just one era, seriously, world war 1 had tanks, electricity, many more.

Fun game, but last era is like not dry yet or rather badly designed.
But then again, all you do is moan about this game...
And your post is totally empty which is a lot worse. At least my post is about facts of the game. Your has zero relationship with the game, pointless and boring.
Dorok Aug 31, 2021 @ 11:57pm 
Originally posted by Cythal:
Set Win Condition to Space Race to avoid ending the game with all Techs researched.

From experience I think it is easier to manage pollution in endless game speed. You have enough time to beeline to required techs, get the required resources however you wish (plan ahead of time), and then launch the lunar and mars missions. I have done this more than once in Humankind Difficulty but found it much easier in Endless Speed than Normal.

In Normal, turns happen quickly that you don't get to explore the lands quick enough to plan expansion peacefully and secure those remote islands where uranium and oil are most likely. Most of the time I have to secure the 1 or 2 aluminium that I need through trade.

Perhaps, Endless speed and Space Race might be what you need.
I doubt it for Endless Speed, first point, plenty posts quote mechanic not properly working out of normal speed. Second point the pollution problem is to provide tools for the country but none for diplomacy/trade, or even wars/psychology war/green propaganda/spy/population support/green sabotage/more. The mechanic of forest could be an ironical trait evoking behaviors few years ago or last decade, but it's a boredom for player and clearly a bit pointless or too heavy for micro management.

For changing win condition, that's bizarre, all the fuss around fame all along the play, pointless, that doesn't look like a proper design.

I won't try learn dev how design their game, but as it is, population and last parts of a play are plain bad. This for players that believe to be amazingly great game designers and would think I'm just moaning,
1997 Sep 1, 2021 @ 12:04am 
Why would you keep playing after the game is already over? Once a certain condition is met and a "winner" is declared, the game is done. I think it's a valid complaint that every game mode ends after a certain turn limit, regardless whether it's normal mode or space race etc.

In addition, my last game suddenly ended because of pollution and I can't recall seeing a "keep playing" button. It just says the world is destroyed and everyone's done. In fact, pushing for more pollution will help you win - when you're in the lead, just pollute and end the game ASAP to win. That can't be the point of such a mechanic.
The end of the tech tree is one area where HK messed up. Probably easy to fix, but the repeatable 'Future Tech' in Civ 6 was one thing HK should have kept and didn't.

Like others said, Mars mission should be end-game for tech. And part of the reason why is that if you tech too hard, it can hurt you in the current set-up:

Let's say you are in the end-game and are 350 Fame behind 1st. You hit the last ending tech, gain 300 Fame, and lose next turn. But maybe there were 30 turns left of the game in which you could have gained 2 or 3 more stars, or built another wonder. In essence, in this scenario you teched yourself out of the remaining 30 turns.

All of this is why hitting every tech should not end the game... in some spots, it can work against you. And I know people might respond 'well, plan ahead then', but since ending the game via tech doesn't actually lock-in a win, it gets murky in close games as to whether I want to rush tech or not in the home stretch. And that's the issue.

If the end was caused by the Mars mission, at least I as a player control that and could just avoid producing the mission if still needing fame. But that's not the current case here.
Last edited by Aluminum Elite Master; Sep 1, 2021 @ 4:27pm
Cryten Sep 1, 2021 @ 5:36pm 
I have to agree with the sentinment here. You want the last techs to be your finale clinchers to securing victory in the game. But the very act of researching them renders them pointless for winning. Because the winning part of the game is over.
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Date Posted: Aug 23, 2021 @ 4:48pm
Posts: 16