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Lightbearer 3 AGO 2021 a las 13:45
Weapon recommendations to avoid stat screw
I know that the devs are working on allowing us to use weapons to see their movesets without having the required stats, but in the meantime here are some recommendations if you want to know solid weapons that won't mess up your build.

Early game

The maul axe (starting weapon) and sword (4 Dex, 2 Res) are solid weapons that can take you through the first 2 bosses. The latter can be purchased from the first trader in Lithic. The trader also sells the Claw weapon (3 Str, 3 Dex), which is also solid if you prefer that moveset.

Mid-game and beyond

I've used almost every weapon and in my view the Yr Glaive (6 Str, 6 Dex) continues to be the best weapon in the game. It has low investment requirements, great speed, a solid moveset, and it's special allows you to initiate combat with tougher enemies if they're at a distance.

The Yr Glaive is located in a hidden area after the first boss. When you first enter the desert you'll come to a save point called "Tearfalls". There is a hidden wall to the left. Drop down and explore the area. You have to defeat a Yr Spear Warrior (hunt point enemy) to pick it up. Check out the "Yr Den" map under "Guides" for its exact location.

I tried out the Nail Scythe (8 Dex, 5 Res) for a long time, but I continue to go back to the Yr Glaive. Currently, I've been using the Raw Blade (16 Dex), which is nice for its special and dealing with fast enemies. That said, If I could reset my stats, I would raise my STR and DEX evenly to maximize the power of the glaive.

Why not use strength weapons?

In my view the damage from "Slow" and "Very Slow" weapons is just not good enough. I totally get wanting a build where timing is key for a high pay-off, but the DPS just isn't high enough to justify their use. The strength weapons are also stamina (force) hogs and limit your ability to dodge or use hit-and-run tactics. This is coupled with a significant number of enemies that move quickly. You can try it out to see for yourself with weapons like the Bellow Mace (2 Str).

I haven't used any resonant weapons (i.e., lamps), but from what I've read they can be very damaging, it's just not my playstyle. I can see speedrunners using them in the future to melt bosses if used properly.

Hope that helps. Curious to hear if there are other weapons that people are really liking w/o insane stat investments.
Última edición por Lightbearer; 3 AGO 2021 a las 14:01
Publicado originalmente por Yarden:
Testers literally broke all the bosses in the game using STR weapons shortly before launch. I've nerfed them and some of the damage traits with the hopes it will be enough to prevent players from destroying bosses in about 5 seconds. The Awakening Gasp is particularly powerful on STR weapons.

Either way, I'm all for buffing them back up a bit again after making sure there isn't any more super insane 2shot OP STR builds like before. I don't mind admitting I may have overnerfed if that is indeed the case.

One last thing! There is currently a bug making it take longer for players to level up than we first intended to. This will be fixed in the next patch (1.0.4), which should consequently also buff weapon damage via scaling.
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Mostrando 16-30 de 33 comentarios
Indiana_Jonesy 4 AGO 2021 a las 0:34 
Thanks so much @jdmccoy7 this thread was super helpful - I’m not super far in but might start over with a quality build (pinch of lamp) and get that glaive going! Cheers
daemonf1re 4 AGO 2021 a las 9:32 
Can someone please explain how the lamps work exactly? I've invested some points into resonance and I'm able to use them, just not sure how they work.

Been using the glaive recently so I may swap between that and the lamp if it pays off.
MPN64 4 AGO 2021 a las 9:57 
Publicado originalmente por daemonf1re:
Can someone please explain how the lamps work exactly? I've invested some points into resonance and I'm able to use them, just not sure how they work.

Been using the glaive recently so I may swap between that and the lamp if it pays off.
I never used it but with light attack you don`t do damage, you can do 10 light attacks and then do a heavy attack that will hurt them 10 times the damage output.
daemonf1re 4 AGO 2021 a las 10:12 
Publicado originalmente por MPN64:
Publicado originalmente por daemonf1re:
Can someone please explain how the lamps work exactly? I've invested some points into resonance and I'm able to use them, just not sure how they work.

Been using the glaive recently so I may swap between that and the lamp if it pays off.
I never used it but with light attack you don`t do damage, you can do 10 light attacks and then do a heavy attack that will hurt them 10 times the damage output.

Oh so the light attacks stack on the enemy and then the heavy attack detonates and does damage based on how many attacks were stacked?
MacLe0d 4 AGO 2021 a las 10:17 
Publicado originalmente por daemonf1re:
Publicado originalmente por MPN64:
I never used it but with light attack you don`t do damage, you can do 10 light attacks and then do a heavy attack that will hurt them 10 times the damage output.

Oh so the light attacks stack on the enemy and then the heavy attack detonates and does damage based on how many attacks were stacked?
Yes, exactly.
MPN64 4 AGO 2021 a las 10:18 
Publicado originalmente por daemonf1re:
Publicado originalmente por MPN64:
I never used it but with light attack you don`t do damage, you can do 10 light attacks and then do a heavy attack that will hurt them 10 times the damage output.

Oh so the light attacks stack on the enemy and then the heavy attack detonates and does damage based on how many attacks were stacked?
Yes! sorry for my bad english:)
daemonf1re 4 AGO 2021 a las 10:19 
Publicado originalmente por MPN64:
Publicado originalmente por daemonf1re:

Oh so the light attacks stack on the enemy and then the heavy attack detonates and does damage based on how many attacks were stacked?
Yes! sorry for my bad english:)

It's all good. Thank you!
daemonf1re 4 AGO 2021 a las 10:20 
Publicado originalmente por MacLe0d:
Publicado originalmente por daemonf1re:

Oh so the light attacks stack on the enemy and then the heavy attack detonates and does damage based on how many attacks were stacked?
Yes, exactly.

Thanks for confirming this. I'm going to give the lamp weapons a try next time I play.
Zukuu 4 AGO 2021 a las 10:24 
Tbh, the starting weapon with a quality build outshines EVERY single other weapon in the game I've found in my ~10h so far. All other weapons have either a worse movement set, are slower AND cost more stamina or deal way lower damage.

Bonegrinder and Glaive are the only decent other weapons.
gooska. 4 AGO 2021 a las 16:36 
Publicado originalmente por Zukuu:
Tbh, the starting weapon with a quality build outshines EVERY single other weapon in the game I've found in my ~10h so far. All other weapons have either a worse movement set, are slower AND cost more stamina or deal way lower damage.

Bonegrinder and Glaive are the only decent other weapons.

Yeah, I'm pretty sure the first weapon we get in the game, the Maul Axe, is also the best weapon.
Very decent damage for its speed, good moveset. I'm switching between Stone Fists, Yr Glaive and the axe, and I gotta say, the axe is just too good.
hoamynn 4 AGO 2021 a las 23:58 
+1
Str weapon is basically garbage.
I think dev should try to balance the Str Wpn more, as in reducing the attack speed to make them worthwhile. Otherwise, the enemy will just stomp you if you stay immobilized for too long.
Indiana_Jonesy 5 AGO 2021 a las 0:22 
Publicado originalmente por Zukuu:
Tbh, the starting weapon with a quality build outshines EVERY single other weapon in the game I've found in my ~10h so far. All other weapons have either a worse movement set, are slower AND cost more stamina or deal way lower damage.

Bonegrinder and Glaive are the only decent other weapons.

I agree quality (favor dex after 5str/5dex) is best. After getting to 5/5 for glaive, get favor (stamina) up to 9-10 and try to absorb the favor buff creature too. I just unlocked the needle (shortly after mother fight) and although it requires 8dex/5str it scales better than glaive and is pretty fun.

The key in this game is to get up to 9-10 stamina so you can dodge, attack and move without getting caught.
Última edición por Indiana_Jonesy; 5 AGO 2021 a las 0:22
VoodooDorfkind 5 AGO 2021 a las 1:26 
I'm somewhere after the second boss and run with a resonance build (15 res for now). So far, I'm not too impressed. Lanterns seem interesting, but I feel you are really losing out from all hits prior to the final detonation not having any knock-back/stun effect. Most enemies move and turn rather fast forcing me to run and dodge a lot, burning through stamina.

Also, while the damage seems good on paper, 30 hits of any weapon do about similar damage. I will stick with it now and see where it takes me, but I have yet to be convinced that it was the right choice.
Un desarrollador de esta aplicación ha indicado que este mensaje responde al tema original.
Yarden  [desarrollador] 5 AGO 2021 a las 2:59 
Testers literally broke all the bosses in the game using STR weapons shortly before launch. I've nerfed them and some of the damage traits with the hopes it will be enough to prevent players from destroying bosses in about 5 seconds. The Awakening Gasp is particularly powerful on STR weapons.

Either way, I'm all for buffing them back up a bit again after making sure there isn't any more super insane 2shot OP STR builds like before. I don't mind admitting I may have overnerfed if that is indeed the case.

One last thing! There is currently a bug making it take longer for players to level up than we first intended to. This will be fixed in the next patch (1.0.4), which should consequently also buff weapon damage via scaling.
Última edición por Yarden; 5 AGO 2021 a las 3:01
gooska. 5 AGO 2021 a las 3:03 
Publicado originalmente por Yarden:
Testers literally broke all the bosses in the game using STR weapons shortly before launch. I've nerfed them and some of the damage traits with the hopes it will be enough to prevent players from destroying bosses in about 5 seconds. The Awakening Gasp is particularly powerful on STR weapons.

Either way, I'm all for buffing them back up a bit again after making sure there isn't any more super insane 2shot OP STR builds like before. I don't mind admitting I may have overnerfed if that is indeed the case.

One last thing! There is currently a bug making it take longer for players to level up than we first intended to. This will be fixed in the next patch (1.0.4), which should consequently also buff weapon damage via scaling.


Will we get retroactive experience/levels then? Thanks for your hard work, I'm really enjoying the game.
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Publicado el: 3 AGO 2021 a las 13:45
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