Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, at least not at the moment. We were discussing this internally very heavily, also with the feedback of our beta testers.
Our game designers want to get to the point where you "feel" how onbu feels, and not just manipulate a "visual bar", if you know what I mean :)
But I think, I'm sorry if I misremember, that our game designers want to add a new building which helps you get more info about how Onbu feels. I'm not sure in which way this will happen, like if it's really like a thermometer or something more vague, but there are some ideas there. Also maybe we let flowers bloom on the side of onbu, if you're nice to onbu :)
So at the moment, there is nothing, but it's possible we might add more in this direction. Nothing promised though ;)
Cheers,
Markus
This would be amazing if expanded. It could add a whole new side goal of the game to "improve" the Onbu. Also a good way to add collectibles, imagine the scouts found unique decorative items that you can hang off the side of the Onbu.
Normal, High trust (Onbu swings head back and forth happily) and low trust (onbu hangs head in sadness). There are also some text notifications, but I agree, that we need to do more work there.
if you have ideas, please keep 'em coming :)
Thanks and cheers,
Markus
(so there's no "thermometer" kind of scale but more "feeling how things are")
--> The shaman or elder could be more or less 'vague'.
Edit: I'm gonna watch some streams and take a closer look at the game before deciding wether to buy it or not.
I.E. good relationship = flowers on the side of the Onbu that slows the spread of poison but makes the small rocks and trees regrow slower on the Onbu's back
bad relationship = spikes on the side of the Onbu that speeds the spread of poison, but makes rocks and trees regrow faster on the Onbu's back