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Player movement is also extremely difficult to control since changing direction makes your character move so much, on top of simple things like walking being unreliable. Vehicle controls are also quite bizarre, with the left arm providing keyboard control, and the right arm providing mouse control (which is very poor for vehicles in general, partly due to the sensitivity being WAY too high.)
The game content looks good, but they have a lot of work to do with the mechanics. It is just a beta so we can hope there will be some significant improvements before launch.
Completely agree, physics are also mediocre, vehicles flying in the air when you barely hit an object is a turn off.
Having a separate set of controls (on keyboard, Q & E) to raise your hands seems entirely foreign after playing Human: Fall Flat, and really irritated me.
Goat Sim was made by Coffee Stain Studios. The guys that did the Sanctum series and Satisfactory. They make amazing games. Goat Simulator was a joke game that people demanded that they release because it looked funny.