Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I wasn't impressed by the Mythos DLC which also introduced the Historical mode. It felt a patch job rather than a genuine efforts to expand the original Troy game vision. If we had an expansion on the campaign map would have been certainly a better strategy in my view.
I prefer play the Truth Behind the Myth, the Historical mode felt flat - in comparison to RomeII/Attila - and the Mythos DLC overstepped into the Warhammer realms. But understand some people are happy with the Mythos take.
I'm really looking forward to see what Pharaoh with the announced new DLC is going to be, looks like is going to be a great title to play.
Yeah, that's kinda how I was leaning as well. While the Mythos and Historical modes are probably more in line with what fans wanted, for me TBTM feels the most "immersive" due to a consistent historical-fantasy theme. I agree that Historical and Mythos both feel like "patch jobs" as well. There are other TW games that better serve a pure-historical or pure-fantasy niche.
They've been waiting since before Britannia and a lack of any indication for a new title only increased such frustration into anger - that's what we experienced with Pharaoh sadly.
Troy as Saga is a great and very immersive as you mentioned, I'm glad they released it even when I wished they could have expanded the Illiad with the Odyssey rather than the Mythos dlc. It might have been a hell of a fun.
I dabbled only one historical campaign, and it was boring as ♥♥♥♥♥...
Most of my games are "Truth" or "Mythos" depending my mood.
Mythos adds new units, which can severely strengthen ones rooster or are otherwise broken AF. (Hades' Hydras' archers' recruited in an archery-province O_O! near endless ammo...add in both ancillaries for educational strength in range and you got yourself a doomstack.
The Hydra can take on 3-5 armies on its own, thanks to artillery ....
The Hydra-priest is beyond broken.....
Minotaur can demolish doors with a ranged attack....
All hail HYDRA!
The AI can't handle mythic monsters *blergh*
Truth/Myth would be my choice, given my last 3 campaigns....pretty much satisfying.
(don't ever give hero-guy a chariot = broken mess! reminds at early Warhammer-stages, where they fiddled around with chariots....the uttermost satisfying Chariot in history of TW: Khazzrag! - and basically any beastlord as well and to the lesser even the bray-shamans)
Really though I don't think its great trying to make lots of different modes to try and please everyone. Pharaoh seems to be handling it better I think I'll give that one a try once the new update is out now its had its price cut.
I'm currently playing an Odysseus TBTM campaign, and enjoying pillaging the Ionian coast.