A Total War Saga: TROY

A Total War Saga: TROY

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Jebe Oct 7, 2024 @ 4:02pm
Troy Mythos deserves better rating
Perhaps people treated Troy Mythos too harshly
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Showing 1-8 of 8 comments
NoSoyLeón Oct 7, 2024 @ 10:34pm 
ultimately they should have focused on Mythos from the beginning and put the lion's share of resources into that. And then sell the "truth behind the myth" mode as a DLC instead.

But it's great content nonetheless.

I played epic upon release. Truth behind the myth was pretty dang fun and was creatively a cool project. But it didn't deliver to the majority's real desire. And we'll always be left wondering what could have been. To this day I wish God's could be summoned, not just evoked on the battlefield
TheOrangeBox Oct 11, 2024 @ 12:39am 
Mythos was/is awful.
No Warhammer monsters & magics please.
Jebe Oct 11, 2024 @ 12:44am 
I find myself enjoying it a lot, the additional units provide the needed depth on the battlefield and the campaign map looks way better than the historical one, also the new quest are fun to do an feel rewarding
Lotor13 Oct 11, 2024 @ 4:33am 
Originally posted by TheOrangeBox:
Mythos was/is awful.
No Warhammer monsters & magics please.

But it is just optional content
Lotor13 Oct 11, 2024 @ 4:38am 
Originally posted by NoSoyLeón:
ultimately they should have focused on Mythos from the beginning and put the lion's share of resources into that. And then sell the "truth behind the myth" mode as a DLC instead.

That is nonsense, The Truth behind Myth concept perfectly fits into setting of Trojan War.

The main "problem" was, that Total War players wanted something else - Medieval 3 and Empire 2 or new content for Warhammer, not the Trojan War, which is very specific setting. Troy was simple released in wrong time.

plus Troy has gameplay issues - on campaign map - AI anti-player bias and late game confederation
Last edited by Lotor13; Oct 25, 2024 @ 2:55am
TheOrangeBox Oct 13, 2024 @ 3:50pm 
Originally posted by Lotor13:
Originally posted by TheOrangeBox:
Mythos was/is awful.
No Warhammer monsters & magics please.

But it is just optional content

Regardless, they had heroes based DLC and the game didn't need monsters to be added, let alone magic powers, a poor decision making after the original stance of the game interpretation in the literature contexts of the Iliad.
The two additional modes they added later on in development wasn't really needed, in fact didn't please neither camps of the TW community.
TheOrangeBox Oct 13, 2024 @ 3:55pm 
Originally posted by Jebe:
I find myself enjoying it a lot, the additional units provide the needed depth on the battlefield and the campaign map looks way better than the historical one, also the new quest are fun to do an feel rewarding
TW Warhammer does a better job in that respect and offers a lot more in any corner than what Mythos DLC brings to Troy.
Konachibi Nov 29, 2024 @ 3:53pm 
Personally I really like the idea of TW games having a 'historical' mode and 'mythology' mode. It's just a little something extra for those who like to smash giant monsters in to cavalry or shoot spells across the battlefield, and it'd be nice if they did it a lot more. Pharaoh would be a perfect TW to have it due to all of their gods and myths and legends, or if they made a Shogun 3 they could add all kinds of yokai units for those who like to play with fantasy units.

The way I look at it is like, historical modes are two people playing a serious game of tabletop warfare, planning strategies and trying to out-think their opponent. Mythology mode is a kid turning their toy box upside-down and then smashing all their action figures together. One is for testing your brain and solving puzzles, the other is just having dumb fun, and both are perfectly ok for Total War.
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