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Managing units isn't hard either, especially compared to Wargame. There's far less micro you have to worry about and combat is a bit slower paced - you don't have to worry about losing a tank instantly by not maneuvering it just right or not firing smoke shells at the exact right moment or anything. Half your support elements are off-map call in abilities, so that requires even less micro to manage.
For the campaign right now, theres just a series of "Operations". These are linear scenarios where you switch between NATO and PACT forces.
Overall as someone who also struggled a bit with Wargame, I would say just go ahead and try jumping right into Regiments. I think you'll find it a lot more accessible.
The campaign is split into 9 different operations, where you get a regiment from either the WP or NATO and have to complete several linear scenarios. However, there is replayability thanks to the player having to decide how to customize their force between phases using their limited resources. You can call in new Task forces to get new units, replenish old units, increase your level of off map support, and so on. There’s also event cards that apply different effects to the battle that are different each playthrough, and difficulty levels and modifiers.
Regiments is much easier to pick up. It's even suitable for these quick afterwork matches, where you just hop in and play without bothering too much.
For people who like this kind of RTS-ish war games, Wargame and Regiments complement each other well.
But Regiments has a much easier entry into the game (and yes, play the tutorial), and its AI also seems to be more fun.
When it comes to single player alone, Regiments is the better choice.
Also, I found myself spending a ridiculous amount of time just in Wargame's Armory/deck building. Yes, some people love to build their deck of units, and yes, it can be so much fun, but Regiments' system of ready-made "decks" allows you to just get into the game real quick and still learn a lot about your units.
The game actually reminds me more of World in Conflict or something like a zoomed out Company of Heroes. Hopefully the devs will support this game far into the future.
First Steel Division solved it for me. There is much better tutorial, starter campaign, the game is overall much simpler with fewer unit types and slower paced thanks to World War 2 setting and by simply being newer game with some nice features that weren’t present in Wargame games.
Eugen should really focus on making Steel Division the entry point imo.
With that said, I also like the idea of Regiments task forces system, where you can essentialy build your deck on the go. I also prefer its singleplayer focus. I will pick it up on next sale I think.