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First, could you perhaps mention at least a few of the designs that bother you, just to help clarify the issues.
Second, I only played one match so far, but it ended in my victory by science and I wasn't particularly close to the turn-limit. (Was at ~260/300) and the polution hasn't even reached level 1 appearantly. So I'm surprised by it being considered a heavy hindrence in this post.
Maybe I was just lucky, but I'm still curious to get some more detail. Would probably also be more helpful for the devs to get more information. ^_^
They'll get there, but it will take a few patches.
I have done 20+ game so far and none of them ended because of pollution that's why i don't get it.
I understand and i share some of your negative opinions and i think things could get a little more pollished in term of user experience but so far i really enjoy every game that i have done =D
It would help if you listed your most disliked points, instead of saying so many, easier to agree with you if i knew on what.
My biggest number one is forcing peace on me......thats bunk, id rather see an end sequence that my subjects execute me ......give me my war or give me death, am i not the ruler or what? What unseen God is forcing my nation to peace when were winning?
But play style... something some people (like you, but your complaints echo many others') are doing is vastly different from my experience.
- I have not had pollution, every game I have played ended with "the planet was green and in great shape etc".
- I have beaten the space race in 400 turns or so on the slow game setting, and I was not trying to do that as a focus, it just sort of happened -- oh, hey, I can DO that this time kind of thing.
- I have gotten to the last era and lingered there too, easily spend 200/600 turns there if you wanted. There isnt a lot of point in that, but you could. The AI seems to give up the idea of war after the medieval era, and so you won't get to go all WWIII on them, but instead, you get to play tanks vs swords, which is not really rewarding more than once.
I wish I knew what the difference was. I just do my thing, each game different, unplanned, and adapted to the world I spawn into. I also have not encountered the huns or any kind of aggressive AI. All they ever did was kill my scouts in the ancient era, or try to sack an outpost or two, but never really came at me with anything resembling a real threat. The neutral cities did a bit, but they also have limits to their trolling.
If you're leaving, can I have yer stuff?
Probably has more to do with difficulty. Higher level AI's get to the last era faster, and they have more base yields to spam out more districts. Getting to the last era on turn 130 means 170 potential turns of pollution, and it will be inevitable unless the game is ended in some other way before that.
From what I have read, this seems to be the case, especially on longer games.
Can say it has nothing to do with difficulty in my experience, I play on Humankind and have never once seen pollution go over Low in any game I have played, sitting at roughly 200 hours now. I think it has a lot more to do with playstyle honestly. I never build any pollution producing districts myself, not even a train station or aerodome etc, by this point in the game my production is already in overkill territory and I have basically won so I see little point in getting any of the pollution buildings to begin with even if they did not produce pollution.