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I agree with you. Although I have to say, I don't feel any incentive at all to use items in this game. Is this just me? I've used the same weapon since the beginning of the game, I haven't once used a consumable, haven't once traded with a merchant. I wish the game introduced the utility of all this at some point but it kind of just makes you discover everything, and there's a place for that in gaming, but in this game I just for some reason find I don't ever use anything.
I get that; I have that problem with tons of games though. Where I will hoard everything and never use a single Item. I have started breaking this habit. In this game I found some use in the defense boosting items and breath restoring ones mainly against the bonus boss. Others like the ones where you get more breath from a parry feel pretty useless.
As for the weapons, again true, even the first weapon can absolutely carry you through the entire game; but I keep swapping between them because they can be really, really fun to use - you can tell the devs put a lot of thought in some of the secondary effects. The bowdaggers, for instance, are a blast to play with. As are the tooth fists. And the lanterns can be incredibly powerful for a RES build. I took down the new secret boss just by alternating two lanterns.
Grime is no exception. The only good thing, in my opinion, are the boss fights. Platforming? Meh, horrible. Compare it to Hollow Knight, or Salt and Sanctuary, and you see how controlling a character should feel when you do lots of jumping around.
For a metroidvania game, it feels like a game below averrage. I would rather recommend Death's Gambit, if you have to decide between 2 games to buy.
As a souls like, it's yet another mediocre attempt. It's weird how so many tried, but so little succeeded so far.
It has a lot of fun ideas, and the story and characters are interesting enough to keep you going, but my god, if all those runs through boring, minimalisticly textured areas, doesn't get annoying... I'm at the palace right now, and it's soooo fing bad. If I wasn't curious as to what happens to colour face boy who now doesn't have a head but a new body, I would have deleted the game already.
If this game would get a boss rush mode where you wouldn't have to unlock the bosses first, I'd only play that and not the rest of it.
PS Game's free on Epic, that's where I have it.
You also get rewards for parry consuming enemies, so it's in your best interest, but bosses, for example, can be completely dealt with without parrying, it'll makes it easier like in any souls game, though.
I have no idea where to go especially since Im now at a point where I can enter 3 different areas with several paths but all of them are either blocked at some point by blockades like walls I just can't pass (not yet) or by bosses there is just no way to defeat because they are WAAAAAY stronger than I am (feels a bit like I went from early game to end game) - two of them can basically kill me with two hits (while I need over 100) and since it is pretty much impossible or completly random to block their attacks Im just stuck now.
Upgrades have allmost no impact and make no difference at all. Especially since I need now over 2000 of those weird ass stones to get an upgrade but the income didn't improve at all - it is not an option either to become better.
It gives just waaaay to less impact and this powerbar is just the worst since you seem to be able to increase it veeeeeeeery slightly, but it stays the same time it needs to refill.
With more power it takes longer and in the end this upgrades aren't helping at all. Especially if you are in such boss fights.
Im at the point to just give up on it.
Alot of times I also have the problem that dodging or parrying don't have any effect - especially at those bosses which just hit anyways or inflict some of the damage what is enough to give me serious trouble, but also attack right away again while Im still in waiting mode to be able to move again and out of power.
If that is intetional this guy is right... it is a bad game. If it is dependent on luck or grinding hours through the same areas again and again for upgrades to be able at some point to face bosses this is just broken.
I mean what I am able to do I did and it was not enough.
This is pretty much what I experience and there is really not much to learn here to know any better. I can't help if mechanics not really work or aren't balanced out.
It's not the first metroidvania game I've played but of all I've played this is just not good.
I defeated the first real boss and so far it was incredible easy and mostly balanced. But than I made it through the other areas after, as much as I was able to in an often massive unbalanced manner to the acctual next boss what seems to be those mothers which are in fact two bosses at once. I just stand no chance. Even worse it comes with this Deerboss.
For example most of their attacks can't be parried but just dodged what isn't working either because you get hit anyways or just slighty or even dodge into the next attack that than fully hits you with extreme high damagepotential you'e not able to compensate in any way.
Most of the weapons have either a way to slow attackrate and require to long to acctually attack but the faster weapons inflict to less damage.
It's not about skill but mainly about luck and just incredible much of grinding through the same areas agan and again and again to earn upgrades which aren't making you much stronger at all.
There is also not much you can actually do. Not at this point and Im pretty sure if at some point you defeated them you just face even stronger bosses and enemies and have the very same problem and maybe even more.
A good game handles this just different and overall better.
Better balance, better or acctual working mechanics and acctual strategys to overcome your enemy.
And all their projectiles can be absorbed and thrown back at them, which does significant damage even without the Eyebrute trait.
And in the second phase you get very generous openings for absorbing, it's borderline trivial.
Dude, I'm not even that good a player but I did the Deer Stag like 7 times across 3 versions of the game and I don't think I died to it once.