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When it comes to farming materials and gold, it's probably a combination of running the forge and battlefields. Running the forge provides additional rewards but they're very small. It requires extended play sessions to really make the most out of it. Conversely, battlefields are more random with their rewards but generally more doable or worthwhile in small chunks.
I'm not sure how much consideration was really placed into the forge or the spirit rewards. An hour of running the forge might provide you with enough spirits to save you maybe 15 minutes leveling a Reaper, with massively diminishing returns to the point it cannot possibly be worth it unless you're hoping to max all of the Reapers between the characters.
Honestly though, I cannot reasonably see more than a small handful of people accomplishing such a task, since it would probably take thousands of hours to do.
The other big option is running the Slorm Temple, where you can purchase two of the most powerful Reapers currently in-game, basically regardless of your build, and the chance to gain "pure stats" on gear. Pure stats are bigger numbers than what can normally be gained with basic loot, but you cannot reforge them (you'll lose the pure stat if you attempt to do so).
Again, here, I'm not sure if it's really worth it however. Even when your chances of seeing gear with pure stats is maxed out, they're still rare to see. Worse still, due to how everything is randomly generated, it's astronomically rare to see a piece of gear with a specific stat that you might want with the best quality (indicated by three exclamation points).
Once you become powerful enough, you always have the option of farming one of the easier bosses (such as the Prison boss). It seems like the reward to time ratio is fairly competitive to battlefields in the long run.
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A warning:
I should probably point out that it's also quite easy to mess something up using the blacksmith, so make sure you're careful and deliberate with your decisions.
For example, you have the option to update an items level up one level (Level 1 > Level 2), but once said item reaches your current character level and you can't level it higher, the option disappears and instead immediately defaults to a different option that appears before it, which is to extract all of the slorm from the item.
In other words, if you're just trying to click through something quickly, which will probably happen if you're attempting to roll a specific stat on an item since it's random and can take dozens of attempts, there's a fairly good chance something bad could happen and you might lose materials that took you hours to farm.
I had my huntress up and gold-farming in less than an hour with subpar everything. Now at lvl 60 and properly geared I can get about 1 million gold per minute in battlegrounds.
Bottleneck just becomes fragmorts and slormiggles at this point.