OhShape

OhShape

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matheod Aug 21, 2021 @ 6:08pm
Tested the demo with a reverb g2
And it was horrible. The game really show how bad the reverb g2 tracking is. There is a lots of position where your hand are outside the view of the camera and the tracking doesn't handle them well. And this game is one of the few game that display the player avatar and you can see how bad the tracking is when hand are at the bottom.

Too bad, the game sounded really fun.

But HP prefered to not put a camera directed to the bottom for economic reason which screw the tracking.

(also thanks for including a demo)
Last edited by matheod; Aug 21, 2021 @ 6:11pm
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Showing 1-4 of 4 comments
Kondiq Jun 2, 2022 @ 12:55am 
I just tested it on my HP Reverb G2 V2 and it works perfectly fine. It's not the game, it's your headset. The first thing - you need good lighting in your room for good tracking with WMR headsets. The second thing - first revision of Reverb G2 had very poor tracking. V2 got cameras with better FOV and two-pieced face gasket, that you can use without one of the pieces, so the headset is closer to your face. This also impproves tracking, cause cameras are closer to your body. For me it works great.
Xernomis Jul 13, 2022 @ 1:48am 
Originally posted by Kondiq:
I just tested it on my HP Reverb G2 V2 and it works perfectly fine. It's not the game, it's your headset. The first thing - you need good lighting in your room for good tracking with WMR headsets. The second thing - first revision of Reverb G2 had very poor tracking. V2 got cameras with better FOV and two-pieced face gasket, that you can use without one of the pieces, so the headset is closer to your face. This also impproves tracking, cause cameras are closer to your body. For me it works great.

I played this game quite a bit on the Quest 1 before I got the G2. I can certainly say that the tracking on the G2 is much, much worse than the Quest on this particular game. It's so bad I gave up playing it until I get a new headset. Some games are more forgiving with the the tracking FOV limitations of the G2 but the mechanics of this game just can't be.

The game was tricky even on the Quest but the G2 is unplayable at least for me. Too many times when I'm standing exactly in the right form but fail.

I have the V1 version of the G2 (preordered many months before launch). May be better with rev 2.
Kondiq Jul 13, 2022 @ 2:22am 
I never tried V1, but they advertised V2 as 30% better tracking FOV due to cameras with wider angle of view.
Iren!cus Nov 18, 2022 @ 1:06pm 
I have the Version 2 of the G2 and the same Issue.

This game heavily uses poses with wide arms in upper / lower positions.
The in out tracking of the G2 has no cameras to bottom or top so the software has to guess the controller position and fails.

You see this easily in the your ingame shadow where the software thinks yours arms are.

My typical score is 100% of coins and 60% of walls matched.
Last edited by Iren!cus; Nov 18, 2022 @ 1:07pm
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