HUMANKIND™

HUMANKIND™

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what are benefits are exporting luxuries/resources?
Hey guys new to the game, on my first playthrough.

I have quite a few luxury resources and have made a treaty with a new faction to open trade.

I cannot offer to export anything but I get this message that they are 'purchasing' the luxury with no option to negotiate or decline it. I was just given a measly 10 gold for one of my luxuries.

I am wondering what the benefits are to exporting your goods to other empires because obviously, 10g isn't jack. I'm assuming there are some other benefits I just cannot figure out.

Thanks
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Showing 1-10 of 10 comments
Matthew Sep 3, 2021 @ 9:22pm 
I think you get a sustained 1 gold per turn for each trade route as well. And various culture bonuses or techs which can increase it.

It adds up to an okay amount of gold early on, but the snowball of this game is so massive that everything seems rather minor by end game. When you are getting 4k gold a turn, an extra 25 per turn seems like nothing.

Trading spreads faith and influence at 100% to the region it being traded from. This is a good thing if you have stronger faith/influence, a bad thing if you don't. So opening up trade to weaker factions can help you get even further ahead on those fronts.

Spreading influence can be powerful, because you get a grievance which allows you to put a claim on a territory.
Astasia Sep 3, 2021 @ 9:35pm 
Trade should probably get a more clear indicator or tutorial to explain how strong it is. You get money from every city a trade route passes through, the base value of this is 1 :HKMoney: but it can increase quite a bit, up to like 20 :HKMoney: per turn per trade route passing through each city, and 40 :HKMoney: if you have merchant affinity. If you have access to like 20 luxury resources and are trading them to 9 different players and some of them are passing through multiple cities you own, that's a boatload of income.
Oaks Sep 3, 2021 @ 11:00pm 
You mentioned you had no choice to decline it. You do actually, and that's by preemptively not signing trade agreements with others.

Generally it's worth signing the trade agreements for the ability to buy luxuries (which are generally quite powerful) and strategic resources. However, I've gotten in the habit of not trading with neighbors who seem like good future war candidates.
G4M5T3R Sep 3, 2021 @ 11:07pm 
Originally posted by Oaks:
You mentioned you had no choice to decline it. You do actually, and that's by preemptively not signing trade agreements with others.
This ^

It's worth noting: Unlike Civ you both get the bonuses of your luxuries when they buy them. Trades simply add gold into the mix (well, religions and cultures mingle too) Both the one lump sum and per turn bonuses.
General Jah Sep 4, 2021 @ 9:40pm 
Well after playing a few turns what I have realized is regardless of the gold benefit which others have stated, getting access to their luxury and/or strategic resources is HUGE. So in order to tap into them, they get to purchase them from you. This obviously can result in massive stability etc from the luxuries.
Alterum Sep 5, 2021 @ 2:55am 
Does the player keep paying upkeep for imported resources?
Oaks Sep 5, 2021 @ 3:31am 
Originally posted by Alterum:
Does the player keep paying upkeep for imported resources?
I don't think there is an upkeep for resources at all. Or what are you referring to?
Alterum Sep 5, 2021 @ 6:17am 
Originally posted by Oaks:
I don't think there is an upkeep for resources at all. Or what are you referring to?

If the AI pays the player per turn for resources after purchasing access, does the player do the same?
Thineboot Sep 5, 2021 @ 6:44am 
Neither is the case. You (and the AIs) make one time purchases to import resources. No additional fee.
There are improvements which can make you (and the AIs) ongoing money based on trade routes.
Only hostilities can cut off trades completely. Only then you have to start over buying a them again.
GoldenTalon Sep 9, 2021 @ 11:22am 
Originally posted by G4M5T3R:
Originally posted by Oaks:
You mentioned you had no choice to decline it. You do actually, and that's by preemptively not signing trade agreements with others.
This ^

It's worth noting: Unlike Civ you both get the bonuses of your luxuries when they buy them. Trades simply add gold into the mix (well, religions and cultures mingle too) Both the one lump sum and per turn bonuses.

Generally a plus unless you plan to war a civ soon
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Date Posted: Sep 3, 2021 @ 9:12pm
Posts: 10