Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
yeaaaaa hate to be that guy but explosions are supposed to do that
No but like they just GO like they out of here, is there any way to make the effect less potent?
Or to just make them not fly 1000 km away?
I have a mod that includes more bombs like artillery shells etc, but its equal to the dynamite bomb i think.
Yeah but still , I want to know if i can somehow make it less strong or somehow make the gravity stronger so they dont fly everyone you know. A solution.
what is continous collision detection and how do you enable it?
Ill check it out
Oh ♥♥♥♥, this fixed my problem. Thank you so much!