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The number one reason you "suddenly" run out of Mana way faster is that you enabled skill effects that increase mana cost by more than you can handle.
If you don't have the mana economy to do that, instead pick perks that don't increase it or increase it by less. Some builds require way less mana than others so I suspect you went for an absolute mana drain build without considering getting regen first.
Potions don't exist.
"On hit" can work but is very build dependent. You need something with many projectiles or individual hits to make enough mana back from every cast/attack. My rogue uses a mix of on hit and leech, and I really feel losing either