UNDEFEATED

UNDEFEATED

Lotta BS
So I'm seeing a lot of people making it sound like this is the best thing ever, and how it's so fun and amazing, let's slow down, it's not, it's fun for 20 minutes then that's it, maybe an hour, THAT BEING SAID, the foundation is cool as hell, and I wish they'd drop the source code so people could expand on this, imagine this same game but as big as something like megaton rainfall with more to do :O
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Showing 31-45 of 112 comments
PootisMayo Aug 15, 2019 @ 8:19pm 
I know that it does get pretty boring after two hours or so. Wish there would be more to this game sometime.
obliviondoll Aug 16, 2019 @ 2:21am 
Originally posted by PootisMayo:
I know that it does get pretty boring after two hours or so. Wish there would be more to this game sometime.

I also wish there was more, but I'm sitll enjoying it a lot. One of those games I'll keep coming back to when I want that "power trip" feeling. Used to use Prototype and sometimes Space Marine for that, but this will fill the niche as well now.
TEAGUS Aug 16, 2019 @ 3:04am 
Good thing we're working on it ehhhhhhhh
76561198041896520 Aug 16, 2019 @ 3:20pm 
Why do you idiots always have to be so freaking negative about everything?

Does it make you jealous people actually like something?
Gort The Serf Aug 16, 2019 @ 4:37pm 
i dont even think this games that good, only played 10mins, but to complain about a free game made by 3 college students shows how petty and ungrateful people are..its free what were you expecting a masterpiece made by an entire studio??.. FFS
TEAGUS Aug 17, 2019 @ 3:44am 
Originally posted by 69SOFINE:
Why do you idiots always have to be so freaking negative about everything?

Does it make you jealous people actually like something?


Originally posted by WrathfulBodhisattva:
i dont even think this games that good, only played 10mins, but to complain about a free game made by 3 college students shows how petty and ungrateful people are..its free what were you expecting a masterpiece made by an entire studio??.. FFS


Its nice seeing that sane people actually exist in this world
V-K ◉_◉ Aug 18, 2019 @ 1:50pm 
This game is actually amazing considering it's free and made by a few hobby devs. People in this thread saying how boring this game is will never in their life make a game that is even one tenth as good as this game.
One Punch Ace Aug 18, 2019 @ 1:58pm 
There's another one
Nebulisreconx Aug 18, 2019 @ 4:34pm 
Jesus Christ, dood let people enjoy what they like. ♥♥♥♥♥♥♥! People aren't all the same. Some like this kind of experience more than others. You just want more content, cool go make it or shut the hell up and stop complaining about a FREE GAME!
One Punch Ace Aug 18, 2019 @ 4:54pm 
I'm dead lmfao, everyone is whining at me for having a discussion xD
Originally posted by V-K ◉_◉:
This game is actually amazing considering it's free and made by a few hobby devs. People in this thread saying how boring this game is will never in their life make a game that is even one tenth as good as this game.
You do realize this game is a free asset flip right? Anyone could make a game like this. But this game has a lot of flaws, no replayability, and the only original character model is the player which is a generic "cool Dude". People make these all the time and show them to game producers because this is a easy to produce tech demo. I'm not bashing on the creators they did a good job here with limited tools but in the end they used a ton of pre-made free models, sounds, and textures. They did a lot of coding and scripting but nothing overlly complex. This shows they have a good idea and the determination to do it but this is by no means a 10/10 final product. This is the type of game you get out of the one day gamejam cons.
obliviondoll Aug 19, 2019 @ 1:35am 
Originally posted by Clades Thornwing:
Originally posted by V-K ◉_◉:
This game is actually amazing considering it's free and made by a few hobby devs. People in this thread saying how boring this game is will never in their life make a game that is even one tenth as good as this game.
You do realize this game is a free asset flip right? Anyone could make a game like this. But this game has a lot of flaws, no replayability, and the only original character model is the player which is a generic "cool Dude". People make these all the time and show them to game producers because this is a easy to produce tech demo. I'm not bashing on the creators they did a good job here with limited tools but in the end they used a ton of pre-made free models, sounds, and textures. They did a lot of coding and scripting but nothing overlly complex. This shows they have a good idea and the determination to do it but this is by no means a 10/10 final product. This is the type of game you get out of the one day gamejam cons.

Technically this is all true.

But one thing that ALMOST all the "simple asset flip" titles do wrong, which this one got right, is the FEEL - the game has smoother and tighter controls than most modern AAA titles manage. It's on par with the best in the industry on the parts of the coding that COUNT from the player perspective. And yeah, it's almost exclusively free assets, but they're put together (mostly) pretty well to make a coherent-looking superhero comic version of a city. The little details are there in the movement. The controls feel responsive without being too floaty and weightless.

That's something VERY rare to see in a game jam title, and rare enough even in full price paid releases.

I will say though, if the game was $5 I'd expect some of the crash bugs to get fixed and at least a bit better optimisation than the game currently has. If it was any more than $5 I'd want it to have more content, and AT LEAST some control scheme presets if not full remapping options.
TEAGUS Aug 19, 2019 @ 2:17am 
This is getting deep and I love it
Last edited by TEAGUS; Aug 19, 2019 @ 2:18am
One Punch Ace Aug 19, 2019 @ 5:23am 
Originally posted by obliviondoll:
Originally posted by Clades Thornwing:
You do realize this game is a free asset flip right? Anyone could make a game like this. But this game has a lot of flaws, no replayability, and the only original character model is the player which is a generic "cool Dude". People make these all the time and show them to game producers because this is a easy to produce tech demo. I'm not bashing on the creators they did a good job here with limited tools but in the end they used a ton of pre-made free models, sounds, and textures. They did a lot of coding and scripting but nothing overlly complex. This shows they have a good idea and the determination to do it but this is by no means a 10/10 final product. This is the type of game you get out of the one day gamejam cons.

Technically this is all true.

But one thing that ALMOST all the "simple asset flip" titles do wrong, which this one got right, is the FEEL - the game has smoother and tighter controls than most modern AAA titles manage. It's on par with the best in the industry on the parts of the coding that COUNT from the player perspective. And yeah, it's almost exclusively free assets, but they're put together (mostly) pretty well to make a coherent-looking superhero comic version of a city. The little details are there in the movement. The controls feel responsive without being too floaty and weightless.

That's something VERY rare to see in a game jam title, and rare enough even in full price paid releases.

I will say though, if the game was $5 I'd expect some of the crash bugs to get fixed and at least a bit better optimisation than the game currently has. If it was any more than $5 I'd want it to have more content, and AT LEAST some control scheme presets if not full remapping options.

I actually respect this answer, also this shouldn't be anything but free, it's got like an hour play value
"Smooth"
You can't get smoother than 2 buttons I guess. You spam the hek out of X and thats about it. For bosses you spam Y for ranged then X and sometimes, just sometimes, press A to stop a big ball from touching the ground, and that's about it. So of course they got the controls "perfect" because theres barely anything to do. The enemy soldiers can be beat without looking with a simple hero landing. The bosses you just lock onto and shoot them with Y, and then spam X when they get stunned. The Flight controls are the same ones from Superman Returns on Xbox 360.
And it's not rare to find good controls in game jam titles, those always have 1 or 2 great ones each time.
This game has 0 content, it's not worth anything. It has time trials and 1 boss with a couple skins. This entire game can be played without looking and I know that because I beat the boss without looking once just to see if I could.

This game is nothing more than a concept that if GREATLY expanded upon with new powers, or more combos at least, new enemy types and a story then it could be a great Hero game. As it stands its a generic proof of concept game that people make all the time for AAA companies to look at and hope get picked up. These people are lucky to have so many diehard fans defending such a basic idea so I greatly hope they use this and do make a real UNDEFEATED game one day.

I do enjoy this concept but it's just that. Concepts are meant to be smooth and typically are. They are meant to make you feel OP and unbeatable.

They could honestly keep the asset flip parts of this and just expand from there into a full game and I would buy it. It's a great concept. Although from their quotes it looks like we may never get the full game. Maybe one day.:cozyhitman2:
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