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Chasers also have chainsaws.
Chasers also dont have tro deal with weird hitboxes.
Chasers also don t have to deal with poles burried undersground that causes visual glitches in game ? :P
Chasers in real life also don't have such benefits as their cars being driveable two seconds after hitting an obstacle at 90 MPH. Nor do chasers in real life recover from severe, life-threatening injuries in thirty seconds.
Light and telephone poles tend to be a little more robust than your car's crumple zone.
Normally, hitting a light pole, tree, or telephone pole is an instant trip to the River Styx for vehicle AND driver. Or have you never heard the term 'wrapped himself around a telephone pole' before?
Yes, the lag spikes (caused by Unity's garbage collection function*) are annoying, but they're trying to figure it out.
*Garbage Collection is an engine-side cleanup for memory. It's essentially the engine taking a few ticks to go: 'Okay, we have a bunch of memory allocation we're not using at the moment, free it up!'. Whoever designed the function itself (Unity coder, mind you) really did not do it in such a way that it could process behind the scenes. This process can be seen in Kerbal Space Program, and can be just as annoying there as well.
It's nowhere near abysmal. This is a storm chasing game. Storm chasers (except the lunatics) don't go zooming down roads like they're in a police chase, they obey traffic laws as they should. The only reason you think it's abysmal is because you have no experience with storm chasing. There's a reason you don't travel top speed while storm chasing, you're supposed to drive like you have sense, not drive like a lunatic. Have you paid attention to any storm chaser live streams?
OP provided feedback to the game.
RDfox mentions how RL works.
I dont think you have enough hours on this game to understand what I am talking about, sorry. You at most played 2 scenarios unless you left early.
p.s The only thing based on RL storm chasing is storm data, and licensed vehicles.
This is the point two he is 'talking about RL'
Its like you're trying to silence feedback that should help development... lol
If you meant a power pole randomly spawning in the middle of the road, give it an F9 bug report and they'll get on it. If you meant "I hate how I can run into a downed lamppost at 90 mph and go flying halfway to Bridgetown," then try slowing down and being more cautious near possible damage tracks.
And OP didnt mention anything about a downed lamppost and going flying.
Please read OP. Yes, what he is describe IS a bug. Not a 'feature'.
Also, you're cherry picking ingame behaviors based on storm chasing. The tornadoes throwing ♥♥♥♥ everywhere (including light poles at poor OP), is definitely based on real life.
I wasn't trying to silence feedback for development, I just misunderstood OP's post.
the Weather Channel called Williamson and Yarnall “beloved members of the weather community.”
/So they must have been more than just local idiots. IIRC they either worked for the weather channel or were often used volunteers. But they were unprofessional. spring 2017