Farm Manager 2021

Farm Manager 2021

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Rafał  [developer] May 16, 2021 @ 11:16am
Bug reports
This is a place for reporting any kind of bugs.

Screenshots of your map and buildings settings is always very helpful so please attach them if you can.
Sometimes we will also ask for a savegame to help us finding and reproducing your issues. You can find them in:
C:\Users\[UserName]\AppData\LocalLow\Cleversan\FarmManager21\saves
You can send them to us via email:
FarmManager@cleversan.com
Last edited by Rafał; May 16, 2021 @ 11:16am
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Showing 136-150 of 508 comments
Deputy Dawg Jun 29, 2021 @ 8:33am 
Originally posted by HeavyArms004:
Hi devs I having trouble assigning workers to fields I built two house for permanent workers with in the field radius. There are 14 workers in total all set at machinery only also the parking lot is in the radius of the carrot field yet no worker will work the field.It keeps stating hire more worker so I did and yet nothing

https://steamcommunity.com/sharedfiles/filedetails/?id=2529644020
Set some of your workers to "Plants". You've got all of them set to "Machines". You can set tractor drivers to both, for better efficiency. Then best of all, is if you are lucky enough to employ a tractor driver who also has plant skills. Thus "best of both worlds"...

Happy hunting :steamsunny:
Luke Jun 29, 2021 @ 3:20pm 
2 Bugs i have found:

1) when loading into the game it appears the electricity lines don't work. Means all production stops. Only way to fix this is to delete the lines and re add them

2) Works / tractors appear to be stuck to a field even though the task is complete. Only way to sort it is to to save and re load the game
Snowfious Jun 29, 2021 @ 6:26pm 
Bug I've found:

I didn't have a Xena Combine because I couldn't afford it at the time. And I had corn almost complete, and I ended up changing it to cherries (with like 5 days left before harvesting). When I did, the corn kept growing at when it was ready to harvest, it kept the visual of corn, but what got picked was cherries. So it pretty much skipped the 300 days of growth, and was ready in 5 days. After that I ended up deleting the farm and re-did it.

kiloco Jun 30, 2021 @ 6:08pm 
Originally posted by Yankee The Rebel:
I'm in the Campaign mode and I'm attempting to build the slaughterhouse but construction seems to stall at the first level of building. It's currently been stuck in the beginning stages of construction for almost two years (in-game years lol). I'm assuming it's not supposed to take this long for the slaughterhouse to be constructed.

Mine does this too...... Did you discover a reason or way around it???
kiloco Jun 30, 2021 @ 6:17pm 
Originally posted by Chimenu:
Can anyone explain how I can fix the problem of buildings not building?
It appears to happen with all buildings that need cranes to build. the first level will build and after that the crane drives outside, picks up a plate and there it will stay forever until I delete the unfinished building.
some of the buildings involved are: all medium and large animal buildings, the mill, the frozen food fctory and slaughterhouse.

I am having this exact same issue and I can't find a way to fix it..... Did you find anything that made it work??
Kusstosh Jul 1, 2021 @ 2:10am 
Originally posted by kc_y2k:
Originally posted by Chimenu:
Can anyone explain how I can fix the problem of buildings not building?
It appears to happen with all buildings that need cranes to build. the first level will build and after that the crane drives outside, picks up a plate and there it will stay forever until I delete the unfinished building.
some of the buildings involved are: all medium and large animal buildings, the mill, the frozen food fctory and slaughterhouse.

I am having this exact same issue and I can't find a way to fix it..... Did you find anything that made it work??

Hello,

We're trying to determine the cause of this bug. In the meantime, you can try to build the building at the default game speed (x1) or email us (FarmManager@cleversan.com) your gamesave with the bugged building.
Omega13 Jul 3, 2021 @ 12:53pm 
Placed a decorative item too close to one of the map's default power nodes. Cannot destroy this decorative item now because every time I mouse over it, the game defaults to selecting the power node even though it cannot be deleted. This has created a strange dead area on my farm since absolutely nothing can be built near a decorative item for whatever reason.
stingray Jul 3, 2021 @ 3:32pm 
i have power cables running through the roof of a fish farm. but no power flows through them. i can't dozern them away either. Reloading has not helped either.
https://ibb.co/DRyS4C5
Droxal Jul 4, 2021 @ 2:44am 
My staff is not happy because an animal has died. But all animals are fine. This makes every staff member unhappy. What can I do about it?
Last edited by Droxal; Jul 4, 2021 @ 2:45am
Chimenu Jul 5, 2021 @ 2:11pm 
Originally posted by Kusstosh:
Originally posted by kc_y2k:

I am having this exact same issue and I can't find a way to fix it..... Did you find anything that made it work??

Hello,

We're trying to determine the cause of this bug. In the meantime, you can try to build the building at the default game speed (x1) or email us (FarmManager@cleversan.com) your gamesave with the bugged building.
This is a solution but it is not a workable one. Running on 1 speed waiting for the building while you know there is a 3 speed available.. I'm not impatient. but I like to go fast.
stingray Jul 6, 2021 @ 3:44pm 
there is a funny bug i have in free play: after switching from organic/strawberry jam to organic/black currant jam, 100 kilos of organic/strawberry jam show up in the warehouse every 2 days, already for 10 hours of play. nice bonus
Purple Jul 10, 2021 @ 7:31am 
If it's already been posted, sorry in advance.

In windowed 1080p on my 1440p 144hz monitor, toggling v-sync has no effect. Anyone else notice that issue?
darkslimus Jul 11, 2021 @ 5:55am 
Hi there

Bug : Some animals are not breeding

Way to reproduce (or at least how it come for me) :
4 middle cow farm
4 middle sheep farm
4 middle chicken farm
At first I sold manually the animals when farms were full but it's a lot of micro management.
So I decided to buy 3 slaughterhouses 1 for each animal type.
I tested with cows cause I never use them before and all works fine after setting. I build the two other slaughterhouses and here the problems are coming ! Sheeps and Chicken have stopped to breed

The basic debugging method "Save&Reload" half-work : when you reload the save, part of chicken and sheep farms are breeding just after the loading, but just for once, they are still bugged after that

I can send a save if needed

Regards and thanks for the good job

EDIT : Perhaps it's an important information, when I build the slaughterhouses Cow farms were already full and sheep and chicken never reach the max capacity
Last edited by darkslimus; Jul 11, 2021 @ 6:55am
stingray Jul 11, 2021 @ 7:36am 
Originally posted by darkslimus:
Hi there

Bug : Some animals are not breeding

Way to reproduce (or at least how it come for me) :
4 middle cow farm
4 middle sheep farm
4 middle chicken farm
At first I sold manually the animals when farms were full but it's a lot of micro management.
So I decided to buy 3 slaughterhouses 1 for each animal type.
I tested with cows cause I never use them before and all works fine after setting. I build the two other slaughterhouses and here the problems are coming ! Sheeps and Chicken have stopped to breed

The basic debugging method "Save&Reload" half-work : when you reload the save, part of chicken and sheep farms are breeding just after the loading, but just for once, they are still bugged after that

I can send a save if needed

Regards and thanks for the good job

EDIT : Perhaps it's an important information, when I build the slaughterhouses Cow farms were already full and sheep and chicken never reach the max capacity

I have the Problem w. Cows, 13 Cows, Place for 14 and no breeding.
Huperspace Jul 11, 2021 @ 8:05am 
Originally posted by stingray:
I have the Problem w. Cows, 13 Cows, Place for 14 and no breeding.
not a bug. read the other threads about it: breeding only at <90% full. in your case that would be at max 12 cows.
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