OUTBRK

OUTBRK

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Some scenarios need tweaking
Hey chasers, I just played a scenario that had 3 major storms in it. I went to the north most storm as it looked promising. Turns out only the southern most storm produced 1 tornado that was very short lived, this whole scenario was 30 minutes long maybe 40....but I got nothing out of this.

I get they want to go for realism but they have to remember that this is a video game in the front, every game I play I should have some sort of progress. This scenario did nothing but completely waste my time as a driving simulator. It is almost a turn off. I'm not asking for a change right now but perhaps something to look at in the future. Some of the scenarios need to be tweaked to produce a bit more tornadoes. (or even things to zap with my phone to get some sort of cash), I hope I am not in the minority here. It is unrewarding game play and makes me not want to play another round in fear of making a bad decision. I really want this game to excel, I enjoy it but that scenario was just a major turn off.

With the one game play hook this game provides (chasing a tornadoes) there needs to be actual tornadoes in it. As it stands, its bad enough that most scenarios in the game don't really kick off till about 10 minutes into the scenario, maybe 15...that's a crazy long time to wait for anything to happen in almost any video game.
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So...

What was the CAPE doing when you went chasing after the north storm?
Loopy27 25 Jul 2024 @ 5:31am 
Diposting pertama kali oleh AdmiralTigerclaw:
So...

What was the CAPE doing when you went chasing after the north storm?

Not going to lie, I didn't look at that but the principle stands that it was a 30-40min scenario with a very short lived tornado towards the south with 2 of the 5 chasers down there with bare minimal action, even with them, it was nearly a waste of their time.
XCysC Torbjörn 25 Jul 2024 @ 7:45am 
welp, this is not really a game, its more like a simulation, so you have to look at radar, and predict like irl
Loopy27 25 Jul 2024 @ 8:43am 
Diposting pertama kali oleh XCysC Torbjörn:
welp, this is not really a game, its more like a simulation, so you have to look at radar, and predict like irl

I didn't think you're getting the principle here. Things like this can hinder games. I don't understand how you just unassociated the term game with simulation when I'm in control of my avatar.
ETXBONES  [pengembang] 25 Jul 2024 @ 11:55am 
Diposting pertama kali oleh Loopy27:
Diposting pertama kali oleh XCysC Torbjörn:
welp, this is not really a game, its more like a simulation, so you have to look at radar, and predict like irl

I didn't think you're getting the principle here. Things like this can hinder games. I don't understand how you just unassociated the term game with simulation when I'm in control of my avatar.
Hi Loopy!

So, if the scenario is still going, there's tornadoes that are either going to form, or are already on the map occuring. Once no more tornadoes are possible, the scenario will go to final countdown before ending.

Storm chasing can be very dissapointing in real life when you don't get the storm you want. I've driven thousands of miles just to look at clouds and go home empty handed in real life.

Of course, the hope is the game will be less painful than striking out in real life, but it's safe to say you'll strike out in-game on occasion - that's the "magic" of storm chasing.

Are you using the forecasting tools in game to pick what cells you want to target?
I just started playing and was surprised I was able to find tornadoes on my first outing in solo play. I did watch some gameplay first so that helped I am sure. On one of my last outings, there was not much on the radar at the start, I checked for favorable dew points and drove to a gas station close to those. I sat for a decent amount of time and just watched the radar until conditions improved. Once the storms started appearing on the radar I drove to that location and eventually found a tornado. Honestly, it feels pretty realistic. I'm glad it doesn't just hit you over the head and make a tornado appear right in front of you no matter where you are. It seems like maybe the OP just looked at the data right from the start and didn't continue to use the updated data to help.
Loopy27 26 Jul 2024 @ 8:14am 
Diposting pertama kali oleh ETXBONES:
Diposting pertama kali oleh Loopy27:

I didn't think you're getting the principle here. Things like this can hinder games. I don't understand how you just unassociated the term game with simulation when I'm in control of my avatar.
Hi Loopy!

So, if the scenario is still going, there's tornadoes that are either going to form, or are already on the map occuring. Once no more tornadoes are possible, the scenario will go to final countdown before ending.

Storm chasing can be very dissapointing in real life when you don't get the storm you want. I've driven thousands of miles just to look at clouds and go home empty handed in real life.

Of course, the hope is the game will be less painful than striking out in real life, but it's safe to say you'll strike out in-game on occasion - that's the "magic" of storm chasing.

Are you using the forecasting tools in game to pick what cells you want to target?

If that is the vision, then I could understand. I guess I am okay with striking out but that scenario is just not good. It is overall very weak and a very very short lived tornado, possibly two short lived tornadoes (the other 2 chasers that were down on the south end couldn't confirm the tornado status).
Loopy27 26 Jul 2024 @ 8:20am 
Diposting pertama kali oleh kcfreeloader:
I just started playing and was surprised I was able to find tornadoes on my first outing in solo play. I did watch some gameplay first so that helped I am sure. On one of my last outings, there was not much on the radar at the start, I checked for favorable dew points and drove to a gas station close to those. I sat for a decent amount of time and just watched the radar until conditions improved. Once the storms started appearing on the radar I drove to that location and eventually found a tornado. Honestly, it feels pretty realistic. I'm glad it doesn't just hit you over the head and make a tornado appear right in front of you no matter where you are. It seems like maybe the OP just looked at the data right from the start and didn't continue to use the updated data to help.

I completely understand but it weighs out that this scenario is very very weak under over shadowed by others. Even if I play this scenario again, and I know where the tornado will spawn next time...I wont play it. It was just an overall bad scenario with 1-2 very short lived tornadoes. I understand they are trying to go for some sense of realism but the term boring should not be a word used to describe the game. That scenario was just plain boring.

What I am getting at is that these scenarios need to be moderated, its okay to get a super crazy scenario but this one doesn't even snuff up to par with a regular scenario. There is something wrong. I should never feel like I am wasting time with zero progress in a video game.
Silly Slinky 26 Jul 2024 @ 12:21pm 
Yeah I agree, playing for 30-40 minutes and coming out with very little to no-reward can be very frustrating. I would feel different if photos of nature, cloud structure, measurements of wind from severe thunderstorms, or hail - could add to your total reward. I am really hoping they do a overhaul of the reward systems and shop.
Fuze 26 Jul 2024 @ 5:05pm 
Diposting pertama kali oleh ETXBONES:
Diposting pertama kali oleh Loopy27:

I didn't think you're getting the principle here. Things like this can hinder games. I don't understand how you just unassociated the term game with simulation when I'm in control of my avatar.
Hi Loopy!

So, if the scenario is still going, there's tornadoes that are either going to form, or are already on the map occuring. Once no more tornadoes are possible, the scenario will go to final countdown before ending.

Storm chasing can be very dissapointing in real life when you don't get the storm you want. I've driven thousands of miles just to look at clouds and go home empty handed in real life.

Of course, the hope is the game will be less painful than striking out in real life, but it's safe to say you'll strike out in-game on occasion - that's the "magic" of storm chasing.

Are you using the forecasting tools in game to pick what cells you want to target?
I'm going to have to agree and disagree on this. The need for realism is understandable. However as mentioned before, it is not real life. Some things can be tweaked to get you drawn in more and want to keep playing. I will agree with OP on the fact that it takes quite some time to get storms actually rolling. It is understandable for that since that is a real life aspect. But this being a game that you spend your free time to play, it doesn't need to feel like you're just sitting there hoping for something to happen. As far as the CAPE quote mentioned before. I've had a couple scenarios where the cape was just off the charts, but got nothing in return and when tornadoes did spawn, it was where the weakest part of the cape was. The idea of striking out on occasion is understandable and if one or two minor tornadoes were to spawn that would be fine, however at least getting reports and more optional pictures to earn more at the end would make it a bit better. It feels like there is more striking out in SOME scenarios than there is reward. I will admit that the game is incredible. Once you get that thrill of getting a probe hit and going after tornadoes, you want more. And in some scenarios you'll get quite a bit. Others you feel like there was no point in trying. And that is what makes it tough to come back sometimes because you ask yourself "am I just going to be sitting here getting nothing this time?" Idk... I know there is more to be done development wise, I just hope some of these boring scenarios can have a tad bit reworking.
Fuze 26 Jul 2024 @ 5:14pm 
Diposting pertama kali oleh kcfreeloader:
I just started playing and was surprised I was able to find tornadoes on my first outing in solo play. I did watch some gameplay first so that helped I am sure. On one of my last outings, there was not much on the radar at the start, I checked for favorable dew points and drove to a gas station close to those. I sat for a decent amount of time and just watched the radar until conditions improved. Once the storms started appearing on the radar I drove to that location and eventually found a tornado. Honestly, it feels pretty realistic. I'm glad it doesn't just hit you over the head and make a tornado appear right in front of you no matter where you are. It seems like maybe the OP just looked at the data right from the start and didn't continue to use the updated data to help.
The statements of saying "OP was looking at the wrong data" or "Didn't continue to see updated radars" is just incorrect. Yes you have to look at reflective and velocity radars. Yes you have to look at cape and winds at higher altitudes. But when you're just staring at a radar that takes forever to at least get a severe thunderstorm warning and not get a tornado warning when you can clearly see red mixing with green in small patches and eventually get more organized in good CAPE conditions as well as dew points, it gets very very frustrating. It is 100% true that its good you do not have a tornado just spawn right at your feet and you have to go after them. That's the fun of it. But its also not fun just sitting around passing time watching YouTube on your phone while you're on a video game hoping something will make it exciting.
tomeye83 27 Jul 2024 @ 8:50am 
maybe add some sort of entertainment in between? i mean what do chasers do on the boring days?? maybe some sort of game in a game to earn progress? maybe have an NWS where you can job as a employee, storm damage assesment, npcs to assist and help?
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Tanggal Diposting: 24 Jul 2024 @ 4:44pm
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