Ranch Simulator

Ranch Simulator

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Mystified Aug 15, 2021 @ 5:09am
Pig died for no reason?
I had a sow that delivered two set of piglets randomly die. There was food and water, is there a life span in the game now?
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Showing 1-15 of 17 comments
Moojuice Aug 15, 2021 @ 8:03am 
Had that too with pig and chickens. The pig lived a long life and I didn't want to kill it.
Last edited by Moojuice; Aug 16, 2021 @ 11:38pm
Mystified Aug 15, 2021 @ 11:44am 
Yeah I found a dead baby check the other day. It broke my heart! REALLY could have done without adding that to the game.
Last edited by Mystified; Aug 15, 2021 @ 11:45am
Ambreon Aug 16, 2021 @ 1:46am 
Hiya, we haven't added lifespans to the game - this sounds like an issue that some players are experiencing and we're having trouble reproducing.

Some animals aren't eating even when there's plenty of accessible food, we need to figure out why, so do you have your save file to hand *before* the animals died?

This'd help us run through what you did in the game, and see if they die for us. So far we think it's a bug due to hardware, although a few people with really good specs have also experienced it which is strange.


Could you please send an email to support@excalibur-games.com with your save file and an explanation of your issue (plus as much detail as possible on what you were doing and when you were around the time that your animals died). The save file (ranchsave_1.sav) is located in: AppData\Local\Ranch_Simulator\Saved\SaveGames

To access this location, you can do the following:

- Press the windows key and R together to open the run command
- type in %appdata%/../local/Ranch_Simulator/Saved/SaveGames and press ok

Also include your dxdiag please:
To create a DxDiag report, do the following
- Press the windows key + R on your keyboard to open the run console
- Type dxdiag and click ok to open the direct x diagnostic tool
- Once this has opened, click on "save all information" to save a dxdiag report

We appreciate the report, and we've run the game through QA so many times and we haven't been able to successfully reproduce the animals dying. So hopefully the save file can help us understand what's going on!
Mystified Aug 16, 2021 @ 6:52pm 
No I don't but I believe I have the solution.
In my case, all deaths (and there were many) took please before I set up automatic food refill. It seemed like, if the animals ran out of food and I later came in and refilled it, they would just walk by (as if they only ate at certain times and if no food was there, they weren't always willing to revisit the trough. In one particular case, I had a young pig that was about to die (I found him wandering outside) so I brought him in immediately and he kept walking by the food. I even opened a bag on the floor to try and "entice" him and he just walked by and ultimate,y died. Hope this helps!
Moojuice Aug 16, 2021 @ 11:41pm 
I have really good specs and had it even after the autofill, but our animals are all crazy. we have all in one big area and the cows and pigs always want to eat from the chicken's food.
And please patch out that flight instinct of the animals. you can't take one out of the stables with two others running out faster as the one you like. Maybe we can have a function to bind the leash to the fence.
Ambreon Aug 17, 2021 @ 1:55am 
Originally posted by Mystify:
No I don't but I believe I have the solution.
In my case, all deaths (and there were many) took please before I set up automatic food refill. It seemed like, if the animals ran out of food and I later came in and refilled it, they would just walk by (as if they only ate at certain times and if no food was there, they weren't always willing to revisit the trough. In one particular case, I had a young pig that was about to die (I found him wandering outside) so I brought him in immediately and he kept walking by the food. I even opened a bag on the floor to try and "entice" him and he just walked by and ultimate,y died. Hope this helps!

Thanks for the extra info, I've added it to our theories to investigate - have you experienced the issue after building the granary or has not enough time passed for you to see yet?


Originally posted by Moojuice:
I have really good specs and had it even after the autofill, but our animals are all crazy. we have all in one big area and the cows and pigs always want to eat from the chicken's food.
And please patch out that flight instinct of the animals. you can't take one out of the stables with two others running out faster as the one you like. Maybe we can have a function to bind the leash to the fence.

Thanks for your info too, it's unlikely that we'll remove the want for barn animals to have their freedom - instead I recommend designing something like a holding pen / gathering pen (or pig porch as I like to call them). You'll have a set of gates you walk through and close, then a short porchway to another gate - animals won't have the desire to escape out of these! Hope that tip helps :)
Last edited by Ambreon; Aug 17, 2021 @ 1:59am
Mystified Aug 17, 2021 @ 4:59am 
Thanks for the extra info, I've added it to our theories to investigate - have you experienced the issue after building the granary or has not enough time passed for you to see yet?

I have not had the problem since building the granary and I've had one up for a while now. That said, I have my animals managed well to control the pig population. I have a large barn broken into run on both sides (one for males, one for females) and each side has it's own feeding stations.

As to the person who said they had the issue after the granary was installed. It might be possible that the granary ran out at some point before you refilled it? If so, that would reproduce the problem I was having. I'll try letting mine run dry and refilling a few hours later (mid-day) and see if I lose any pigs.
Moojuice Aug 18, 2021 @ 1:21am 
Originally posted by Ambreon:
Thanks for your info too, it's unlikely that we'll remove the want for barn animals to have their freedom - instead I recommend designing something like a holding pen / gathering pen (or pig porch as I like to call them). You'll have a set of gates you walk through and close, then a short porchway to another gate - animals won't have the desire to escape out of these! Hope that tip helps :)

Oh that is a good idea. It is good they have that instinct but not so fast maybe ^^.
Last edited by Moojuice; Aug 18, 2021 @ 1:21am
JaydenFire Oct 12, 2021 @ 6:11pm 
I have this problem now, and it's AFTER making the granary
pip boy Oct 29, 2021 @ 12:20am 
my pigs are dying too ? what should i do ?
pip boy Oct 29, 2021 @ 12:42am 
Originally posted by pip boy:
my pigs are dying too ? what should i do ?
they even eat but still they are dying without groving too much
Ambreon Nov 1, 2021 @ 7:38am 
Originally posted by pip boy:
my pigs are dying too ? what should i do ?

Instructions above :)

Could you please send an email to support@excalibur-games.com with your save file and an explanation of your issue (plus as much detail as possible on what you were doing and when you were around the time that your animals died). The save file (ranchsave_1.sav or a custom name if set) is located in: AppData\Local\Ranch_Simulator\Saved\SaveGames

To access this location, you can do the following:

- Press the windows key and R together to open the run command
- type in %appdata%/../local/Ranch_Simulator/Saved/SaveGames and press ok

Also include your dxdiag please:
To create a DxDiag report, do the following
- Press the windows key + R on your keyboard to open the run console
- Type dxdiag and click ok to open the direct x diagnostic tool
- Once this has opened, click on "save all information" to save a dxdiag report
mariusz Aug 16, 2024 @ 7:33pm 
Can you guys do small favour ?
It would be nice to have possibility to carry small animals, like to keep them separately if need, and also have some sort of transport to move dead animals in "one piece" to different place ? 🙃 ... moving hundreds pieces from one spot to another is a time killer 😕
Besrodik Aug 18, 2024 @ 5:04pm 
Why would somebody like to move dead animals in one piece if it'd be more efficient to process them and make different meat products for a sale them at "Best burger" (or whatever it's called), I wonder. It'd be just a waste of raw meat. Besides, if, say, a pig dies naturally, the rancher wouldn't have to kill it, if he hates that process.
Of course, if the rancher is rich and doesn't care whether he could earn some extra money, then my question was stupid. Sorry.
mariusz Aug 19, 2024 @ 10:50am 
my idea is to move full dead corpse to another spot like a shed, where i could make a mince meat or whatever :)
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Date Posted: Aug 15, 2021 @ 5:09am
Posts: 17