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Ilmoita käännösongelmasta
Sometimes it works better to prioritise harvest the spores near your berries
People are getting stuck on this "unemployed workers", and I'm not sure why. Seen it several times.
Because I found it better to have unassigned workers that can do it all. 20 - 30 unassigned people can cut down a huge number of infected plants, and still be available to keep things running. Having a building just to make them workers isn't needed.
Exactly right ^_^
Same here. I had one 30-death poison spiral but it was my own fault - I hadn't expanded my herbalists to fit a bigger population.
For me, it's food distribution that's unbalanced; all my workers seem to love prioritising the farthest possible food source they can think of, even when there are a billion things to eat right next to them...
Pause the game, find every spore / toxic plant and set it to be harvested and give it the highest priority. Thing is with just 22 workers... you're going to have to shut down all or most things. Has to be done quickly since any worker that gets poisoned badly won't be able to even move.
Worker Huts set to Harvester / General will help them move a bit faster too. But any contact with the spores will poison the workers slowly... need Doctors/Herbs for that and so on...
e.g. you have Berries which can be made into Berry Muesli. So if a 'customer' has had Berries recently... he'll want the Muesli now. Even if there is a pile of Berries at his feet and the nearest Muesly is all the way across Onbu's back -.-
And yeah, you kinda do want more varieties of food. It can add up to 15% more productivity if you have most (not even all) of the food varities.