Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I usually go with 2 air wells per farms and a few water tanks spread out.
they are all full
they are all full
how do you mark a single person as a water carrier?
It just sort of auto appointed him. I noticed a dude standing there one day and when I clicked on him it said he worked at the airwell. At the time, everything was full, so he had nothing to do.
this is exactly my point, if most or all the air wells are full it should be a higher priority imo
Are you trying to build up a Water reserve before crossing a Desert? Then pause / disable all other tasks and they should become water boys. Once the tanks are full, you can unpause / enable those other tasks...