OUTBRK
Bandit_L3 Jul 25, 2024 @ 8:22am
What speed is needed to flip a car?
i drove my altitude right into the twister and meassured 220 km/h
its the upper end of IF2. i should be at least rolling. most likley be lifted a little.

even b4 the update with the mesonet data i drove into several twisters and i never got lifted
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Showing 1-4 of 4 comments
Darth Merlin Jul 28, 2024 @ 10:48am 
all that happens is that the screen gets a bit grainy once the wind speeds surpass 160km/h. Also.... it surely does not sound like you are inside a tornado, more like a windy day at the field.
Bandit_L3 Jul 29, 2024 @ 10:54am 
yeah well i dont know. the thing is during kickstarter tests i already got thrown around by a twister. so i am not sure if its a bug or what is going on. would be nice to get some answer to this by the devs. until then i will keep on driving into them ::steamhappy:
ETXBONES  [developer] Jul 31, 2024 @ 4:43pm 
The latest update should have corrected some issues with the tornadoes and the associated wind fields and their impacts. Feel free to post some updated feedback once you've updated and given it a go!
Bandit_L3 Aug 5, 2024 @ 11:39am 
i believe i can fly ;) thank you for fixing it and making tornados more dangerous again. even though i think i was flying quite high for meassured 190 km/h but still chasing is more fun now with the need of beeing cautious.
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Showing 1-4 of 4 comments
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Date Posted: Jul 25, 2024 @ 8:22am
Posts: 4