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Abusing the thornbite effect rune (or alternatives to it, like heavy shield globe focused builds or abusing other blatantly overpowered stuff) are more mandatory than anything at the higher levels, due to how the game is inherently designed.
The extremely fast paced nature of combat, huge amount of negative effects or damage sources happening at once, and high prevalence of modifiers affecting enemy damage, health, and / or attack speed make the higher level content physically impossible to complete without building around something to negate it.
For example, there's an epic modifier (or perhaps legendary, I forget) in the Great Forge that, IIRC, increases enemy attack speed by 150% and damage by 50%. Meanwhile, it's also possible to randomly have an elite Fallen Knight spawn directly on top or immediately next to the player, whereupon his attack instantly goes off the moment he spawns, connecting with all three lines, and resulting in an immediate one-shot.
I'm not sure if it's worth balancing the broken or overpowered items or abilities (or even possible, honestly) until the damage versus mitigation versus avoidance system is properly balanced first.
I'm yet to understand why a player can't be like a God after putting in thousands of hours farming resources and money? I like challenges yes, but I don't like farming for endless hours and still not being able to comfortably clear content in the game.
Yes some stuff needs balancing, but like I said before, putting in time into balancing at this point where we still have unreleased stuff, is futile. Lets wait until everything gets added to the game and then, and only then, we focus in balancing stuff. One of the reasons the game has become a balance "mess" is the balancing attempts, balancing items and passives in aRPGs is not an easy task at all. Take a look at games like PoE and Diablo, they have been around for ages and they still can't get balancing right.
To me, being able to not build life at all in gear, because I get an infinite shield, is broken, and should be addressed. Yes, there are so many thing that need to be balanced, but expecting people clearing 3k temple floor going cheese.... man.