HUMANKIND™

HUMANKIND™

View Stats:
This topic has been locked
Poop King Aug 27, 2021 @ 9:39am
Industry is broken, all other yields suck.
I've done a thing on a few maps now where I save before taking the first culture, and reload to test Harappans vs Egyptians.

Simply put, food and population don't help you develop your cities.

More problematic is the fact that you can turn production into infinite food without ever needing to build a farmers district by completing the 'Feast' project over and over. As long as you build cities on rivers you also get plenty of food from the river upgrades.

Granaries seemingly suck, that is until all infrastructure buildings complete in 1-2 turns. Meanwhile farmers districts and canals will continue getting more expensive to build without having more production to build them faster.

The gold buy cost also increases too sharply - it ends up costing thousands of gold per turn of production, and never mind the option to buyout with population - even if you gain 1 population per turn, buying something with 16 population is 16 turns of growth wasted.

You can also get a lot of food from several of the luxury resources, same as the other resources, but also as with with money and science - you can exclusively get all these resources from other means than building their districts in the early game, and focus on spamming the Emblematic Districts for the builder cultures and then getting as many wonders as you can even for nothing more than the stability bonus (the stability increase is all I care about from most of the wonders).

And the builder perk of 10 stability of building completion lets you forget about stability and just keep spamming buildings to keep stability in check. Combine this with using gold to buy stability from one of the civics and just keep expanding with loads of production.
Last edited by Poop King; Aug 27, 2021 @ 9:42am
< >
Showing 1-15 of 295 comments
Franstastic Aug 27, 2021 @ 10:07am 
Nah
Viper Aug 27, 2021 @ 10:10am 
If you just do a feast over and over again...your city will never develop.
Poop King Aug 27, 2021 @ 10:27am 
Originally posted by Viper:
If you just do a feast over and over again...your city will never develop.

Lol you do feast when everything else has been built since you build like 10 things in 1 turn. Feast itself takes 2 turns on Endless speed with pure industry spam, with the added bonus of not reducing stability.
Last edited by Poop King; Aug 27, 2021 @ 10:31am
Joshypoo Aug 27, 2021 @ 10:27am 
Yeah this isn't true.
Poop King Aug 27, 2021 @ 10:29am 
Originally posted by Franstastic:
Nah

Very convincing post, 10/10, I surely agree with the many points you raised.
Poop King Aug 27, 2021 @ 10:30am 
Originally posted by Joshypoo:
Yeah this isn't true.

Funny that most people actually playing this game on Reddit are saying and doing the exact same thing. I forget that Steam is full of people that don't actually play the game that the forum is for.
Last edited by Poop King; Aug 27, 2021 @ 10:30am
Franstastic Aug 27, 2021 @ 10:33am 
The best way to snowball is a balance between food and industry, you need food for science and money, you need money for trading. Industry is useless on its own
Poop King Aug 27, 2021 @ 10:35am 
Originally posted by Franstastic:
The best way to snowball is a balance between food and industry, you need food for science and money, you need money for trading. Industry is useless on its own

Yes but the point that I discussed if you bothered to read the OP is that you don't need a single farmer's district for food.

You can neglect them entirely and just use the infrastructure buildings up to getting the baray, and spam feast after everything else is built.

Farmers districts are simply not worth the -10 stability.
Last edited by Poop King; Aug 27, 2021 @ 10:36am
Faray Aug 27, 2021 @ 10:35am 
Early game I agree, but later on your going to need food/gold/science. That being said industry helps you get the rest of them much faster.
mr_pan7s Aug 27, 2021 @ 10:36am 
i basically agree industry civs are too OP. but it also depends what you are going for. but if you go industry you can go for everything so yeah OP. if you check charts though at the end of the game i think science civs have merit if you want to go science. i have not tried war too much but as a pure industry civ it is zero problem to pump out armies for sure
Franstastic Aug 27, 2021 @ 10:40am 
Originally posted by Poopskin:
Originally posted by Franstastic:
The best way to snowball is a balance between food and industry, you need food for science and money, you need money for trading. Industry is useless on its own

Yes but the point that I discussed if you bothered to read the OP is that you don't need a single farmer's district for food.

You can neglect them entirely and just use the infrastructure buildings up to getting the baray, and spam feast after everything else is built.

Farmers districts are simply not worth the -10 stability.
Well you build whatever you need most, if you need food you build a farmers district if you don't you build more industry, 10 food is worth more then 10 industry
Poop King Aug 27, 2021 @ 10:45am 
Originally posted by Franstastic:
Originally posted by Poopskin:

Yes but the point that I discussed if you bothered to read the OP is that you don't need a single farmer's district for food.

You can neglect them entirely and just use the infrastructure buildings up to getting the baray, and spam feast after everything else is built.

Farmers districts are simply not worth the -10 stability.
Well you build whatever you need most, if you need food you build a farmers district if you don't you build more industry, 10 food is worth more then 10 industry

*YOU DO NOT NEED TO BUILD FARMERS DISTRICTS TO GET MORE THAN ENOUGH FOOD*.

Unless I guess you're building cities in snow or desert tiles for some unknown reason (resources come from outposts not cities).
Last edited by Poop King; Aug 27, 2021 @ 10:48am
AOM Aug 27, 2021 @ 10:57am 
Originally posted by Poopskin:
Yes but the point that I discussed if you bothered to read the OP is that you don't need a single farmer's district for food.

You can neglect them entirely and just use the infrastructure buildings up to getting the baray, and spam feast after everything else is built.

Farmers districts are simply not worth the -10 stability.
I don't agree with all the points in your OP, but this is definitely true. I never build farm districts. The only ones in my nation are those built by someone whose city I took. I've been saying since the pre-launch beta period that farms should not cost stability, at least not the first few. It makes no sense, and it makes them worthless. Between infrastructure buildings, well-placed harbors and hamlets (which almost always get more food than even the best farm), and the feast event there is no need to build farms. Sadly, the game mechanics make this highly important early human endeavor purposeless.
mk11 Aug 27, 2021 @ 11:03am 
Agreed that farming districts are pretty pointless. But the farming infrastructure does seem useful. Harbours though can be useful.

Rivers are too useful, better to use a map with few rivers.
Poop King Aug 27, 2021 @ 11:08am 
Originally posted by AOM:
Originally posted by Poopskin:
Yes but the point that I discussed if you bothered to read the OP is that you don't need a single farmer's district for food.

You can neglect them entirely and just use the infrastructure buildings up to getting the baray, and spam feast after everything else is built.

Farmers districts are simply not worth the -10 stability.
I don't agree with all the points in your OP, but this is definitely true. I never build farm districts. The only ones in my nation are those built by someone whose city I took. I've been saying since the pre-launch beta period that farms should not cost stability, at least not the first few. It makes no sense, and it makes them worthless. Between infrastructure buildings, well-placed harbors and hamlets (which almost always get more food than even the best farm), and the feast event there is no need to build farms. Sadly, the game mechanics make this highly important early human endeavor purposeless.

Yes I've been using Harbours for food and gold too, basically I grab 4 territories for my capitol, and 2 for all other cities asap, spam the Builder EQs in each, then hope there was somewhere for some harbours for food and gold.

Farmers districts are not worth the stability loss. Likewise it is difficult to also fit in markets and research centres - I simply use the base specialists and luxury bonuses as much as possible before building any other districts, only time I build markets is if they can go between two luxuries or around a harbour in the capitol - other cities rarely have enough stability to afford to do anything but industry, and get all their food from the base granary boosted farmer slots, river buildings and feast.
< >
Showing 1-15 of 295 comments
Per page: 1530 50

Date Posted: Aug 27, 2021 @ 9:39am
Posts: 295