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for example, now, once i have the money, i can buy an antenna to get warning updates, i can buy a laptop to have a minimap in the car, i can buy a bumper to reduce damage penalties, or a weather station to get wind information in the car.
if we go by "perks," instead of taking these in any order or combination i choose, i'll be locked into one progression path for the sponsor group.
i like the sponsorship idea as a way to make money, though. you might even include things like research grants in the "sponsorship."
i guess functionally a sponsorship would be a list of "quests," in this system. these would award extra money, of course, but could include progression tiers to unlock unique cosmetics. perhaps the top tier could include a unique vehicle with a "locked in" customization and upgrade scheme.
Also implementing the idea you're describing needs a lot more design and is a lot more risky to do correctly for early access.
I wouldn't lock all things behind tier/level unlocks. You don't need a sponsor to buy an antenna or laptop. I'm talking higher level research equipment. Things you're not going to be affording yourself on an independent storm chaser income, like expensive vehicles, probes, etc. Things you're absolutely not going to have without sponsors. Could just mainly be for custom vehicles with different research team logos and their tech equipment, while regular things like laptops, camera equipment, antennas are still available with all progression paths.
well it's pretty ridiculous scaling to have a quarter of $1Million dollar jeep wrangler. Why don't you use more realistic prices on items, and scale the pay according to that? It would be more realistic if we were earning $500-$1000 starting out with good chases, and have a the Jeep Wrangler at $30,000. With your money grind scaling, a can of Pepsi to enjoy during the chase would cost $42 bucks.
many chasers can actually afford "expensive vehicles," because they rent, not own them. and manufacturing a probe is not expensive. give me a few cut bits of plate steel, some pannels of plexiglass, some tent pegs, access to a wielding machine, and some gopros, and you get a probe very much like the little pyramid model in this game.
you can even add a whole bluetooth sensor package on the cheap. especially if you do not mind some basic wiring.
this is not a hobby people get into unless they are already independently wealthy. those that cannot afford it do not get "sponsors" but instead go to school and join a research project.
pretty sure you'll find that "sponsorships" are chaser owned companies, and they use their chasing to advertise their services and seek investment. for example, the guy who made the TIV is a film director, and the TIV was a (successful) investment ploy.
and to be clear, i do not mean anything negative by "investment ploy." dude wanted to make documentaries about tornadoes. building the TIV got people to invest in his films.
my first chase, somehow i got a "legendary" interception.
it took me maybe 3 weeks of playing one chase a day to get (one of) all cutomizations besides a new car.
at no point have i /ever/ died in a chase. surprisingly, not even driving directly into a F1, and getting thrown in my car a good 50-60 feet.