Yes, Your Grace

Yes, Your Grace

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TheSeigneur1 Nov 27, 2020 @ 2:26pm
This game is frustrating and tedious
A king who cannot even loan more then 50 pieces of gold, or get a credit by local shopkeepers? Who cannot raise taxes? A which takes more payment then a whole market income?
This game is tedious, frustrating, and so depressive. Everything is falling, your daughter gets burned alive while you get stuck in this blank castle, whch you cannot even enter entirely.
I stopped palying when I had to gather all the peasants. I could not remember which of thos ridiculous fake-name-hamlets I sent help too or not. And whenever the merchnats arrived with goods I need, I am lakcing exactly that one ressource I need by one or two points, and cannot hasitly gathe rbecause thats just possible at the weekly check. I thought this was some fun, whacky rpg?!
What an annoying game. World is depressing enough right now, cannot care for a broke, useless kingdom and his retarded useless royal family.
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Showing 1-10 of 10 comments
Sonnenmitte Jan 6, 2021 @ 1:05pm 
I see your pain. The game is very unfair sometimes. Somebody needs my general, and in the same session somebody says his daughter has been kidnapped and he needs my general. Duh, my general just walked out of the door and i cannot re-assign him. Also it is completely impossible to judge how much popularity gain or loss a decision will have. Save them from starvation +2, not do some crazy unnecessary stuff -4.
Last edited by Sonnenmitte; Jan 8, 2021 @ 11:38am
juanval Jan 8, 2021 @ 3:39am 
I finished succesfully the game in one run without reloading any previous savedgames and without searching any help in forums or wiki.
The game can be unfair sometimes but is beatable.
Sonnenmitte Jan 8, 2021 @ 2:22pm 
I beat the game too at the first attempt, I would prefer it to be harder, but more fair. So often you have absolutely no information for your choices. For example, in the final battle I though it would be OK to save rations in the first week. in the end, I wasted rations beacause I could not issue them in the third week.
LL Cheese Z Jan 8, 2021 @ 9:52pm 
After the battle w/ the Rodavians and still losing b/c I was overthrown by peasants, I realized the game is just one giant save scum fest. Which, hey, I'm not against save scumming. I just wish I had known earlier.

Everything is just so nonsensical and unbalanced. "I have a stomach ache and you won't pay the 23G I need for a doctor? Okay, -6 Happines!" But then "oh, you saved my family and farm and all my possessions from being murdered and destroyed by bandits? Okay, +2 Happiness." And then, lo and behold, another peasant has a health problem and a doctor only costs 7G.

Don't help a peasant w/ her stench? -5 Happiness. Help her? +0 Happiness. K. Maybe peasants really are/were that ungrateful.

And taxes...how tf do I have so many towns, farms, etc in my kingdom and get just 7G and 2R in taxes? And some times I get prompted to do things I'm supposed to do for quests, other times I don't (i.e. arrest some Oracle Dust sellers, but not able to arrest others. Recognize one fraud I'm warned of and arrest him, but not recognize another fraud I'm warned of to arrest him).

It's all inconsistent and just plain not fun after realizing not only is managing the kingdom nonsensical, but you also feel like ♥♥♥♥ w/ every moral decision you make. Since nothing good happens. Except for random avalanches that make you realize you wasted so much gold and resources the first half of the game.

But hey, I'll keep save scumming and see what ending I get. Thank god it's included in Game Pass for PC. I mean, I really am grateful. It's a great service that allows me to fairly judge games w/o paying extra money for them. =)
Last edited by LL Cheese Z; Jan 8, 2021 @ 9:57pm
Rithrin Feb 14, 2023 @ 1:55am 
I'm kind of surprised that people need to save scum this. I was handing out gold and supplies like candy to my people, bought all the upgrades, helped all the villages (though wasn't able to recruit about 6 of them for the final battle) all in one go with no reloads. Admittedly I couldn't afford all 4 gemstones, though. Had something like 105 kingdom happiness in the end. The game doles out plenty of resources, and despite multiple petitioners usually needing your General or Witch or someone during the same week. you can generally just give supplies or gold to satisfy them instead.

Some of the outcomes for events can be... odd, or inconsistent perhaps, but that hardly makes it a save scum fest. Helping is always a net positive, there aren't really any 'gotchas' hidden in there.
Last edited by Rithrin; Feb 14, 2023 @ 1:57am
TheSeigneur1 Feb 14, 2023 @ 2:06pm 
Originally posted by Rithrin:
I'm kind of surprised that people need to save scum this. I was handing out gold and supplies like candy to my people, bought all the upgrades, helped all the villages (though wasn't able to recruit about 6 of them for the final battle) all in one go with no reloads. Admittedly I couldn't afford all 4 gemstones, though. Had something like 105 kingdom happiness in the end. The game doles out plenty of resources, and despite multiple petitioners usually needing your General or Witch or someone during the same week. you can generally just give supplies or gold to satisfy them instead.

Some of the outcomes for events can be... odd, or inconsistent perhaps, but that hardly makes it a save scum fest. Helping is always a net positive, there aren't really any 'gotchas' hidden in there.

I could not earn a penny. Nobody gave me money, I had no income, everyone was pissed all the time. Either you cheated, or, what I sometimes assume, they make games harder for the European market.
Rithrin Feb 14, 2023 @ 5:08pm 
Originally posted by TheSeigneur1:
Originally posted by Rithrin:
I'm kind of surprised that people need to save scum this. I was handing out gold and supplies like candy to my people, bought all the upgrades, helped all the villages (though wasn't able to recruit about 6 of them for the final battle) all in one go with no reloads. Admittedly I couldn't afford all 4 gemstones, though. Had something like 105 kingdom happiness in the end. The game doles out plenty of resources, and despite multiple petitioners usually needing your General or Witch or someone during the same week. you can generally just give supplies or gold to satisfy them instead.

Some of the outcomes for events can be... odd, or inconsistent perhaps, but that hardly makes it a save scum fest. Helping is always a net positive, there aren't really any 'gotchas' hidden in there.

I could not earn a penny. Nobody gave me money, I had no income, everyone was pissed all the time. Either you cheated, or, what I sometimes assume, they make games harder for the European market.

This game reminds, somewhat, of another game called Roadwarden, which I've played a lot of. There was a similar divide in that community over players who thought it brutally difficult and others who breezed through it.

I think it comes down to prioritizing growth and understanding some of the basic patterns of games like this. The moment I saw the first weekly summary and saw that fixing buildings increased income, I just fixed them. I took the loan from the bank which is offered immediately to have a buffer of cash and straight away was able to fund an inn when asked, and help improve some village tavern. Both of those increase your gold income significantly early on.

Seeing that early game, you have lots of supplies to spare (no upkeep for troops whatsoever) but lots of gold expenses, I just prioritized giving petitioners supplies whenever it was an option instead of gold, or my General when possible, and allied with any Lord that had gold income as a reward ASAP. Add to it that the game mentions straight away that happier citizens pay more taxes, so right away the ground was set to make good income for the rest of the game. Sending your General out on 2 Week missions with petitioners also helps because you don't pay them for the second week, which is free income.

I'm not saying that everyone should be breezing through the game, just don't think it's so punishing that you have to save scum every petitioner merely to have a shot at succeeding.

The most important choices are your opening moves. If you make suboptimal ones, it will be more difficult down the line.
Last edited by Rithrin; Feb 14, 2023 @ 5:12pm
SomeoneSomewhere Feb 25, 2023 @ 7:06am 
Not sure where you guys are throwing your money into, but I never had issues with income, in fact I had to go out of my way to be in trouble at the end by tossing gold away left and right to useless villager quests right before the siege. I had 300 supplies + the ten crates I could save up and another 150 gold. And I was just blazing through the game because I was bored. Either I'm crazy good, you're crazy bad or we're both crazy good at being bad.
wafflesaucey Mar 2, 2023 @ 9:07pm 
The first time I played this, I did terribly. I ended up having to completely restart the game and from then on, it was smooth sailing. You need to get a feel for it.

I remember Lorsulia's death as one of the only fictional deaths that really saddened me. It hit me like a truck, which I really liked about the story, actually. If you can't seem to make it through the game despite many attempts...

I think that's what they call a "skill issue".
Originally posted by wafflesaucey:
The first time I played this, I did terribly. I ended up having to completely restart the game and from then on, it was smooth sailing. You need to get a feel for it.

I remember Lorsulia's death as one of the only fictional deaths that really saddened me. It hit me like a truck, which I really liked about the story, actually. If you can't seem to make it through the game despite many attempts...

I think that's what they call a "skill issue".

This is not skill, it's "already knowing the badly explained and fairly unpredictable logics of a game"
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