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Sheep seem to be very limited on most of my maps, but offer good early returns both in reasonably quick breeding times + wool for cloth.
My current map has little cotton close (nor crystal) so I decided to gather sheep early, with only 5 on the (large) map I now have 10 in my second year. This will hopefully give good supplies of wool and meat in the next (third) year.
Cows breed slower. Luckily I had a herd close by when the game started, so managed to sell 3 cows for a very good $ return in the 2nd year and left 2 for breeding. Now have 3 and sold off the milk to the Trader - more $.
Pigs breed quickest so can be handy if you have them near by. Without wool and milk they are limited in usability, but can return good $ if you have excess. They are my third choice in most games.
Currently keeping 5 Foundies in my village at a stable number for the first few years.
With 9 Goblin villages requiring tribute, keeping my village at a stable number helps with balancing good neighbour points with improving my villagers skills and requirements.
Animal food requirements is not something that has ever bothered me. I try and grow excess food in the first year and keep it up until it becomes stable with the population.
Though only having 2 villagers must be fun :D
I prefer 5-6 Foundies as it gives them time to build up individual professions, especially Doctor and Miner early.
EDIT: Found this from 12/9/20
do they eat grass or raw food from stockpile?
"Grass. Raw food is only used for taming" Ponzel (Dev)
1. Animals always eat grass, even in winter. Only if locked into tiny spaces they might have trouble to start eating.
2. Vilagers use colony food to tame animals and keep them tame. The larger your herds, the more food will be used for keeping them tame, but you will also get more if you butcher them later.