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For that, you can just do the Battleground, or the temple/forge when you can/are bored
So don't hesitate to use your upgrade material, you will gain exponentially more later.
Once you have a build, you can do the temple for the ultimatum and the forge to maximize your slormreaper power in order to do the biggest difficulty/boss.
Yes, you miss something big. The forge is not only for loot. The forge has a boss " The Siege Leader " which you need to kill many time to get runes for your Slormreaper. Runes add more fun for your build :)
When you run the forge, you have event who give you more chance to see the boss ( 5% for each wave event ). Normaly it's at wave 100 with no bonus to fight him but with the chance you'll see him far before ( i see him at wave 34 the first time, 22 is my lucky min wave and 46 my max )
100 waves of the forge - you must be kidding - at my level that's going to take at least an hour and if you die you get nothing - that's just a waste of time...
Levelling also seems to be painfully slow - it took me about 15 hours to run all 3 chars (alternating) through the Acts - about the same time again has added about 6 levels to those chars and in that time I've seen VERY little loot worth bothering with
Even if I focussed on just one character that's WAY more hours than I've already spent to get into the 70s or 80s - and that's repeating the same areas/enemies/missions 1000s of times - hoping for random Reaper/Rune drops and - erm - nope...
If I wanted a game to swallow infinite time I'd play PoE tbh
There just isn't enough area/enemy variety - or indeed 'challenge' (as difficulty here seems to amount to elites and bosses with MASSIIVE healthpools which gets really boring) - to justify spending that much time IMO
p.s. I should have guessed something was up when one YT build guide hinted at their using a cheatengine to boost their character's level - I wonder why...
And like in POE a build that smashes everything into oblivion makes things easier, 100 waves at the forge only takes 20 minutes with a good build for example.
I would NEVER do forge without it
personally what i enjoy is not the grinding but creating my own build and believe me or not but it's actually longer than the actual grind at the exeption of the slormreaper that require specific long mindless grind.
p.s : at the end of the day the grind is just the chalenge to overcome, saying that you don't like the grind is like saying you don't like to become better on dark souls
A game which 'requires' you play 'easy' content to ensure you get "quick" loot - isn't much of a game - at least not one I want to play...
I played all 3 chars because I enjoyed tinkering with their builds and I found some were simply better for some types of encounter (put another way - the Mage absolutely stinks until you get some levels on it and a well made Ranger makes the other chars pointless - but that's just an aside)
I think the sheer level of grind allied to the shonky 'difficulty' means I need to play something else now
I quite like the gameplay but there's no way I'm putting the level of time it appears to expect to 'progress' - not without a LOT more carrot/variety/feeling of being punished for actually engaging with some challenge etc.
https://i.imgur.com/iCAIZc5.jpg
Grind is fine is there's a feeling of progress, if you're getting better items and unlocking stuff as you go
Problem here is that so much of the 'good stuff' is random-drop based or locked behind a fairly lengthy grind through the Forge etc.
I've played endgame for the same time it took to complete the Acts and in that time I've had maybe 1-2 items drops which were interesting - that's not encouraging...
I don't think they compensate nearly enough for the cost/time involved in a Forge run
I don't think that's what people go into the Forge to get for the most part either!?
I'm OK with 'all the loot comes at the end' gameplay but the all-or-nothing nature of the Forge - added to the time it takes to do a decent run in there - seems a bit crap to me...
That said - the time/grind involved here in general seems OTT - I view this as an interesting indie ARPG - I don't view it as a timesink in the style of D3/4 or PoE - maybe I'm wrong but those games have a LOT more variety to keep you playing that sort of time...