Hydroneer

Hydroneer

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Tux Sep 22, 2022 @ 7:37pm
Tier 2 question
It appears to me that at the moment, building a tier 2 mine is just to say you have done it.
I have no doubt that will change but at the moment, by the time you get around 100 Coludium from tier 1 you will also be fat rich.
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Klandor Sep 22, 2022 @ 8:41pm 
T2 Dirt produces larger Dirt Clumps and heavier Nuggets. It also, therefore, gathers Cloutium faster, as the Cloutium Nuggets are larger/heavier. I do NOT recommend selling Cloutium once you get Sorting Conveyors in place, and just gather it. It's needed to produce ANY Tier 2 Item, such as Cloutium Intake Boosters, T2 Harvester(s), and T2 Miners. T2 Miners are also REQUIRED to mine T2 Dirt. While that's not an issue at the starting Ember Cradle (EC) mine, as there is no T2 Dirt there, it IS necessary to mine below about 8 grid squares at ANY other mine site (or into the wall at Icehelm).

While there IS T3 Dirt in the game, there is no equipment that can work it. None of the current equipment (Shovels, Pickaxes, Miners, or Harvesters) can have any effect on T3 Dirt.
Effectively, it's not in the game, but I wouldn't be surprised if that's a planned update for the future. Probably not soon, as 2.1 is supposed to be the Farming update, but I understand it's planned...
Tux Sep 23, 2022 @ 5:19am 
Originally posted by Klandor:
T2 Dirt produces larger Dirt Clumps and heavier Nuggets. It also, therefore, gathers Cloutium faster, as the Cloutium Nuggets are larger/heavier. I do NOT recommend selling Cloutium once you get Sorting Conveyors in place, and just gather it. It's needed to produce ANY Tier 2 Item, such as Cloutium Intake Boosters, T2 Harvester(s), and T2 Miners. T2 Miners are also REQUIRED to mine T2 Dirt. While that's not an issue at the starting Ember Cradle (EC) mine, as there is no T2 Dirt there, it IS necessary to mine below about 8 grid squares at ANY other mine site (or into the wall at Icehelm).

While there IS T3 Dirt in the game, there is no equipment that can work it. None of the current equipment (Shovels, Pickaxes, Miners, or Harvesters) can have any effect on T3 Dirt.
Effectively, it's not in the game, but I wouldn't be surprised if that's a planned update for the future. Probably not soon, as 2.1 is supposed to be the Farming update, but I understand it's planned...

what I am saying is, by the time you get enough Cloutium from tier 1 to start tier 2 you one is already super rich and can build any home desired really.
so there does not appear to be a point in being concerned with tier 2 yet other than to a personal objective.
I understand that the game will have more progression shortly but at the moment it feels like now that I have 100 weight of Cloutium I gathered from tier 1 I have in effect hit end game
Klandor Sep 23, 2022 @ 6:43am 
To a degree, you're correct. You generally will have more money than you know what to do with...

That being said, if you haven't done so yet, maybe look into Logic Circuits to automate things in your mine. I have automated my Gem Compressor, such that it compresses my Gems every 400 Polished Gems. That automation includes stopping the Conveyor that feeds it, runs the Compressor, and restarts the Conveyor once the Compressor has completed its task.

I've also used Logic Valves and Switches to allow me to turn off my Miners, while leaving the Conveyors/Havester/Sorters/Gem Compressors running. That allows me to make sure all Dirt is run through the Harvester and out into the Smelters and Gem Compressor, before turning off my mine (I ALWAYS turn off my mine before saving, as there are known issue that can occur if a Save has a running mine in it. I also generally shut down my mine if I'm going to leave the vicinity of the mine, for whatever reason.).

We also know that the 2.1 update will contain Farming, which is a whole new prospect. We do NOT know what the costs associated with STARTING UP Farming will be, let alone the ongoing costs. I wouldn't be surprise if there's a bunch of new equipment and consumable resources that will cost funds. While you may not SEE a reason to have stockpiles of 1 -2 mil Hc available in various locations, I just want to be prepared. I can turn on my big mine and produce a several million Hc Necklace in just half an hour to an hour of game play, but I want the stockpile ON HAND, for when that upgrade drops...
cricri Sep 24, 2022 @ 5:41am 
100 cloutium is nothing when i go buy T2 i go with 6000 for 20 miner
Tux Sep 27, 2022 @ 5:33am 
Originally posted by cricri:
100 cloutium is nothing when i go buy T2 i go with 6000 for 20 miner

but why buy a tier 2 miner?
why bother?

to b fair I understand an end game goal will be coming, I just wanted to make sure I was clear in understanding that currently there is not one.

edit: one thing about humans, when it comes to the goal of making money they never need to ask why...lol money for the sake of money
Last edited by Tux; Sep 27, 2022 @ 5:36am
Klandor Sep 27, 2022 @ 5:51am 
There's also the followup of why NOT build T2. Yes, it does cost resources, but I *HAD* the resources available and the investment of said resources has more than been paid back.

That's the difference between looking at it as an INVESTMENT vs a COST. The reality is it did not COST me anything because those T2 Miners more than paid back any "cost" and I have a mine in place to provide additional resources, as needed, in the future.

Additionally, there's the challenge of building out such a large mine. I had to figure out if the mine had enough height to fully support a double level. I then had to figure out how to efficiently lay out the Miners and Conveyors, and how to safely and efficiently get the Dirt Clumps from the upper level to the lower level. I had to perform a minor redesign on the lower level, to support said delivery of Dirt Clumps from the upper level to the lower level. ...and I decided I needed to build circuitry to more efficiently operate the mine without user input.

Now I have a mine that can spit out all sorts of mining resource just by running it for a short time. If I need funds, I can rapidly churn out Necklaces to supply Hc. If I need more Cloutium, the mine will produce it. The same is true for Iron, Shards, or Gems. This sets me up for future expansion, as they add more features to the game. The Dev's have already committed to adding Farming (and maybe Cooking) to the 2.1 update. That update could come at any time (hopefully when it's ready and complete/functional, not just to meet some sort of "deadline"). There have been rumblings of other updates to come in the future. Who knows...

Good games evolve and change, rather than just staying stagnant or going into "infinite bug fix mode". This game has signs that it will continue to evolve and change. I like what I've seen so far, and the game is suggesting that it will continue to evolve and change.
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Date Posted: Sep 22, 2022 @ 7:37pm
Posts: 6