Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, tires lose traction. It happens when the conditions are right, or wrong, I guess lol. But that brings me to the other thing I love about the driving in this game: the handbrake; you actually slide when you lock the rear tires up. Too many games get that wrong.
The handling is similar to real life. The UTV for example tips easy because of a very narrow wheel base and because they're slightly top heavy. I'd say they've done a good job. This is a simulator after all. IMO adding grip and removing body roll would be pure arcade handling.
I understand the need to listen to the community and make this game as good as possible, but please, Toxic Dog, if you must change the handling to appeal to these people, at least make it an option so that the people who like the current handling can still have fun with the way it is now.
I agree about going offroad being risky though. Plenty of bumps, rocks and trees to ruin your day. But due to the convenience of reducing travel time, and the fun of it, I still find my time spent about even between on and off road.
for example
500+km better corners
1000+km less fuel consumpsion
2000+km better steering
they can also use it with the saw and skinning of the animals the more you do it the better you`ll get