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If your population grows, you'll need more farm.
Be careful to select the appropriate crop for the biome or the growth rate will be reduced.
And yes, it's not necessary to use all the space around the farm. Usually half is more than enough but it's sometime nice to have a little more (for instance, you are about to change biome so you switch to a crop with 0% growth in your current biome and 100% on the next so your farmers would run out of space to plant and stay idle after having planted all the available area).
From the feedback we gathered so far, I think we will rework farming a bit, so this issue might change in the future.
Thank you for your feedback and discussions - very valuable :)
Cheers,
Markus
Thanks, feels like it needs a little boost to planting and yield. I dont mind them not planting perfect 100% of every possible slot but at the moment the farms barely plant 20% of spaces
I wonder if a minor adjustment to this might solve all issues:
-Harvesting enabled: use current system, perhaps increase harvesting speed slightly
-harvesting disabled: farmers only plant. Add another profession to worker post: farmer- will automatically harvest farm plots.
Also allows you to fit farms into narrower gaps or conform to terrain.
Options are always nice.
Perhaps the issue here is more, "why are my farms not efficient and only filling 9-ish plots?" in which case, the climate/efficiency indicator might need to be a bit clearer, or better explained in the tutorial.
ShadowTani- exactly- and in current system, you can adjust your farm plot size accordingly.