OUTBRK
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Single player mode progression
I get that this game is early access and I also get that it's probably a monumental task to create a game like this, however with matchmaking being in the state that it's in just give us single player progression please. I haven't seen any posts from any devs about it but the reason I've seen from others about progression being locked is possible cheating.

My question is, it says progress will be reset multiple times before the 1.0 release, why not just let us progress through single player? If anyone does manage to cheat somehow it isn't like it'll matter in the long run. This way we can at least play the game WITHOUT having to wait half an hour to an hour for a server and progress for now. PLUS the single player experience is what some people prefer. I personally don't, however I don't feel like waiting forever to play and would prefer single player in this situation because i have better things to do with my time than sit here for that long to get in to a server that i can progress in.

I saw a dev respond to a previous post asking why single player progression is locked, and he said something along the lines of its a different feeling seeing other chasers and having chaser convergences, like sure it does feel different but the only impact on gameplay is there are more obstacles on the road to run in to. Why is a devs preference for how to play the game forced on every single player?

I really want to support the game but decisions like barring progression from single player is making it really hard to not refund. i love the game but i stopped playing at 119 minutes just in case nothing changes soon. (40 - 50 minutes of that playtime was waiting in a queue for the 2 games i managed to get in to)
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Showing 1-9 of 9 comments
DonBot1417 Jun 29, 2024 @ 10:47am 
I agree with you here. I have been sitting in "Connecting to server" for the last 30 minutes. I can see the reason against cheating, but if progress will be reset multiple times anyway, I also believe single player progression should be allowed. At the least until matchmaking issues can be mostly resolved
Smketreez Jun 29, 2024 @ 11:12am 
Honestly, there is no real justification to lock single player progression. there just isn't.

If the dev wants to keep it separate, ok cool they can 100% make it a separate save file. Problem solved. If it is the whole "its more fun with others" excuse. That needs to stop.

if it isn't already painfully obvious, a large portion of your playerbase does NOT wasn't open lobby gameplay. I;m sorry but no one wants to deal with screaming 12 year old, or someone with nothing better to do than smash into people constantly while they are storm chasing. If you think I'm being dramatic, please play any online game has a random matchmaking lobby system with voip that you the player cannot mute.

So yeah, that single player file needs to just be unlocked, sooner rather than later. I mean seriously, there's a solid chance the dev developed this game offline, not live on a server, meaning the game almost certainly saved its progression BEFORE it was moved to a server side system. The dev then CHOSE to lock down the single player. So straight up just comment out that block of code, unlock the file so we can have single player progression.

I fully respect and appreciate the work you (the Dev) have done, but you can't decide what is and isn't fun for players. Random lobbies with strangers are NOT fun to a lot of people, by the looks of things, about half of your players that left a review. playing alone IS fun, playing with friends IS fun, forced into random lobbies, nope, not fun. Like I said I respect your work, but I also am experienced in this field, I know the work involved getting your Co-Op working, I also know the amount of work to undo your bad decision of locking single player. We both know that's an easy correction to make, so here's hoping you think on it and realize maybe letting us the players decide what is and isn't fun might be a better idea.
Solublebobcat16 Jun 29, 2024 @ 11:15am 
Originally posted by Smketreez:
I;m sorry but no one wants to deal with screaming 12 year old
In my opinion even if there was a 12 year old usually people who are into storm chasing aren't going to be or act like a child so I truly doubt you'll ever run into a 12 year old screaming into his mic tbh
Smketreez Jun 29, 2024 @ 11:21am 
Originally posted by Solublebobcat16:
Originally posted by Smketreez:
I;m sorry but no one wants to deal with screaming 12 year old
In my opinion even if there was a 12 year old usually people who are into storm chasing aren't going to be or act like a child so I truly doubt you'll ever run into a 12 year old screaming into his mic tbh

That's not the point. My point was more just to shine light on the fact that IS something that can and does happen in open lobby voip games. I'm not saying it is. My point was I avoid open lobbies because I have no time for random strangers on the internet. I want to play with friends or alone, and clearly I'm not alone in the respect.

Also, maybe the 12 year old is into storm chasing, and maybe the storm hits them, and maybe they start screaming, it absolutely could happen.
Last edited by Smketreez; Jun 29, 2024 @ 11:22am
Silly Slinky Jun 29, 2024 @ 12:21pm 
The other Stormchasing game does the same thing, you'd think Outbrk could step ahead, and apart from them, by allowing progression through singleplayer for those that only want to play offline. I was very excited for this game but seeing this locked is very disappointing. I was going to buy it immediately, but holding off now the price was a bit steep for early access not even a sale like most games tend to do on release. But with no progression in single player its a pass from me at its current state unfortunately, especially seeing that its being clearly requested by a lot of players on steam forums and discord.

But is this game even worth it at all for solo players?

Originally posted by Creator xlred:
I saw a dev respond to a previous post asking why single player progression is locked, and he said something along the lines of its a different feeling seeing other chasers and having chaser convergences,

If we are going for realism, I know there are plenty of storm chasers who chase solo, and love storms that don't have other vehicles scattered along the road. So the Dev's opinion doesn't reflect everyone. I get it if its very complicated or a mechanical issue, but if its personal preference only... :/
Last edited by Silly Slinky; Jun 29, 2024 @ 12:57pm
Bailakens Jun 29, 2024 @ 2:00pm 
Originally posted by Smketreez:
Honestly, there is no real justification to lock single player progression. there just isn't.

If the dev wants to keep it separate, ok cool they can 100% make it a separate save file. Problem solved. If it is the whole "its more fun with others" excuse. That needs to stop.

if it isn't already painfully obvious, a large portion of your playerbase does NOT wasn't open lobby gameplay. I;m sorry but no one wants to deal with screaming 12 year old, or someone with nothing better to do than smash into people constantly while they are storm chasing. If you think I'm being dramatic, please play any online game has a random matchmaking lobby system with voip that you the player cannot mute.

So yeah, that single player file needs to just be unlocked, sooner rather than later. I mean seriously, there's a solid chance the dev developed this game offline, not live on a server, meaning the game almost certainly saved its progression BEFORE it was moved to a server side system. The dev then CHOSE to lock down the single player. So straight up just comment out that block of code, unlock the file so we can have single player progression.

I fully respect and appreciate the work you (the Dev) have done, but you can't decide what is and isn't fun for players. Random lobbies with strangers are NOT fun to a lot of people, by the looks of things, about half of your players that left a review. playing alone IS fun, playing with friends IS fun, forced into random lobbies, nope, not fun. Like I said I respect your work, but I also am experienced in this field, I know the work involved getting your Co-Op working, I also know the amount of work to undo your bad decision of locking single player. We both know that's an easy correction to make, so here's hoping you think on it and realize maybe letting us the players decide what is and isn't fun might be a better idea.

I agree with this statement. I really enjoy the game and want to continue supporting the development but it is difficult to play with all of the server related issues and cannot jump into a single player game knowing there is no progress to be earned,
Last edited by Bailakens; Jun 29, 2024 @ 2:00pm
[Creator] xlred Jun 30, 2024 @ 1:20am 
Originally posted by Smketreez:
Honestly, there is no real justification to lock single player progression. there just isn't.

If the dev wants to keep it separate, ok cool they can 100% make it a separate save file. Problem solved. If it is the whole "its more fun with others" excuse. That needs to stop

This would be a perfect solution. Two separate save files for the different game modes would solve any single player or offline exploiting from being brought in to a multiplayer game. I can't think of one valid reason why this can't be done.
CHAOS SWEET Jun 30, 2024 @ 1:35am 
Originally posted by Creator xlred:
Originally posted by Smketreez:
Honestly, there is no real justification to lock single player progression. there just isn't.

If the dev wants to keep it separate, ok cool they can 100% make it a separate save file. Problem solved. If it is the whole "its more fun with others" excuse. That needs to stop

This would be a perfect solution. Two separate save files for the different game modes would solve any single player or offline exploiting from being brought in to a multiplayer game. I can't think of one valid reason why this can't be done.
if they say it more fun with other but lock single player mode down then they could look at adding AI to simulate other players. i know it only 2 people building the game but with the issues with online and i know i do like single player more due to some players are just been ♥♥♥♥♥ ramming me off the road.

i dont get is that they state that only way to make money is online why bother putting in single player mode in at all!
ETXBONES  [developer] Jun 30, 2024 @ 8:22am 
Thank you to everyone that's provided feedback on this. Your thoughts and opinions are valued by the development team and I can assure you is being taken into account. I have nothing specific to share at this time - but please know your feedback is taken seriously by the core development team on this, and all constructive feedback given.

(locking as there are several other threads on this that I just responded to also)
Last edited by ETXBONES; Jun 30, 2024 @ 8:26am
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Date Posted: Jun 29, 2024 @ 10:24am
Posts: 9