HUMANKIND™

HUMANKIND™

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HUMANKIND VS CIV6
ok let's get down to business, in your opinion humankind where is better than civ6 and where is worse?
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Showing 1-15 of 270 comments
The Former Aug 25, 2021 @ 8:51pm 
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Better than Civ: War, diplomacy, city-building, graphics, battle, city-states, trade, civics, overall visuals.

Worse than Civ: Optimization, stability, leader graphics (though Humankind's aren't bad by any means, I just prefer Civ's style), game rules customization, pollution mechanics.

In all other cases, I feel they're roughly equivalent (assuming I didn't overlook something with this fairly quick answer).
Last edited by The Former; Aug 25, 2021 @ 8:52pm
yutterh Aug 25, 2021 @ 8:58pm 
Originally posted by Dimitri Alexandre Blaiddyd:
Better than Civ: War, diplomacy, city-building, graphics, battle, city-states, trade, civics, overall visuals.

Worse than Civ: Optimization, stability, leader graphics (though Humankind's aren't bad by any means, I just prefer Civ's style), game rules customization, pollution mechanics.

In all other cases, I feel they're roughly equivalent (assuming I didn't overlook something with this fairly quick answer).

Agreed, the only other thing civ 6 has on it is content, but that's because it's been out for years. but if you compare to vanilla day one civ 6, this game is on a whole different level.
Threetails Aug 25, 2021 @ 9:05pm 
2
Originally posted by Malata Societa' Official:
ok let's get down to business, in your opinion humankind where is better than civ6 and where is worse?

TBH, in my opinion, what's telling isn't Humankind versus Civ 6. It's Humankind versus Endless Space 2 and Endless Legend.

I actually think base game Civ 6 and base game Humankind without the bugs are actually on about the same level, in fact, I actually think Humankind is better. That being said, considering that Humankind has about half a decade on Civ 6, better isn't really saying a lot.

What's worse is the fact that I just don't think Humankind measures up to Endless Space 2 as a singleplayer game. It seems almost like Amplitude has taken steps back and dropped a lot of what made their games so damn good, though I can't really speak as much on the Endless Legend front since I didn't play it.
Last edited by Threetails; Aug 25, 2021 @ 9:06pm
The Former Aug 25, 2021 @ 9:14pm 
Originally posted by Threetails:
Originally posted by Malata Societa' Official:
ok let's get down to business, in your opinion humankind where is better than civ6 and where is worse?

TBH, in my opinion, what's telling isn't Humankind versus Civ 6. It's Humankind versus Endless Space 2 and Endless Legend.

It's a pretty decent step forward from Endless Legend, from my perspective, but I disagree that it should be compared to Endless Space 2. Space 4X games are rather different beasts to traditional 4X games. Enough to be their own genre, really. I've played a lot of them (Endless Space, Stellaris, Galactic Civilizations, Master of Orion...) and I notice they all share a lot of mechanics and conventions in common that land-bound 4X games lack.
Last edited by The Former; Aug 25, 2021 @ 9:14pm
Threetails Aug 25, 2021 @ 9:27pm 
Originally posted by Dimitri Alexandre Blaiddyd:
Originally posted by Threetails:

TBH, in my opinion, what's telling isn't Humankind versus Civ 6. It's Humankind versus Endless Space 2 and Endless Legend.

It's a pretty decent step forward from Endless Legend, from my perspective, but I disagree that it should be compared to Endless Space 2. Space 4X games are rather different beasts to traditional 4X games. Enough to be their own genre, really. I've played a lot of them (Endless Space, Stellaris, Galactic Civilizations, Master of Orion...) and I notice they all share a lot of mechanics and conventions in common that land-bound 4X games lack.

What this game lacks that Endless Space 2 had is:

-Diverse, unique factions that radically alter your gameplay experience
-Narrative choices that make you feel like you're actually changing the path of your civilization/species

These two things, in my opinion, were extremely well executed and were what really set Endless Space 2 apart from other 4x games in general. I don't think there's another game in a relatively similar genre that even comes close except for maybe the Total War: Warhammer trilogy.

This game, in no way shape or form, achieves either of those two things in any more capacity than Civ 6. In my opinion, if Amplitude had tried to implement those things, this game could have been legendary. Instead, this game is just alright, failing to really accomplish anything or push any boundaries that games before haven't already done.
Spacesuit Spiff Aug 25, 2021 @ 9:33pm 
To be fair, some of the stuff that's been dropped from EL and ES2 was clearly because it was neat the first time and then got old fast.
Quests: didn't read them more than a couple times, meta involved memorizing the triggers (and paths in ES2) and speedrunning them regardless of gamestate.
Heroes: meta involved funnelling exp into them at all costs early on, changing the incentive for exploration. Lategame managing dozens of them (so many level-ups) was tedious.
Unit outfitting: usually mindless, and you didn't get to see it in action in fair fights too often. The HK system is more than enough for a game that isn't even focusing on the fights too much.
Factions: the culture system is meant to let you pivot instead of being locked into a playstyle from turn 1. While less interesting thematically it's brilliant from a pvp standpoint, though it's probably going to need more work to realise that potential.

@ OP: If polish is important to you, give this a pass for 6 months. Depending on how you feel about the controversial changes it makes, it may well surpass Civ 6 soon enough.
dcb$510 Aug 25, 2021 @ 9:41pm 
This game encouraged me To go back to playing civ 6. So This game is just to easy to win or I am really good at beating this game or its just Really broken.... I say Please Update,Patch & Fix this Beautiful Game!!!
Last edited by dcb$510; Aug 25, 2021 @ 9:43pm
SanityBasket Aug 25, 2021 @ 9:59pm 
The better:

The fights are better. I also like the units better. I like the way building units removed population from a city, and disbanding them puts it back. That is amazing. That, and the fact that the AI is way better then the AI was for Civ VI launch, makes me think this game is way better then Civ VI was at launch.

The worse:

Everything else to be honest.

Civ 4 did religion better then Humankind, which is kinda sad.

Extremely basic diplomatic options are just plain missing.

Conquest is far worse.

Casus belli is faaaaaaaaaaaaaaaaar worse. There is no reason to force the player to individually acknowledge or ignore hundreds or thousands of provocations.

Pollution, like faith, is another example of a mechanic that only exists to check box. It is also asinine. Adding an entire mechanic to do one thing on one turn is already an extremely odd choice. Adding a mechanic that only exists to force the player to stop playing a game in the "one more turn..." genre is just fruit loops.

I have no clue how that even made it through beta.

Threetails Aug 25, 2021 @ 10:00pm 
Originally posted by Ravoria:
To be fair, some of the stuff that's been dropped from EL and ES2 was clearly because it was neat the first time and then got old fast.
Quests: didn't read them more than a couple times, meta involved memorizing the triggers (and paths in ES2) and speedrunning them regardless of gamestate.
Heroes: meta involved funnelling exp into them at all costs early on, changing the incentive for exploration. Lategame managing dozens of them (so many level-ups) was tedious.
Unit outfitting: usually mindless, and you didn't get to see it in action in fair fights too often. The HK system is more than enough for a game that isn't even focusing on the fights too much.
Factions: the culture system is meant to let you pivot instead of being locked into a playstyle from turn 1. While less interesting thematically it's brilliant from a pvp standpoint, though it's probably going to need more work to realise that potential.

@ OP: If polish is important to you, give this a pass for 6 months. Depending on how you feel about the controversial changes it makes, it may well surpass Civ 6 soon enough.

I would actually more or less agree with you that those are problems that Endless Space 2 faces that Humankind dropped, though I do personally think that heroes desperately needed a rework EDIT: and probably could have been fixed without just getting cut.

That being said, I really strongly feel that dropping unique racial/civ mechanics and making it so that progression is effectively score based and not player driven was a huge mistake. It makes the game drastically better for MP, but my experience on these forums has told me basically nobody plays 4x games for MP. I don't think there's a 4x game that has over 300 concurrent people playing multiplayer. I just feel like this game dropped what I thought was best about Amplitude's games.

I dunno, I just feel like this game would be drastically better if instead of every civ just being a bunch of stat boosts, instead you got a new mechanic with every civ, and instead of being able to advance by simply reaching a certain "score" you advanced both by reaching that score but also achieving certain tasks or fulfilling certain requirements.

I also think that the civics system in this game is basically a ♥♥♥♥♥♥♥♥. The laws systems in ES2 was, in my opinion, leagues better.
Last edited by Threetails; Aug 25, 2021 @ 10:02pm
Twelvefield Aug 25, 2021 @ 10:30pm 
2
Man, I can't stand Civ VI anymore. For me, it's comparing oranges to rotten apples. So, what HUMANKIND™ does better than Civ VI is that it's not at the end of a franchise that fell off a cliff.
The Doctor Aug 25, 2021 @ 11:10pm 
Hmm, a discussion like this is always going to devolve into a 'Let's slag off Civ like it's the worst game ever' mud fight with no winners but plenty of hard feelings which will definitely be brought to mind ;)

if you prefer Humankind , you're far more likely to say so here on its own boards. It's not like everyone is in love with Civ 6 on their boards but have you taken a look at theese boards since launch? it's a cesspit of negativity with folks demanding refunds or that core features are just stripped out altogether.

On balance, I prefer Humankind to Civ 6 at the moment because it's still fresh and I'm learning new things which is always fun for me. I've pretty much done all there is to do with Civ 6 now and am waiting for Civ 7 to be announced.

However, Civ 6 is a far better game overall if you're able to launch it from the launcher. I can and have never had a problem with it but there are folks who just can't. Neither does it crash for me when I play it which it does for some. But why should that surprise anyone since it's at the very end of its development cycle?

The REAL question is how Civ 7 on launch will stack up with Humankind after a year maybe of development. Tose of us who love Humankind will probably think Civ 7 is a bit weak but otherwise, I think Civ will always end up being the more popular and more played game of the two because it's an established franchise. Plus Humankind does have some pretty 'stinky' systems for your average Civ player - culture swapping, forced surrender etc. (yes, I know that counter-arguments but that's not the point because I'm not a 'normal' civver)
Last edited by The Doctor; Aug 25, 2021 @ 11:12pm
mk11 Aug 26, 2021 @ 12:05am 
Better: battles, culture, start, wonder reserving, city building, expansion, civics, units

Worse: late game, balance, victory conditions,

Equally bad in different ways: pollution, AI
Moyocoya Aug 26, 2021 @ 12:25am 
Originally posted by Malata Societa' Official:
ok let's get down to business, in your opinion humankind where is better than civ6 and where is worse?
Civ had 5 years to launch DLCs and to benefit from thousands of mods, Humankind 0.
A bit early to compare.
knighttemplar1960 Aug 26, 2021 @ 12:38am 
Originally posted by Moyocoya:
Originally posted by Malata Societa' Official:
ok let's get down to business, in your opinion humankind where is better than civ6 and where is worse?
Civ had 5 years to launch DLCs and to benefit from thousands of mods, Humankind 0.
A bit early to compare.
This. A fair comparison would be the version of Civ V or VI at launch.
Nats Aug 26, 2021 @ 1:23am 
Easy decision, in my view Humankind is better than Civs 3, 4, 5, and 6 in every way. The Civ games have become very stale over the years due to no competition. This game is massive competition for them, it is superb.

Choosing between Humankind and Civs 1 and 2 though - now that would be a very difficult decision because I loved both of the first two Civ games. I think it would be pretty equal.
Last edited by Nats; Aug 26, 2021 @ 1:24am
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Date Posted: Aug 25, 2021 @ 8:43pm
Posts: 270