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I also wish there was more, but I'm sitll enjoying it a lot. One of those games I'll keep coming back to when I want that "power trip" feeling. Used to use Prototype and sometimes Space Marine for that, but this will fill the niche as well now.
Does it make you jealous people actually like something?
Its nice seeing that sane people actually exist in this world
Technically this is all true.
But one thing that ALMOST all the "simple asset flip" titles do wrong, which this one got right, is the FEEL - the game has smoother and tighter controls than most modern AAA titles manage. It's on par with the best in the industry on the parts of the coding that COUNT from the player perspective. And yeah, it's almost exclusively free assets, but they're put together (mostly) pretty well to make a coherent-looking superhero comic version of a city. The little details are there in the movement. The controls feel responsive without being too floaty and weightless.
That's something VERY rare to see in a game jam title, and rare enough even in full price paid releases.
I will say though, if the game was $5 I'd expect some of the crash bugs to get fixed and at least a bit better optimisation than the game currently has. If it was any more than $5 I'd want it to have more content, and AT LEAST some control scheme presets if not full remapping options.
I actually respect this answer, also this shouldn't be anything but free, it's got like an hour play value
You can't get smoother than 2 buttons I guess. You spam the hek out of X and thats about it. For bosses you spam Y for ranged then X and sometimes, just sometimes, press A to stop a big ball from touching the ground, and that's about it. So of course they got the controls "perfect" because theres barely anything to do. The enemy soldiers can be beat without looking with a simple hero landing. The bosses you just lock onto and shoot them with Y, and then spam X when they get stunned. The Flight controls are the same ones from Superman Returns on Xbox 360.
And it's not rare to find good controls in game jam titles, those always have 1 or 2 great ones each time.
This game has 0 content, it's not worth anything. It has time trials and 1 boss with a couple skins. This entire game can be played without looking and I know that because I beat the boss without looking once just to see if I could.
This game is nothing more than a concept that if GREATLY expanded upon with new powers, or more combos at least, new enemy types and a story then it could be a great Hero game. As it stands its a generic proof of concept game that people make all the time for AAA companies to look at and hope get picked up. These people are lucky to have so many diehard fans defending such a basic idea so I greatly hope they use this and do make a real UNDEFEATED game one day.
I do enjoy this concept but it's just that. Concepts are meant to be smooth and typically are. They are meant to make you feel OP and unbeatable.
They could honestly keep the asset flip parts of this and just expand from there into a full game and I would buy it. It's a great concept. Although from their quotes it looks like we may never get the full game. Maybe one day.