Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
building wintercoats helps a lot.
When it comes to treating frostbite, you can get rid of them in quarantine. You need to build the "Small Washtube" upgrade and it should unlock action "compress for frostbites".
As for desertion, unfortunately yes, if the morale of one of the characters goes down to zero, every morning there is a chance that this persons has a breakdown.
Characters may lose consciousness when they have too many negative statuses, or if one of them is in critical condition for a long time. It can be also caused by consumption of some unprocessed foods in large quantities. An unconscious character can be cured in quarantine through the "Care" action. You will need a second character who will take care of the unconscious person and revive him. There is also "Power Tincture" in medicaments that can revive unconscious character.
Hope it helps! ;)