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https://en.wikipedia.org/wiki/Self-similarity
A great deal of the key words and names found in this game can be found in a wiki page.
Not so short answer.
It's a shape that both makes up a larger version of itself while also being made up of smaller versions of itself.
I would guess that this means that when we phase into "self similar space" we are going into what is effectively a smaller version of our own universe, thus meaning we can travel from a point "A" to a point "B" crossing a far smaller distance than would normally be required and then phasing back into our original universe at the same relative location we ended our journey at.
Basically it's wormhole travel with extra steps, in this case in the form of a dash of interdimensional travel, that in turn also ties into why we keep seeing evidence of alternate versions of our crew (and at one point, our own station) crossing back and forth across our path as we go though the game.
The catch is that self-similar space, like "genetic conatus", takes on this quasi-spiritual significance for Vanir Dolos, Henri Barjaville and others. (disclaimer, I haven't finished a run yet) That's part of their characters and it's both strength and terrible flaw: this sort of progressive techno-humano-genetic-dimensional optimism.
I was afraid I was just going to get a bunch of mean comments from a mob of 18 year old incels. I'm glad to see there are still some rational adults who enjoy these types of games.
As for self-similar-space, that is actually kind of fascinating. I guess I should have just done the smart thing and researched it myself instead of making a cringy post about it.
I for one, love the way it's portrayed in the cutscenes.
Also op... Where did the idea of a fantasy FTL travel concept make you ask if it was some "w*k*" bs? Are you one of those that goes mad as soon as a single lgbt+ or black character turns up in any game, movie or book? Do everything have to be leftist propoganda in your eyes these days? Just curious since as you said... It didnt have to be worded like this. You yourself said you hope you dont get "certain type of people angry" at this post. But you indeed seem to be fishing for it in a very troll like manner... And if you want to claim I am one of those. Well okay :shrug:
Oh crud, looks like I've invented the official descriptor for the company ethic of DOLOS AEC... XDXDXD
It is true tho
The wiki description provided here does does draw some lines around the fuzzy shapes I had in my head though. Thanks for posting.
Elon Musk The wise OC CEO deserves all the credit.
It doesn't hold the player's hand. Any number of games would have been like "HA! See our (un)subtle caricatures and fables? If you want to enjoy the game, make sure you believe what we believe."
Instead, IXION shows the player a strange, grim, impossible yet understandable universe. It says "Here are these people, here is what they say they believe, here is what they actually believe, here are the consequences, draw your own conclusions and side with who you want." The studio's previous game, Mechanicus, was like that and at least so far I'm finding it to be a strong point.
The fact that people can reasonably argue about the "political point" behind the game shows, I think, that the storytelling is good and free-form.
Oh and no weapon testing on the moon either - that was the case in the movie "Time Machine," where humanity had the brilliant idea to build weapon testing laboratories in the moon and cracked it apart, for our entire civilization to be almost exterminated by parts of molten lunar debries and extreme weather events thanks to the massive influence the moon's gravity has on our planet - like ocean tides.
The engine in Ixion is an interesting idea, I admit I'm not yet completely sure if I understood it right. It looks like it shifts the ship into a different space dimension, much like the "space between spaces" which was an important topic in the series "The Expanse," where another species lived in this 'interspace' - which turned out to be an older dimension/universe than our own and lying underneath ours. Though Ixion mixes it up with multiverse dimensional travel. Hmpf, I'll better stick to my car.
There's alot of cool SciFi regarding 'FTL inventions gone wrong' these days, makes up for alot of decent stories. "Aquila Rift" in Netflix "Love Death + Robots" season 1 is one such example as a recommendation.
Don't worry about looking too closely at the details of how we plan to do this, there's nothing there for you to think about.
Is that what happened in the book? I can't say I ever read it.
I know the first film just had everything get good ol' nuked back to the stone age and the newer film had them trying to use explosives to help hollow out the moon to make a bunch of giant terrariums inside it for human habitation.
With the latter of the two feeling like maybe the script writer had had one cup of coffee too many when they wrote that.
Like most here, I have my own ideas on how it may work based off of a few wiki searches of key words in the game, like "Self Similar Space".
One of these days I need to finish watching The Expanse.
LD+R is fun.
IXION is more or less saying that blind optimism could get us killed, but going from things like neopronouns and gender fluidity to the moon getting cracked in two - and making inferences in that respect - feels more than a little far-fetched. If anything, DOLOS is a reminder that we might be better off trying to reduce our carbon footprint here, before seeing if we've got a shot somewhere in space. I love the idea of imagining us as an interstellar species as much as the next geek, but I don't like the pervading notion that we've somehow "doomed" the world.
We might not be able to reduce or reverse all of our influence on the world's climate, but we can adapt - and learn those lessons that need to be learnt.