The Slormancer

The Slormancer

Lustre Oct 15, 2022 @ 3:41pm
Non-elemental reapers needed
Hopefully the next wave of reapers to come have some non-elemental synergies. Kinda sucks that the game right now pushes you to use elemental because only 4 ancestral slots are available.
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Showing 1-12 of 12 comments
or have something that adds the elemental damage value to raw/reaper damage instead.
Lustre Oct 15, 2022 @ 4:14pm 
Originally posted by Angela Lansbury? nope Chuck Test:
or have something that adds the elemental damage value to raw/reaper damage instead.
Yea, but I'm not building any elemental damage at all, so I don't want that conversion. I want some more reapers that don't talk about elemental damage whatsoever.
Then Big Fury and The Most Powerful lines should be enough, they provide the highest non-elemental damage values available.

That being said, they are going to release more reapers as EA continues, So don't worry.
Lustre Oct 16, 2022 @ 2:17am 
Originally posted by Angela Lansbury? nope Chuck Test:
Then Big Fury and The Most Powerful lines should be enough

They aren't enough, not to mention the Big Fury's primordial deals with elemental damage.
Originally posted by Lustre:
Originally posted by Angela Lansbury? nope Chuck Test:
Then Big Fury and The Most Powerful lines should be enough

They aren't enough, not to mention the Big Fury's primordial deals with elemental damage.
it's never enough evidently. Big Fury doesn't deal with elemental damage, it deals with elemental penetration, which you don't even need to take into consideration. it also grants max raw damage bonus.
Lustre Oct 16, 2022 @ 8:18am 
Originally posted by Angela Lansbury? nope Chuck Test:
Originally posted by Lustre:

They aren't enough, not to mention the Big Fury's primordial deals with elemental damage.
it's never enough evidently. Big Fury doesn't deal with elemental damage, it deals with elemental penetration, which you don't even need to take into consideration. it also grants max raw damage bonus.
You aren't grasping my point. Thanks for trying to be helpful, but you're not. Have a nice day, okay?
you're missing my point too. they. are. making. more. reapers. you'll get what you want in due time. until then you still have options even if not optimal in your eyes.
Lustre Oct 16, 2022 @ 8:48am 
Originally posted by Angela Lansbury? nope Chuck Test:
you're missing my point too. they. are. making. more. reapers. you'll get what you want in due time. until then you still have options even if not optimal in your eyes.
Okay, buddy. Have a nice day! Thanks for stopping by!
Peredur Oct 17, 2022 @ 12:07am 
Most reapers don't do anything with elemental damage though. :/
Hyon D  [developer] Oct 17, 2022 @ 6:00am 
Hi, I don't really understand your request, as there are actually a lot of reapers like that already : Mana harvest, Concentrated Inner fire strength, non primo untouchable one, Nimble warrior, deadly accuracy, Giant slayer... without listing all other specific reapers (from the temple for example), TMP and big fury.

Other than that, can you explain in what ways do you feel the 4 ancestral skills slots push the player to play elemental reaper builds?
Sp3tzn4z Oct 17, 2022 @ 12:26pm 
Originally posted by Hyon D:
Hi, I don't really understand your request, as there are actually a lot of reapers like that already : Mana harvest, Concentrated Inner fire strength, non primo untouchable one, Nimble warrior, deadly accuracy, Giant slayer... without listing all other specific reapers (from the temple for example), TMP and big fury.

Other than that, can you explain in what ways do you feel the 4 ancestral skills slots push the player to play elemental reaper builds?

You mentioned all my favourite reapers :). I mostly play non-elemental builds.
Lustre Oct 17, 2022 @ 1:59pm 
Originally posted by Hyon D:
Hi, I don't really understand your request, as there are actually a lot of reapers like that already : Mana harvest, Concentrated Inner fire strength, non primo untouchable one, Nimble warrior, deadly accuracy, Giant slayer... without listing all other specific reapers (from the temple for example), TMP and big fury.

Other than that, can you explain in what ways do you feel the 4 ancestral skills slots push the player to play elemental reaper builds?

It'd be nice to have reapers that play on the other stats, like attack speed or movement speed. Just new mechanics to make more variety. Maybe a reaper that adds another layer of crit, and when you get that rare crit to happen, it creates some kind of AoE chain reaction for small but decent damage. I dunno, I can come up with hundreds of ideas if you want, but I was just curious what's coming. Especially because the ancestral stuff for non-elements need to be unlocked. Very curious what we'll get to do with the neutral slots.
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Date Posted: Oct 15, 2022 @ 3:41pm
Posts: 12