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the stats on lifesteal is low and its good, but regen is way to high.
However we dont know how its gonna look once u start doing expedition on alot harder expiditions.
but as of now i feel my 6 regen is way to good on my blue chestplate. that i wont replace anytime soon im lvl 26 had it since lvl 12 or so.
also would love if he restricted some items to some classes becuse then it gives more freedom of stats etc becuse some stats on ranged are overpowered on ranged and vice versa melee.
Well said. In addition, I noticed at higher influence level I have these Reaper looking enemies that show up and apply a variety of debuffs. So between debuffs and higher Wrath levels, what feels particularly strong right now probably doesn't scale very well later on.
Regen removes this way, restoring portion of health you lost by a mistake before the next one happens. Making you virtually invincible.
I had played some Dead Cells where healing is much more strictly limited, and you are certainly to die if you aren't dodging everything through skill, hence is my opinion.
Dead cells is a roguelite, this is more like diablo, and i do agree lifesteal should be limited also we dont have cataclysms yet wich will make healing builds useless etc. becuse it will give reduced healing by 80% among other things probably so doding things will still be needed.
II where you go into a boss pit with full belt of 100% rejuvenation potions and teleport scrolls ready?
Or III where you have a bottomless healing potion until you get a full set of regeneration gear?
I only died due to inability to consistently dodge as I chanced to a room with a dozen of archers and casters who shot me down in two huge valleys. It had only happened because I run teleport in place of slow-wall or reflect shield.
https://www.youtube.com/watch?v=ZRJEKeilnf4&ab_channel=x2v11
just giving you my build i like attack speed and i use totem so yeah what??
Edit. i don't give my skills casue you'll laugh at me lol..
and i only showed you my build cause i feel its not too strong and not too weak but i find it weak so... idk cause i don't do battlefield level 4 etc..
https://i.imgur.com/jgWnbVD.png
So, how hard do the bosses you fight hit? Can't help but notice your absolute lack of any other stat that you could avoid getting.
At most you're making an argument against that specific weapon, and not against health regen as a whole, anyway.
You find 12hp regen to be game breakingly overpowered? I'm not sure that's going to be enough to keep you alive when you're getting beat on...and, in the example you gave, it didn't.