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I play the game in german language. And the description of the gem compressors says "working with water or logic". (I think there was not enough space in the description window to translate it properly to german)
So I deleted water and added logic. Didn't work in any constellation. Tried all different logic stuff.
But there is no "water OR logic" in the english description. Water seems neccessary
Edit: The other problem I have with gem compressors I have: I don't have a valve or anything on them. Just constantly water, so it compresses everytime a gem drops in.
But if I'm close to them when a gem drops in, it stays closed and I can't reach the gem.
(Also can't grab it through the closed hatch like I read in some other threads).
Need to walk farther away and hope there isn't dropping a gem in it, when I come close again. Or have to stop the water. Or dismantle the compressor.
It may have taken up less space WITHOUT any sort of Logic Circuit to automatically compress the Gems, but, without activating the compression, the quantity of Gems would build up and eventually cause performance issues. The Logic Circuit for a Gem Compressor was fairly complex and took up a significant amount of space, both horizontally and vertically, possibly even more space than 4 Sorters plus 4 Gem Compressors with their associated Pipes.
Additionally, when one would eventually get around to manually compressing the Gems, it would cause the whole game to pause for between 10 seconds to several minutes, as it dealt with all those individual Gems getting compressed down to a single set of Gems of each type. Without a Logic Circuit to pause the conveyor that feeds to Gem Compressor, activating the Gem Compressor would cause Gems being delivered to get stuck between the Conveyor and the Gem Compressor. All in all, I'd rather deal with issues accessing the 4 different Gems in the Compressor, that a potential avalanche of issues stemming from a LARGE number of uncompressed Gems stuck at various potential points in the Mine...
I might try forgetting about the logic input and place the compressors directly next to each other instead of the 1 tile space needed for the logic connection.
Du meinst so wie ich es hier gemacht habe ...... so hat es mir gefallen
https://steamcommunity.com/sharedfiles/filedetails/?id=2907902307
nun bin ich hier aber wieder Raus..... CU