GRIME
GhostMFlion Jul 7, 2023 @ 9:59am
5
This game sucks
I played this on Amazon games but I can't leave a review, but this game sucks. I found it super frustrating. I played it for like 10 hours and beat a few bosses, but it just wasn't fun. Super long run backs to get one shot by random enemies, no real upgrades, and in general felt super clunky. The parry mechanic is slow and jank. Being around ladders is terrible for no reason, like if you are fighting around a ladder you just end up on it getting smacked while you just hold on. Super dark for no reason and in general jank and lame. ♥♥♥♥ game guys
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Showing 1-15 of 41 comments
Daynov Jul 7, 2023 @ 11:02am 
Hard disagree on all fronts. It's was a good game before the updates, now it's absolutely fantastic.
Slug Camargo Jul 7, 2023 @ 11:33am 
This kind of post makes me wonder whether there's some kind of racket that people figured out to make money out of getting lots of Steam's Jester Awards.
jboord44 Jul 7, 2023 @ 12:23pm 
Originally posted by Daynov:
Hard disagree on all fronts. It's was a good game before the updates, now it's absolutely fantastic.

I agree with you. Although I have to say, I don't feel any incentive at all to use items in this game. Is this just me? I've used the same weapon since the beginning of the game, I haven't once used a consumable, haven't once traded with a merchant. I wish the game introduced the utility of all this at some point but it kind of just makes you discover everything, and there's a place for that in gaming, but in this game I just for some reason find I don't ever use anything.
Don Clawleone Jul 7, 2023 @ 2:43pm 
Originally posted by jboord44:
Originally posted by Daynov:
Hard disagree on all fronts. It's was a good game before the updates, now it's absolutely fantastic.

I agree with you. Although I have to say, I don't feel any incentive at all to use items in this game. Is this just me? I've used the same weapon since the beginning of the game, I haven't once used a consumable, haven't once traded with a merchant. I wish the game introduced the utility of all this at some point but it kind of just makes you discover everything, and there's a place for that in gaming, but in this game I just for some reason find I don't ever use anything.

I get that; I have that problem with tons of games though. Where I will hoard everything and never use a single Item. I have started breaking this habit. In this game I found some use in the defense boosting items and breath restoring ones mainly against the bonus boss. Others like the ones where you get more breath from a parry feel pretty useless.
Forsparda Jul 7, 2023 @ 2:49pm 
I know this is probably a troll but i do feel getting around the map is to slow before you unlock an areas nerve root, and if you disagree run from shidra to the palaces first save point even at a dead sprint and you know where all the enemies are its to long
John Stellarum Jul 7, 2023 @ 6:28pm 
My computer may be crap but even I don't have the kinds of problems you described. Maybe your reflexes are just ♥♥♥♥♥?
Slug Camargo Jul 9, 2023 @ 8:24pm 
Originally posted by jboord44:
I don't feel any incentive at all to use items in this game. Is this just me? I've used the same weapon since the beginning of the game, I haven't once used a consumable, haven't once traded with a merchant. I wish the game introduced the utility of all this at some point but it kind of just makes you discover everything, and there's a place for that in gaming, but in this game I just for some reason find I don't ever use anything.
I would agree that you don't need to use any items, but they can be of help sometimes. The ones that give you faster stamina regen, the ones that give you ardor and the ones that pump up the weapon damage can be useful, especially during early boss fights. And I find all the explosive ones just fun to use against mobs.

As for the weapons, again true, even the first weapon can absolutely carry you through the entire game; but I keep swapping between them because they can be really, really fun to use - you can tell the devs put a lot of thought in some of the secondary effects. The bowdaggers, for instance, are a blast to play with. As are the tooth fists. And the lanterns can be incredibly powerful for a RES build. I took down the new secret boss just by alternating two lanterns.
MundM Jul 9, 2023 @ 10:04pm 
It suffers heavily from being 2.5D. There are tons of metroidvania in full 2d that are so smooth, but the 3d, when done not with enough time and talent, feels slow and sluggish.

Grime is no exception. The only good thing, in my opinion, are the boss fights. Platforming? Meh, horrible. Compare it to Hollow Knight, or Salt and Sanctuary, and you see how controlling a character should feel when you do lots of jumping around.
For a metroidvania game, it feels like a game below averrage. I would rather recommend Death's Gambit, if you have to decide between 2 games to buy.
As a souls like, it's yet another mediocre attempt. It's weird how so many tried, but so little succeeded so far.
It has a lot of fun ideas, and the story and characters are interesting enough to keep you going, but my god, if all those runs through boring, minimalisticly textured areas, doesn't get annoying... I'm at the palace right now, and it's soooo fing bad. If I wasn't curious as to what happens to colour face boy who now doesn't have a head but a new body, I would have deleted the game already.
If this game would get a boss rush mode where you wouldn't have to unlock the bosses first, I'd only play that and not the rest of it.

PS Game's free on Epic, that's where I have it.
Last edited by MundM; Jul 9, 2023 @ 10:05pm
Lancenig Jul 10, 2023 @ 8:32pm 
I just landed the game for free on epic...parry mechanics....arg....okay...I'm really going to try to enjoy this one....but I bloody hate games that rely heavily on parry...
MundM Jul 10, 2023 @ 11:34pm 
Originally posted by Lancenig:
I just landed the game for free on epic...parry mechanics....arg....okay...I'm really going to try to enjoy this one....but I bloody hate games that rely heavily on parry...
It'll change towards the middle of the game. You gonna have to tear down enemy's armor first, before being able to finish them off. The parry will turn fights easier, instead of being really required, that's why the early game tries its best to teach you the parry.
You also get rewards for parry consuming enemies, so it's in your best interest, but bosses, for example, can be completely dealt with without parrying, it'll makes it easier like in any souls game, though.
Paras Jul 11, 2023 @ 9:09am 
Got it on EpicStore and I find it highly confusing and frustrating!

I have no idea where to go especially since Im now at a point where I can enter 3 different areas with several paths but all of them are either blocked at some point by blockades like walls I just can't pass (not yet) or by bosses there is just no way to defeat because they are WAAAAAY stronger than I am (feels a bit like I went from early game to end game) - two of them can basically kill me with two hits (while I need over 100) and since it is pretty much impossible or completly random to block their attacks Im just stuck now.
Upgrades have allmost no impact and make no difference at all. Especially since I need now over 2000 of those weird ass stones to get an upgrade but the income didn't improve at all - it is not an option either to become better.
It gives just waaaay to less impact and this powerbar is just the worst since you seem to be able to increase it veeeeeeeery slightly, but it stays the same time it needs to refill.
With more power it takes longer and in the end this upgrades aren't helping at all. Especially if you are in such boss fights.
Im at the point to just give up on it.
Alot of times I also have the problem that dodging or parrying don't have any effect - especially at those bosses which just hit anyways or inflict some of the damage what is enough to give me serious trouble, but also attack right away again while Im still in waiting mode to be able to move again and out of power.
If that is intetional this guy is right... it is a bad game. If it is dependent on luck or grinding hours through the same areas again and again for upgrades to be able at some point to face bosses this is just broken.
Joblesscobra Jul 12, 2023 @ 2:27pm 
Originally posted by Paras:
Got it on EpicStore and I find it highly confusing and frustrating!

I have no idea where to go especially since Im now at a point where I can enter 3 different areas with several paths but all of them are either blocked at some point by blockades like walls I just can't pass (not yet) or by bosses there is just no way to defeat because they are WAAAAAY stronger than I am (feels a bit like I went from early game to end game) - two of them can basically kill me with two hits (while I need over 100) and since it is pretty much impossible or completly random to block their attacks Im just stuck now.
Upgrades have allmost no impact and make no difference at all. Especially since I need now over 2000 of those weird ass stones to get an upgrade but the income didn't improve at all - it is not an option either to become better.
It gives just waaaay to less impact and this powerbar is just the worst since you seem to be able to increase it veeeeeeeery slightly, but it stays the same time it needs to refill.
With more power it takes longer and in the end this upgrades aren't helping at all. Especially if you are in such boss fights.
Im at the point to just give up on it.
Alot of times I also have the problem that dodging or parrying don't have any effect - especially at those bosses which just hit anyways or inflict some of the damage what is enough to give me serious trouble, but also attack right away again while Im still in waiting mode to be able to move again and out of power.
If that is intetional this guy is right... it is a bad game. If it is dependent on luck or grinding hours through the same areas again and again for upgrades to be able at some point to face bosses this is just broken.
don't call a game bad just because you don't know how to play it
Paras Jul 13, 2023 @ 12:06pm 
I just take it as it comes and Im not sure what much to know here to do any better ^^
I mean what I am able to do I did and it was not enough.
This is pretty much what I experience and there is really not much to learn here to know any better. I can't help if mechanics not really work or aren't balanced out.
It's not the first metroidvania game I've played but of all I've played this is just not good.

I defeated the first real boss and so far it was incredible easy and mostly balanced. But than I made it through the other areas after, as much as I was able to in an often massive unbalanced manner to the acctual next boss what seems to be those mothers which are in fact two bosses at once. I just stand no chance. Even worse it comes with this Deerboss.
For example most of their attacks can't be parried but just dodged what isn't working either because you get hit anyways or just slighty or even dodge into the next attack that than fully hits you with extreme high damagepotential you'e not able to compensate in any way.
Most of the weapons have either a way to slow attackrate and require to long to acctually attack but the faster weapons inflict to less damage.
It's not about skill but mainly about luck and just incredible much of grinding through the same areas agan and again and again to earn upgrades which aren't making you much stronger at all.
There is also not much you can actually do. Not at this point and Im pretty sure if at some point you defeated them you just face even stronger bosses and enemies and have the very same problem and maybe even more.

A good game handles this just different and overall better.
Better balance, better or acctual working mechanics and acctual strategys to overcome your enemy.
Slug Camargo Jul 13, 2023 @ 3:37pm 
Originally posted by Paras:
those mothers which are in fact two bosses at once. I just stand no chance.
I will concede that the Mothers can seem overwhelming at first, what with there being two of them and all, but you should quickly realize that each has like 3 attacks and all of them have huge tells that allow you to prepare a reaction. And after every attack they have a pretty long cooldown that allows you to sneak quite a few hits.

And all their projectiles can be absorbed and thrown back at them, which does significant damage even without the Eyebrute trait.

And in the second phase you get very generous openings for absorbing, it's borderline trivial.

Originally posted by Paras:
Even worse it comes with this Deerboss.
For example most of their attacks can't be parried but just dodged what isn't working either because you get hit anyways or just slighty or even dodge into the next attack that than fully hits you with extreme high damagepotential you'e not able to compensate in any way.
Dude, I'm not even that good a player but I did the Deer Stag like 7 times across 3 versions of the game and I don't think I died to it once.
  • His pounce forward and his kickback can both be absorbed - that's absorbed, not repelled, so at the very worst you're getting Breath for that.
  • The 3 projectiles he launches forward can be absorbed and thrown back (another good opportunity to use the Eyebrute trait).
  • He has one attack that can be pulled, which staggers him for massive punishment.
  • And by that point you should be able to get the trait that deals damage when you dash through an attack (Skewer I think?). With enough RES you can kill him just by dashing across the arena carelessly for a while.
Last edited by Slug Camargo; Jul 13, 2023 @ 3:40pm
Madder Jul 14, 2023 @ 1:41am 
Originally posted by Forsparda:
I know this is probably a troll but i do feel getting around the map is to slow before you unlock an areas nerve root, and if you disagree run from shidra to the palaces first save point even at a dead sprint and you know where all the enemies are its to long
There's a way to unlock much easier cross map travel in addition to the nerve roots. Just keep trucking.
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