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Thank you for liking Eastern Exorcist!
We'll look into stamina mechanics and adjust it to be more comfortable:)
either remove it or balance out should make the combat a lot more enjoyable
So yeah I'm stuck on Shura!
As he've already said, it's a game focused on speed (like Sekiro for example) and a stamina meter breaks completely the game flow.
However, the game has potential.
I've been following this game for quite some time and finally got to try out the demo that was released for the Summer Indie event. The main point of contention for me personally was the stamina bar since it was counter-intuitive for this game's design and combat flow. This isn't really a Souls-like style of title and is more of a character-action game, so the stamina bar largely feels out of place here and more of a hinderance if anything. It reminds me of a somewhat similar character-action game that benefited from a lack of a stamina bar and lets you focus on combat, gameplay, and its narrative...
https://store.steampowered.com/app/680390/Hidden_Dragon_Legend/
By the way, I'm a fan of Ninja Gaiden and Devil May Cry. I hate souls-like games.