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EQ is situational, but really gives a science headstart when used right.
Also as an aesthete culture, you gain the ability to make alliances right at the start, truly godtier for early trade routes when you're missing that one horse or copper for the unique unit.
top tier, its been shown that the population growth from the first era on goes ballistic later when you get all the multipliers per population.
zhou is iffy on the top tier, I agree tier 2 because you don't always have enough mountains to get 20+ sci on the building and nothing else they offer is significant long term.
Phonecians are not that bad, harbors are good to have but what is weird with them is you can't embark yet, so a harbor is really an investment for the future.
Imo Mycenaeans are B (too linear)
I would drop Egyptians down to A
I would drop Zhou down to B (depends on your start)
Harbors in this game are really, really, good. If you can build one in most regions of a city that can be a lot of food and money. A Haven provides far more food than the Harappan bonuses are likely to give on top of the money and can be built with influence in outposts before merging them into your cities. Cultural harbors stack, so you can build a Haven, a Cothon, a Naust, and a Harbor all in the same region, in every region of every city potentially. On a map with a lot of coast/islands this is an absolutely massive bonus. On maps with very little ocean though then Phoenicians are obviously pretty crap.
The Babylonian Astronomy House has an easy to overlook effect, +1 food and science per researcher. If you can get like 9-12 of these up, 3-4 per city for 3 cities, that is a lot of extra science (and food) long term. The effect isn't as immediate as the Zhou, but will surpass them by the next era and is eventually one of the strongest districts in the game.
I'd put an asterisk next to Nubians. If they start with a lot of luxuries, they become the best. Without a lot of luxuries, they are fine where they are at.
I'd maybe move Assyrians down one.
My guy, how long exactly do you plan on staying in ancient? Influence is a roughly static number and there is no way you are getting that many cities, regions, and unique districts built without being one of the last into the next era.
Which is fine, I guess. Babylon can tech into the next era so it doesn't fall behind in tech. But you now need to weigh the benefit of a few extra districts to giving up the choice of a classical culture.
Build a few units and attack an independent city for your third city, no influence required there. Three regions for 3 cities is super easy to get in the ancient era and still rank up pretty quickly. Hitting 4 regions for each city definitely takes a bit more effort, depending on how many players you are up against this is usually optimal anyway. The ancient era is the best era to rack up stars to give you a strong lead for the rest of the game.
Influence isn't really static at all though, you get 2 per pop, so if you grab a third city and grow your population in all three, and also grab the early influence civics, you can be up to 100+ influence per turn in the ancient era.
I'm not saying it doesn't work, just saying you are obviously delaying classical to do it. And Babylon is probably the only one who can pull it off with having access to the next era tech tree. Not for me personally. I would much rather get to classical quickly and get something like Huns, and then rack up stars.
Trying to milk every era for fame stars is overkill anyway. In my experience, you only need 1 or 2 strong eras to cement a game-winning lead. You could do it in ancient. You can also do it in classical just as easily.
I will however suggest that you're undervaluing their EU. Runners are strong because you can get curiosities and scout natural wonders faster. I think of it as a ~25% bonus to curiosities, a small fame bonus, and slightly earlier access to trade. They synergize well with the food focus too: if you get a lot of scouts in neolithic, you can send runners all over the map and not feel too bad about not disbanding all of them because your pop growth will be high anyway.
Do you take new cultures or transcend?