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Thank you for your suggestion! We will try to make fatigue more clear and try to make a reminder about unused rest slots. ;)
Also, when a character is tired, I send it to rest on the tent, but it doesn't seem to do much for them.
Devs, Is it possible for all the characters to rest in the tent?
Also, when a character is tired, I send it to rest on the tent, but it doesn't seem to do much for them.
There are various things that can affect the effect of Sleeping in the Shelter - it depends if the character have a trait that will affect it (e.g. Short Sleepr), which upgrades contruction have or how long the character had been tired. (If fatigue level was high, it may be harder to remove)
But you can also try to reduce their fatigue by performing the "Gather Strengh" action in Quarantine Point or make Power Tincture. ;)
Hope it helps! :)
It's much more fun and challenge to find that out alone. Specially sinse it's quite easy, because there is a place for the shelter in the camp (so you know it's useful to build it) and a action named "rest". Yes,it's poosible that one character dies until you find out how to let rest him, but that's all.
It's much more difficult to find out how to heal nausea and make tinktures.
I also think it would be nice for the end of day summary screen to show the changes to the character's states better. I want to see what the overall increase/decrease in friendship, trust, credit, fatigue, cold, etc. for that day were so I can better understand how to adjust my strategy. The screen is already pretty large, but there's still a lot of horizontal space you can use to make it work, and I think that kind of info would be really good for us players to be able to see every day.
+1
We need a combat log with all the numbers. Just switch it off on default to not scare the normies :P