Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you for your insight and for your very constructive and helpful feedback.
Yes, the lack of crowds in the backgrounds was a stylistic decision. Hong Kong is very busy, but we did not want to represent this in the game to distract from the character art, though we agree that it might appear strange. Thank you for pointing out the sign boards. It is something we knew to be very representative of 1980s Hong Kong. We appreciate your comments and we will take note of them and keep them in mind for future updates when we can. We hope to have a Chinese translation and we’re glad to hear that you’re interested in Cantonese voice acting. We’ll do our best to provide this update as soon as we can!
Thank you for mentioning and noticing the colours in the game. Yes, we have watched Wong Kar-Wai movies and we really liked the cinematography and picture directing in the films by both Christopher Doyle and Wing Shya. We were inspired by the beautiful and emotional imagery they presented and we tried to present in our own way mood and atmosphere using colour and lighting in particular the full screen scenes of our game. Our game itself is a tribute and homage to the wonderful 1980s-1990s Hong Kong and Asian films we watched and loved. It makes us very honoured to hear that you see a similarity with our art to that of such talented artists and film makers.
We really appreciate you sharing your sincere thoughts. Your sharing is so important and touching to us. As we were writing back to you, there were tears in our eyes.
Creating this story is very significant for us and your reading and understanding of it is very meaningful to us. We’re glad we could hear from your perspective. The game is very much a love letter to the homeland, the memory of it, and the wish to see it be better. What we wanted to do with this game project was to present a story that is culturally authentic and that the adult love story was realistic and reflected the very real struggles of LGBTQ people in Asia. We’re happy to hear you like Michelle. She is a very special character to us and her growth and change is something we wanted to represent gracefully with much humanity. There is much love we wanted to express in this story and we hope readers around the world could have a little more understanding of the culture and setting we wanted to show in the game.
We understand it is very controversial and polarizing to even discuss the subject of politics in relation to Hong Kong, but we really appreciate your understanding of the political context we presented in the story. You expressed in your words exactly what we wished to show in the story. The sense of dread and heaviness with the topic of the 1997 handover was something we wanted to present in the game as it was a very real issue that impacted the lives of Hong Kong people during that time and even till now. Like butterflies, our lives are short in the grand scheme of things. The love that we have might only be for a moment in this world that is so uncertain and unstable, but what we wanted to show in this story is that even in this short moment, we should have the ability to decide for ourselves what is best for own lives. Whether if one chooses to live for the happiness of others or one chooses to follow their own way to happiness, it is one’s own decision and either choice is valid. We should be able to decide then how we can navigate our way in this society and also have a say in the society we live in. To express LGBTQ love freely is still not easy in most places, but we want to give an encouragement to our readers. Life should not be lived in shame. There is nothing wrong with expressing your love. We all deserve to live with dignity and pride and to have a voice in the society we share, whether in Hong Kong or anywhere. We know this is such a lofty statement, but we really hope this reality can be achieved for everyone. If we can’t change the thoughts of others, at least let’s change first the thoughts and prejudices in our own minds. If there is a real Michelle and Sam alive in the world right now, we hope they are living their best and most fulfilled life in safety and security.
It is from our side to apologize that we cannot communicate to you in effectively in your language. But we really appreciate your effort to share to us and everyone your thoughts and feelings. We understood it perfectly. Your insight is very touching and meaningful and we’re so glad we could share this game and story with you. Thank you for giving us this opportunity.
Please know you can always contact us through email in our contact page. We really appreciate this discussion with you. Thank you so much for your encouragement and your support.
We hope you are safe and well and your loved ones too. We hope you can have delicious seafood by the ocean soon. We’re cheering you!
We wish for everyone too for their safety and wellness during this difficult time in the world.
All the best!
Sincerely,
Oracle and Bone
制作组的两位好像都不会中文。我的中文版评论就发在测评区了,这篇英文的就是想放在论坛里能让制作组看到啦 ;)