IXION
Will there be any DLS or even IXION 2?
The game is awesome! Thanks to the devs! Being a tech-manager myself I feel that the game really grasped that atmosphere that things are going to fall apart and you strive to make them work by themselves, and whenever you manage thigth to run smoothly, you fell relaxed for the several cicles and think that you've managed to organize everything, the new challenge appear, just like in real life))

If the are any plans for the IXION vol. 2 or something, I think these things will be awesome to addˆ
- A multiplayer of any sort (like pvp UN vs DOLOS, or coop: running a ship together or several ships with one goal, or run a clolony and a fleet to get resources)
- Add people management: promote, demote, educate staff. Lost crew like pilots are not that easily replaced in real life. Or there could be administrators of the sectors or services that could run the staff for you
- Run the colony may be. When you need to create a colony and use space ships to travel to other systems to find resources and tech, also include relative effects of the travelling with the near light speed.

Cheers
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Showing 16-30 of 30 comments
OmegaOm Sep 21, 2024 @ 10:28am 
You do not need a IXion 2. all you need is a open sandbox dlc, to this game and its good and done. Would suck if they make 2 just have that.
Profugo Barbatus Sep 21, 2024 @ 3:53pm 
If there is, it will at least be a long ways off. The devs also brought us the much more successful 40k Mechanicus. And now they announced that they're working on Mechanicus 2 earlier in the year, and if that succeeds as much as the first one did, they'll probably be making a Mechanicus 3. GW most certainly wants more good 40k games, they're pushing digital harder and harder.

Bulwark's one of those studios that bounced around a bit with similar ideas being explored different in their various games, so I doubt they'll just become a 40k house forever, but I'd rather expect to see a spiritual successor to Ixion over a direct sequel. Both Frostpunk and Ixion, and the recent wave of indie "City Builders with Threats" games show the concept has legs, it just needs to be presented right.
Last edited by Profugo Barbatus; Sep 21, 2024 @ 3:53pm
killer99 Sep 22, 2024 @ 1:38pm 
Originally posted by Profugo Barbatus:
The devs also brought us the much more successful 40k Mechanicus.
I am not so sure about Mechanicus being more successful. If you consider max simultaneous player count it would be 17 189 vs 2 748 in favor of Ixion. Mechanicus was obviously cheaper to make, though. On the other hand they had to pay royalties.
Jtn7 Sep 22, 2024 @ 4:46pm 
Until a new game. Just play Frost Punk 1 ( D.L.C's give endless mode ), and Frost Punk 2. Didn't play 2 yet. But 1 very similar to Ixion.
Last edited by Jtn7; Sep 22, 2024 @ 4:47pm
Sergoba Nov 3, 2024 @ 4:14pm 
I could definitely see a Protagoras oriented campaign for a DLC or sequel. Either pick up the story from the point the Protagoras was completed amidst the downfall of Earth and subsequently show how it was hunted down and left stranded but preserved in the ice.

Or alternatively begin at the end of rescuing the vessel when they've decided to go their own way with their scant few survivors. Could also make for a pretty interesting campaign; Start with just the two intact sectors, having to cannibalize your own ship in order to get her functional enough to pick among the scraps of whatever the Tiqqun left behind upon their departure. The Protagoras could calculate it's own Vohle jumps after all. Could eventually have them head to other locations they knew scraps of humanity may have fled to, like the Ashtangites who got away from the UN, or BMS facilities in order to locate and bring aboard new crew. And have the story eventually resolve in their becoming a nomadic / spaceborne people building more ships to propagate across the galaxy :P
Jeff Nov 8, 2024 @ 6:03pm 
The game was great. It also wasn't hard. I did take a few retries before I got it to click but it wasn't hard. Loved the game, but replayability is difficult as there really aren't different paths or things to try
KOLR Dec 5, 2024 @ 3:15pm 
I completely agree with you and look forward to continuing the game!
G.Paws Feb 6 @ 12:23am 
Originally posted by killer99:
Originally posted by Seri:
The devs abandoned the game when it wasn't the run away smash hit they wanted it to be. It was more a flash in the pan and forgotten.

Don't expect DLC or a sequel. The game really isn't that good and had no longevity.
I don't know. Currently, a year later, I am still playing the game, but this time on a harder difficulty and it is still fun.
Me too dont know im obsessed with it
I really appreciate the amount of research and thought that went into IXION. The majestic music, the cryptic namings, the overall design and the building design choices... You all should really check the artbook. I'm still sad that the budget was too tight and some things were cut for this or that reason - like we could have a need to draw powerlines like roads from and to batteries, we could have actual hull breaches in sectors, and probs some more cool stuff.

I could only hope for the next installment with more budget in it. Protagoras seems like the natural choice of another story personally as well.

Also for those interested - that's how Etemenanki wreck was born:
https://www.artstation.com/artwork/nErzo1
Originally posted by HeathenSW:
Also for those interested - that's how Etemenanki wreck was born:
https://www.artstation.com/artwork/nErzo1
I was really impressed by it. Definitely my favorite.

As to small budget - I do hope they will find the money for a new game.
Sadly, I feel like the genre is too niche for the mainstream gamers.
Or, maybe, it needs more ads, I don't know.
Ixion 2..!!!
Ixion is probably the best game that I'd never want to play again. I'd sooner watch someone else play it for the first time just to nod solemnly like an old veteran and grunt, "That was me once."

Ixion is that whirlwind romance with a girl whom you occasionally think back fondly on but know better than to try and rekindle anything.
OmegaOm Feb 7 @ 5:37pm 
I wonder why they cant make it open sand box
Originally posted by OmegaOm:
I wonder why they cant make it open sand box
There are probably two main reasons:
-That's not the kind of gameplay they wanted to make at least mainly
-They didn't have the fundings to do this, easy to forget but studios need money to develop stuff and they sadly can't make games as complete as they want if the money can't allow them to. Even more if they respect their workers and don't crunch
Originally posted by jonination:
Ixion is that whirlwind romance with a girl whom you occasionally think back fondly on but know better than to try and rekindle anything.
Ok, hear me out.

Imagine this whole game as a love story. Your friends (Marduk council) introduce you to a nice girl (Tiqqun). You seem to work well for a time until that one wrong decision that you make (the first jump) listening to your friends assuring you that it'll all end well. Let's say you decided to move countries.

Then everything all starts to fall apart between you (hull irreparable damage) and you desperately try to fix things, to make it like it was. Then it turns out you both just can't have children (failed colonies) together. "Dead Earth Syndrome" hits hard and there's no medication you can turn to to fix it.

You turn to your friends, but most of them just don't pick up the phone. One of them had his own disasterous love life (Protagoras-Etemenanki relationship) and he can only tell you to go to another friend that seem to do better.

And then the most tragic turn of events - you come to ask that old friend on some advice and find out that he changed his life for much worse (Piranesi). He stole Protagoras partner and ruined them and now he tries to take her (Tiqqun) from you. Only god knows what to think about them missiles and drone swarms, I tell you. And the worst of all - she actually leaves you for him, when you both understand that it can't go on any longer. You let her go and watch how they both ruin themselves, but can do nothing anymore. To sugar the pill somewhat you finally understand that she lied to you multiple times even before that.

At least there's this girl (Ashtangites) that's always around somewhere and that you didn't pay much attention before. Looks pretty, smart and calm, but you heard some REAL creepy rumors about her, so you are not sure if it's worth it. Plus of course she starts with "you need to change", because why would she not.

---

Such a tragic story :D


But jokes aside I can relate. I replay it now just to feel how it was the first time and since I played on release - enough time passed, so it's rather fresh still. Not sure if randomized gameplay would work, since most of the charm of IXION to me lies in the story bits and random stuff usually dilute the story quite a lot.
Last edited by HeathenSW; Feb 7 @ 8:04pm
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