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War support is an abstraction of each nation's popular support for their war effort. If it reaches zero, that leader is forced to surrender because at that point, his war machine is done being a machine while the other side's isn't. Essentially it prevents a long-drawn out scenario that will just end like the Gulf War.
You need legitimate grievances to prosecute a legitimate war. If you don't have them, your cause isn't just and your people have no issue giving the land you took back to its original owner when their war support fades. Think if the US took over Ontario on a whim, and how the American people on the whole would feel about handing it back when the troops got tired of holding it.
EDIT: in addition, it sounds like the AI demanded cities THAT WEREN'T EVEN ORIGINALLY THEIRS. This would be like the aformentioned invasion of Ontario....and then Canada takes New York from the US instead. It's madness.
That's actually what some people's gripe is, that the enemy's war support goes to zero before they are able to capture their city and they're forced to surrender before it's an option in the war resolution screen.
The game probably needed more testing, feedback and refinement before it was released.
They showed up in my continent. Took a territory in the middle and quicky became an enclave. And apparently, during that time, they had managed to become friends with all the random city-state that I was in the process of capturing. And so this gave them a lot of grievances, even if those city-states had just barely spawned.
When I was forced to surrender, I had captured their only city on my continent. Even if they no longer had a single soldier left, they were able to force a surrender that involved their city and my biggest city, just because.
I know it's a game mechanic, but I think it's stupid. It's the medieval era. Nobody in the World can enforce this. It's an immersion breaker.
Hopefully it gets tweaked a little.
Oh look, more deliberate ignorance of history in an attempt to bend over backwards in offense of some stranger on the internet who disagrees with your opinion. Come on, Fox, you're too keen of mind to not see the argument by now.
No one's saying it's exactly accurate to history. All people are saying is that it's a plausible mechanic rooted in the historical concept of "You can't fight a war without the populace." If you won't allow yourself to bend enough to admit at least that much, you're just being stubborn.
The game had... what, three OpenDev periods? In which anyone who wanted to play got to play and give their feedback, and was delayed twice because of this feedback.
If they settle on your border, if the city is your religion in majority but they haven't chosen your religion as their state faith, or if the city is of your majority culture, these will all create legitimate claims.
I think people are mostly naive to this fact, but today's market for game development has a final testing / balancing stage which you 'the customers' are the tester. It started around the time Paradox was working on HOI, although there were some instances of it before, but you can mainly thank Paradox. This method has been adopted by most development companies. The polite way this comes to us now is the label 'Early Access', which is just a way for them to legitimize you spending $ and signing up as a tester with awareness. Can you blame a business for trying to make more money at societies expense? The world we live in. I usually wait unit a game has been out (not EA) for 3-6 months before purchasing it, that way it's a much more mature product and less risk for me to have a bad experience.
But you can't really be upset with Amplitude as they have a roadmap to stick to and pushing back release dates for a product of this size is no small feat. I should know as I've been a developer, in a different industry, for decades. Just get use to the idea that if you buy these games on the release date or within a few weeks/months of it, you're signing up to be a tester. Like it or not. This of course doesn't preclude you won't have fun with your early purchase!