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But you can use Tier 2 pipes to bring water to your Drills and just put a single Tier 1 pipe in front of your Drill setup. The Tier 1 pipe will bring the pressure down to max Tier 1 level, even if you continue with tier 2 pipes afterwards.
Please educate me, but this is not what I've observed. Whatever pressure you have is used by the consumer (drill, conveyor, harvestor) . All that matters is whether you have sufficient pressure, not whether it is "overpressured".
Yes, there is, i tested it out. If you hook a cloutium pipe directly into a forged iron Drill, the intervals to produce Dirt chunks will be longer. The quality of the ore stays the same, but you will get less of it per minute.
But this only applies, if the visible leak occurs directly on the Drills water intake. If you put one forged iron pipe in front of the Drill water intake, the leak will be on the iron pipe and the Drill will be fed with the correct pressure, letting it run at full speed.
I fail to notice any drops in speed or anything like that as some of you say.
Belts still go full speed, drills still mine just as fast as with matched pipes.
It's most likely Placebo or other factors at play but if there is a difference it's extremely small and barely noticable without precise measurement and thus doesn't matter.
Sorry, but your observation is wrong. The discord has extensive testing info on everything done with hundreds of drills and under certain circumstances the devs themselves make special tools for testing purposes.
If you care to debate, head over and take it up with Steef.
For the sake of argument, let's say you and Discord are correct-
1) I honestly can't see the difference (so it must be pretty subtle if it does exist)
2) Takes "hundreds of drills" to see the difference(?)
3) Occurs "under certain circumstances"(??)
...then it seems hard to swallow that the devs would intentionally implement such a trivial and arcane game mechanic. Add to this that all it takes is to insert an extra segment of pipe to avoid it and it seems even harder to understand.
But I guess you can't argue with Discord. Well, actually you can... :D
I just ran a side-by-side test. Two T1 drills fed by "over-pressured" cloutium pipes. One of them is fed directly with steam coming out of the drill. The other has a single segment of intermediate iron pipe, so steam comes out before hitting the drill. After an hour, they are still perfectly synced in dirt production. There is zero difference. The dirt production was exactly the same. Is it possible if I let it run for days and with hundreds of drills that there would be some tiny difference? I guess anything is possible, but it seems implausible that such a meaningless effect would be implemented in the game, and why would anyone care about it?
You... realise the person you replied to is agreeing with you, right?
Lmao
Yes the testing rig is hundreds of drills because certain aspects need loads of data to get a more accurate picture. For example, large scope testing on ore chance in relation to the new ore veins.
For a simple pressure mechanic, definitely overkill and likely wasn't used in that specific case. However, I could see the massive drill rig serving a testing purpose for over-pressurization. That being frame rate differences between having the animation for it triggering or just using the proper piping.
I only brought it up to make a point that testing is done and maintained by a small handful of people that have access to special tools and use the utmost scrutiny with the findings. That it wasn't just some forum user making wild claims.
I agree with you that the only downside is visual and audio annoyance. My comment was purely towards the guy making up "facts" about the matter.
https://www.youtube.com/watch?v=LukyMYp2noo
Anyhow, I'm glad I did the test since I see this myth come up repeatedly.